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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. @alre I mean that if you enable it for some template it will work, it's just that units won't care about it unless you micro them.
  2. All the best for you and your family.
  3. Once all four are done, I can make a little square and share them on social media
  4. I made it through a C# program. The gist is to replace all occurences of fancy in the pmp, but there is a catch... Let's see if I can open source that. Didn't try it on linux though :/ Might also update the existing python migration script.
  5. As someone who has done archery hitting at target at more than 100m is very hard, and they did not have the english longbow then. In theory you could have an option to add and disable friendly fire (by adding a tech at the beggining of the game that would apply a modifier on everything)
  6. Yeah @vladislavbelov asked me to remove all fancy grass experiments because they were not looking good enough and were bad for performance.
  7. Just try a few time, svn supports partial checkouts. If you can compile you can also use the git version
  8. Answered on the ticket but check the -x option.
  9. @Salesome I'm not sure how Snap works exactly , but you need to give it write permissions. Tagging @oSoMoN who is maintaining the snap.
  10. You might need to resume. Server is under heavy load.
  11. There is a patch for it. https://code.wildfiregames.com/D4512 You might want to voice you opinion there. @bb_ might have more insights on the pathfinder and performance. This is for me a controversial patch (realism vs gameplay) so I do not have a strong opinion on it. I'll listen to the numbers I suppose.
  12. Using Linux will help. Lowering graphics settings too. There is no big patch for performance around these days.
  13. We try to use the same background for all the heroes for consistency. Maybe in feature freeze but definitely not in commit freeze.
  14. Thanks @ValihrAnt 1) Was fixed today. 2) @bb_might know. cc @Silier 3) Is weird we didn't change anything. Maybe a bug on the lobby @Dunedan , @user1
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