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Everything posted by Stan`
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	Argh. @Alexandermb Any other ideas ?
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	what if you use load instead of event in the whole hierarchy @The Undying Nephalim
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	Sure, Do you know how to edit xml files? If not do you want to learn?
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				Tutorial: language switches between English and Dutch
Stan` replied to Ooypunk's topic in Help & Feedback
I would think the later, and yes, you can help https://www.transifex.com/wildfire-games/0ad/ - 
	@wowgetoffyourcellphone I have some new poplars from @Bigtiger that aren't committed yet, they will improve things a bit I'm just waiting cause there is a bug @vladislavbelov is investigating.
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	What if you put event="0.0" ?
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				Sunday Pro Games 1v1 Tournament Main Thread
Stan` replied to HMS-Surprise's topic in Announcements / News
Congrats Stockfish- 74 replies
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	Man, you should really write a blog about this. I'd read the shirt out of it.
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	@wowgetoffyourcellphone there you go gaul_cult_statue.zip
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	Could make this for my dwarven mod.
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	@wowgetoffyourcellphone I pushed some fixes in a pull request. If you merge it you'll be able to start fixing the other stuff. The gui will be back. Can you create an Art Dev Task Thread for DE ? I noticed a few things could be improved easily, and that would give some stuff to do when I don't have much time. Why didn't you use my modified version of @Basshunter's gaul statue with props and whatnot for instance ?
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	I don't think that is possible sadly. What you could do is sync you anims properly though @Alexandermb might have some more insight... A sound system overhaul is long due...
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	Thanks! Keep up the great work.
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	Inside is better.
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	Do you need me to do anything ?
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				Blender AddOns, Materials & Tutorials.
Stan` replied to Alexandermb's topic in Tutorials, references and art help
Since clouds use particles maybe a side render would work. Blender 2.81 is out! https://mobile.twitter.com/BlenderNation/status/1197750312578273280 - 
	Can't wait to see my dwarves fight the undead.
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	I need a rifle like this for my dwarf mod! Also with @Freagarach patch units will soon be able to go mining in buildings
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	@Angen provided a fix for the capes, I'll try to review it soon @Alexandermb https://code.wildfiregames.com/D2434 https://code.wildfiregames.com/D2435
 
