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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Oh nice I hadn't heard of Catilini
  2. Hey there do you have any mods installed? Does it work if you use the PPA instead ?
  3. @wraitii, @Freagarach any ideas ?
  4. Nah it's not linked to seagulls but with @Freagarach and @Angen' changes
  5. Perhaps. I don't really have a good way to put it forward though.
  6. Note that splash damage was removed in A24. Bolt shooter was the only one able to keep it...
  7. I believe that's what loot was designed for.
  8. Hey there you need to disable all mods.
  9. Nah I just meant some ships are water traders. Detecting you need to board ships would be complicated I think.
  10. You use classes to define how B and A differ. The Tree C has an aura
  11. Not really. The only part that can be is the stuff on docs.wildfiregames.com
  12. Currently it isn't. What you see there are a bunch of planes with a texture.
  13. Yeah I might open the forum to everyone. It was an experiment to make balancing more open than doing it in a forum PM but still keep control on the spam and the dicussions. But it seems that it didn't have the results we hoped as we didn't merge much of the test mods...
  14. It's possible in theory to reduce vision range using an aura Here are a list of things than can be affected by techs aura. It's missing the Damage tags in some places and needs to be updated. https://trac.wildfiregames.com/wiki/TechModifications
  15. The problem is not really the origin IP. Sure if you could find the DDOSer's IP address you could try to block him, but he might change his IP and start again. As long as he has your new IP, which he can now only get if he joins a match with you, he can DDOS you.
  16. Mod is only available for A23b, we have a migration plan, but @SciGuy42 wanted to polish some things before changing version.
  17. I've asked @user1. I sadly don't have much visibility over the lobby so I might not have much information to give you.
  18. Sometimes I feel like calling it free to play seems to imply there is something to pay anyway :P, maybe the lag is the price.
  19. zoom.min = 50.0 Is what you are interested in. Zoom max is dezooming not zooming in. https://github.com/0ad/0ad/blob/master/binaries/data/config/default.cfg#L565
  20. Yeah https://www.moddb.com/mods/hyrule-conquest is a mod with a lot of fancy features: - Knockback - Stun - Amphibious units - Civ Specific UI - Batalions - Stealth And a few other features. Sadly we still haven't been able to port it to A24, and it's still not working for A25.
  21. Not really. What one can do is elevate the whole map to match the skybox
  22. Indeed it's nice to run into it now, however the bar for mods has always been lower than the main game. Of course. And then we (or I in that matter) will have to teach them and then you get at the point where it's tempting to do everything yourself because you know you're gonna be there tomorrow and it might faster to do things yourself. I hate doing that and I I believe mistakes are good for learning. But sometimes it backfires You need someone with the committment to test. It might take months before that happen. Which can be fine, but also an extremely confusing / frustrating experience.
  23. If he did not, he wouldn't see the sky (The option was also removed by vladislav (only available in config now)) If you remove camera restrictions by pressing alt + d and tick restrict camera, then tilt the camera you'll probably see the sky.
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