Jump to content

Stan`

0 A.D. Project Leader
  • Posts

    18.084
  • Joined

  • Last visited

  • Days Won

    587

Everything posted by Stan`

  1. I think there is a working implementation in delenda est a mod made by @wowgetoffyourcellphone. Also have a look at the Hyrule conquest mod maybe there is stuff you can pick from there. As of being able to switch back just make the hero upgrade back to the unit.
  2. Hello welcome to the forums. Unfortunately it's not possible yet. However it is one of the features we want for the game. So maybe one day a contributor will come and work on that.
  3. I think what you are looking for is the unit upgrade function of the game that allows one unit to turn into another with a button. So yes it's doable.
  4. @Alexandermb I think Enrique added props for this purpose. He then animated them.
  5. For some reason, anims are broken when I import. I think I remember something about anims being incompatibles between blender versions or something. Rotations for the death anims are completely off.
  6. Could use that one for Kushites in this case. @LordGood
  7. @Wijitmaker Thanks I'll definitely look at Dnas' work It's always nice to have you around
  8. @elexis btw since your not on IRC anymore, thanks for your work
  9. @elexis looks like another enemy you have
  10. @Imarok Itms and I have tried to contact him but we got no answer....
  11. Well maybe just more props so that they don't deform that way ?
  12. See the head moves with the whole body, while yours stays straight @Alexandermb
  13. @Alexandermb blendfile please @leper Sorry I missed the part where you were asking for a review of the anim : I'd say it's only okay for testing purposes but the body is too stiff near the head it should ondulate more. Maybe @Alexandermb could fix that when he has time. Maybe the front paws could move too.
  14. I committed the two on the left. Thanks for your work.
×
×
  • Create New...