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Showing content with the highest reputation on 2019-11-20 in all areas

  1. Oh my god! The legends were true...
    6 points
  2. Spellforce III wins hands down. It's not a "dark filter" or an "HBO filter", it's realistic lighting. It's the lighting that I strive for in my screenshots that all of you upvote. Now, the Cossacks 3 screenshot you might definitely have a point. That one's ugly af.
    2 points
  3. Aoe4 screenshot wins². The graphics quality of aoe4 in pré alpha is better than any other. I really don't like rts games on dark filters.
    2 points
  4. See what I mean? @elexis plz
    2 points
  5. this is the paired tech xml for the Seleucid reform and traditional armies
    2 points
  6. @Alexandermb is a huge fan.
    1 point
  7. The Iberians run into trouble with certain skirmish maps due to not having their prefabricated stone walls. I understand that it would be a pain to make every map have an Iberian wall circuit, so until automatic wall building is functional, I would recommend changing their civ bonus. My idea is that you shift it to being able to build stone walls in village phase. It would make sense with the text, and shouldn't be too hard to implement.
    1 point
  8. @Angen its one of my first ever done animations for the game, im thinking on Redone the whole siege animation starting from the ballista armature (wich was one of the biggest pain to sync with units) to give more timing and realism to the lever pulling motion being more natural, however im not sure how this could affect gameplay.
    1 point
  9. I just don't like dread lords face. I liked more the "undead vampire" over the "demonic furry satyr" head
    1 point
  10. The lighting is really good on that screenshot. Very natural looking. Their textures are also very detailed and naturalistic. Definitely not too dark. Definitely good for inspiration for 0AD. I don't get why they use puke green all over the place...
    1 point
  11. I need a rifle like this for my dwarf mod! Also with @Freagarach patch units will soon be able to go mining in buildings
    1 point
  12. Uploaded the carnyx actors fixed.
    1 point
  13. @Angen provided a fix for the capes, I'll try to review it soon @Alexandermb https://code.wildfiregames.com/D2434 https://code.wildfiregames.com/D2435
    1 point
  14. just for the reference, reported capes are solved in diffs
    1 point
  15. Well I maintain that mod, so no it's not forgotten But I see your point, and I am considering it.
    1 point
  16. Nope, I haven't directly contacted them. Something tells me a few may have seen the thread though. I've had contact with some youtube historians though They love my stuff I even saw one guy claiming to have a PHD using images from this thread. I'm still hard at work collecting sources, reevaluating details, factoring in new information. I'm still planning to write a more extensive piece, but I'd like it to conform to academic standards, which means there's still a lot of work for me to do. When I've finished my own compendium on Kushite history, I want to contact every specialist I can think of to see if any of them are willing to proof-read and provide feedback and corrections. Then I'll release it to the world. I'd basically want to write an illustrated narrative history book on Kush one day. In the meantime I'll just keep updating my state of knowledge here. Funny tangent:
    1 point
  17. So, I still have a lot of references and sources that I gathered over the past few months. I guess it's time to start sharing them in a new series of reference updates. For today, I'm just going to share a few videos, including a talk by Prof. Dr. Dietrich Wildung, an Egyptologists essentially turned Nubiologist, former director of the Staatliche Sammlung für Ägyptischer Kunst, Munich, former director of the Egyptian Museum and Papyrus Collection, Berlin, and has since 1995 been leading excavations at the the Royal City of Naqa (Königsstadt Naga), in central Sudan. When I started sharing my references on the Kushites, I was actually being very conservative. I definitely didn't want anyone to think that I was overstating or misrepresenting things, and tried to be as meticulous as I could/can. Mistakes were definitely made along the way, and if you followed the 36 pages of discussions on this thread (as well as all the other threads on Kush), you'll have noticed quite a bit of back and forth, questions, criticisms, corrections and nuances. It's been quite a journey, and I can tell you, we're still very much on our way towards a deeper and more tangible understanding of Kushite history. It's an exciting time to be a Nubiologist! Dr. Wildung seems to have shed any semblance of conservatism when it comes to the history of ancient Kush/Nubia/Sudan (and isn't the only one), and he clearly speaks with a lot of authority on the subject, as well as well as a genuine love. For a little more background info on Dr. Wildung (since one or two of his claims might sound a little bold to the ears of some): From Ägyptisches Museum, the official youtube channel of the Staatliche Sammlung für Ägyptische Kunst, Munich. These sentiments are being increasingly adopted by many Egyptologists, who have been continually readjusting their understanding of the ancient civilizations of the Nile. "Nubia Now", the latest exhibition of the Museum of Fine Arts, Boston, is actively trying to address these question (possibly because they're also partly responsible for disseminating some of the misinformation that separated Egypt from Africa, and obscured Nubia from public view during the 19th and 20th centuries). These two short talks from the MFA help to understand a bit of the history behind the history, and why many of us have barely ever heard of Kush or Nubia as great centers of civilization in their own right. Race and Nile history is an unpleasantly controversial subject, but almost unavoidable when dealing with Egyptian, Kushite and Nubian history. This talk illustrates something on the futility of talking about "race" in this context, as in many other contexts, and how it sometimes does still affect even academia. Bonus 1: a flyby of relatively recently excavated temple at Naqa: Bonus 2: 3D Animated flyby of the Apedemak Temple at Musawwarat es Sufra By now, even the Japanese are starting to get into Kushite history
    1 point
  18. Hello @Hidan, thank you for reporting this. Issue have been identified. Have a nice day.
    1 point
  19. But this is fantasy building... I can't tolerate this. Sarcasm....
    1 point
  20. There should be a specific topic for video tutorial with all these types of videos sorted.
    1 point
  21. That was what I was thinking of! Thank you for reminding me of that.
    1 point
  22. EDIT: It was stupid Left+Click on the left and right click on the right
    1 point
  23. This is indeed annoying. I do not have a mac, so I wouldn't be able to reproduce but this is still waiting for a fix https://trac.wildfiregames.com/ticket/2846 That is also planned and would be https://trac.wildfiregames.com/ticket/1972 I believe it's currently not used. There is a shortcut for terrain priority but I can't find it...
    1 point
  24. 16 visible ?? Welcome to the jungle. @borg-
    1 point
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