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Showing content with the highest reputation on 2019-11-07 in all areas

  1. I am for the the option to already include borg's changes in A24. Let's be realistic about when that release is going to take place – it won't be anytime soon. I also offer help with making / reviewing patches and testing. On a different note, we could probably get more people interested in the mod by making a tournament in it. When there was a Hyrule Conquest tournament, it was the first time I found out about that mod and there were suddenly many people giving it a try. I don't feel like organizing this, but I don't strongly refuse to if none of the experienced organizers is interested. Maybe @HMS-Surprise, @Unknown_Player or @Stockfish? Right, there is currently one tournament going on, but for now we could at least find some players that could possibly be interested. Let's make it the #4 goal of this thread to find out if there is interest. I would myself sign up for the Borg Expansion Pack tournament to help it gain more popularity.
    3 points
  2. I can also lend a hand in creating/reviewing the diffs (in the coming weeks at least). Just let me know if I can help
    3 points
  3. Happy to see movement in this direction, I played and spec'ed a few times and must say that the game flow seems much more nuanced and balanced. I am happy to help, whether adjusting parts of the code to patches or playtesting.
    3 points
  4. I cannot commit them if it is that what you meant And I would not have probably time for creating them as well , but I ll read them for sure
    2 points
  5. One has a warmer palette than the other, takes a trained eye to see these things lol
    2 points
  6. Hi everybody, I would like to initiate some discussion about the idea of implementing borg-'s expansion pack mod in a24 release. I know it's almost done. But to be perfect it needs some patches to be applied. Thus any javascript geeks are welcome to join this project and apply bug fixes. I'm sure @borg- would manage and coordinate the whole process (testing, patches applying, etc.) but he needs some volunteers to help to make this mod tuned on high level. So the idea of that topic is to: 1) let people know that there is need of some js work to do - maybe some of you guys could help with that 2) find what functionalities of this expansion pack could/should be tested (some testing team would also be necessary) 3) discuss if it is worth to wait a bit with 0ad a24 release date so it could have implemented Borg's expansion pack as a native functionality (not a mod) As this expansion pack made a huge positive impression on me, personally I would recommend to include it into alpha 24 release. In my opinion better wait a bit and shift the release date in favour of better game balance and less versatile but more diverse building system with some new type of units. All opinions and comments are welcome here so feel free to let us know what do you think about it guys. Thanks! snelius
    1 point
  7. Following the discussion here I prepared a bunch of mods for you to test and to share with people to find the best alternative Can you guys test them and share them to figure out if any of them is better ? @HMS-Surprise I added the results from the discord. IbexHorn1.zip 227.37 kB · 3 downloads IbexHorn2.zip 204.93 kB · 2 downloads IbexHorn3.zip 190.2 kB · 2 downloads IbexHorn4.zip 178.37 kB · 3 downloads ShellTrumpet1.zip 105.77 kB · 3 downloads ShellTrumpet2.zip 81.45 kB · 2 downloads ShellTrumpet3.zip 124.25 kB · 3 downloads
    1 point
  8. Lancer is more focus in defeat cavalry spear because is more long kind of spear and more heavy armor. You can take light infantry and cavalry easy, even you can take swordman Inly waeker vs pikemen and spearman. Can be defeated by slinger but they can kill slinger easily.
    1 point
  9. Alright, lets make some laser blasters. Stan what are the path's to the texture of the bolts?
    1 point
  10. I will definitely look at the other mods. I had great inspirations at Dalenda Est about technology. I will try to gather as much information as possible.
    1 point
  11. Or you could, you know, ask Stan.
    1 point
  12. Do you mean bolt shooters? I don't have a problem identifying them and wont change it and I cant make them bigger. You can change any texture yourself. The hardest part is finding it by searching through your installation directory. After that you can copy it to the equivalent path in your copy of my mod. The bolt shooters don't look as intimidating as they are harmful tough. The bolts them self are hard to see. They are small, fast and travel far. The romans got a different model, so you would need to change them too. If you would make the bolts (not the bolt shooters) red like the star wars laser blasters (or just a bit in that direction) i would include it in my mod. Maybe i'll do that in time if i am bored, which wont happen anytime soon.
    1 point
  13. Check it out, a Meroitic furnace: And another one: Experimental archaeology, a reconstructed furnace. High quality steel was produced Another one:
    1 point
  14. Hi guys, just want to let you all know that a link to the tournament will be appearing automatically in the unofficial 0 AD matrix room.You are all welcome to join. Invite link here: https://matrix.to/#/!pJKqVICIcXcKKDJyBv:matrix.org?via=matrix.org&via=halogen.city&via=t2bot.io
    1 point
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