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Everything posted by Stan`
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Just try a few time, svn supports partial checkouts. If you can compile you can also use the git version
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@nwtour any idea
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Answered on the ticket but check the -x option.
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Feedbacks from A26 SVN tests
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Except one? -
Feedbacks from A26 SVN tests
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
@Salesome I'm not sure how Snap works exactly , but you need to give it write permissions. Tagging @oSoMoN who is maintaining the snap. -
You might need to resume. Server is under heavy load.
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Feedbacks from A26 SVN tests
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
What if you delete your saves? -
Feedbacks from A26 SVN tests
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
There is a patch for it. https://code.wildfiregames.com/D4512 You might want to voice you opinion there. @bb_ might have more insights on the pathfinder and performance. This is for me a controversial patch (realism vs gameplay) so I do not have a strong opinion on it. I'll listen to the numbers I suppose. -
Addition of Han Chinese to 0AD
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Having a female unit would be nice -
@Freagarach, @Langbart
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Using Linux will help. Lowering graphics settings too. There is no big patch for performance around these days.
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How can I add another resource similar to population?
Stan` replied to AIEND's topic in Tutorials & Guides
@Freagarach -
We try to use the same background for all the heroes for consistency. Maybe in feature freeze but definitely not in commit freeze.
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Feedbacks from A26 SVN tests
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Thanks @ValihrAnt 1) Was fixed today. 2) @bb_might know. cc @Silier 3) Is weird we didn't change anything. Maybe a bug on the lobby @Dunedan , @user1 -
=[TASK]= Roman Cataphract Horse Armor (2nd Century)
Stan` replied to wowgetoffyourcellphone's topic in Art Development
He is out of development until further notice. -
Patches maybe?
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Well that's what particles are for. The issue is multiple status effects.
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Look of the athenian champions
Stan` replied to Silier's topic in Game Development & Technical Discussion
Sounds alright if the icon is good. -
@Freagarach, @Silier
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task [Task] Han Equipement (Armor, weapons, tools)
Stan` replied to Lion.Kanzen's topic in Official tasks
You are not using the debug build. Duplicate vertex groups in the DAE files causing crashes when running the game in debug mode, and more prop points / bones. -
You can now change style dynamically if your style is in styles.xml But yeah it's not as flexible as CSS.
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===[TASK]=== WONDER: Persians: Apadana of Darius
Stan` replied to Mythos_Ruler's topic in Official tasks
Well it's not over yet. It just always felt like a huge responsibility for me to take this on for I did not feel worthy to walk in Enrique's shoes. -
Cavalry archer turret mechanic
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Sadly the turret functionality @Freagarach implemented is not complete yet -
task [Task] Han Equipement (Armor, weapons, tools)
Stan` replied to Lion.Kanzen's topic in Official tasks
There might be a catch. I don't know if Alexandermb reexported them
