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Showing content with the highest reputation on 2019-05-24 in all areas
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3 points
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In other words they were giving product placement for 0 A.D. this early. That's an impressive marketing campaign.3 points
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The above have been noted and entered into our database. We look forward and indeed encourage more reports!2 points
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Nice fix! He could probably use some sleeves poking out the sides or something.2 points
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If you scout you can tell by (the movement of) the borders anyway. But I agree, it should be optional.2 points
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@Genava55 Thanks, very interesting, and nice to see more of this info disseminated to a larger audience I do feel like he missed a lot... It's actually not a video of "Roman trade with Africa", but more a video of "Roman trade on the Indian Ocean". His maps aren't that accurate. And no mention of Kush Rhapta (in modern day Tanzania), Nicon and Sarapion were much further South than his map depicts. Nubia wasn't a term used in the 1st century. The Kingdom of Kush was actually a much more important trading partner with Rome than his glossing over the region suggests, and unlike the "primary" sources he refers to (the writings of the Periplus of the Erythraean Sea which deals specifically with the Indian Ocean trade), the evidence of Roman-Kushite trade can be clearly seen in the archaeological record, as well as other written sources. Also, how could he not mention Nero's "peaceful but not so innocent" expedition to find the source of the Nile, in collaboration with the reigning Kushite monarch? There is no mention of the Roman trading expeditions to West Africa No mention of Cornelius Balbus expedition, who defeated the Garamantes in 19 BC and sent an expedition further South that reached a huge river, probably the Niger river! Roman coins and apparently even ceramics were found in Mali... No mention of Suetonius Paulinus expedition which may have reached the Senegal River. Roman coins and fibula attest to commercial links at least as far south as modern day southern Mauritania. No mention of Septimius Flaccus and his joint Roman-Garamantian commercial expedition which reached lake Chad. Likewise no mention of Julius Maternus who also lead a joint Roman-Garamantian commercial expedition to the same area (Central African Republic)2 points
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Yes, that was an origin point. But it's not a silver bullet. Because the another layer of abstraction reduces flexibility, adds limitations and may reduce performance, because of many differences in backend APIs. We can't just add a IRenderer with methods like drawTriangle. Theoretically you can do this, but it would have a significant performance lose. You may add abstraction structures (like octree for frustum culling) that work for all types of backend. But some backend dependent stuff won't work easily. For ex. shaders, you need to use universal language or use some language converters. Which means another layer of limitations. So, what we could do (not a full list): 1. Use own graphics engine a) Use the only one backend API (like Vulkan or GLES) with some third party libraries (like libangle for GLES) that convert these API calls for other platforms (other than supported platforms by this backend). b) Use multiple backends (like you suggested) with run-time or compile-time backend changing. 2. Use third party graphics engine/library: a) Use a complete game/graphics engine (like Godot). b) Use a complete graphics library that has own stable API with own shader language. In only my opinion I'd prefer the 1a or 1b but with not more than 2 different backends, like OpenGL + Vulkan. Because they're Open-Source and present mostly for all platforms (through third-party libraries). Because it's most interesting for a graphics programmer: you don't need to support a lot of backends and you have enough power of the backends. But! It means that we need to handle some low-level stuff by ourselves. Like GPU blacklists, driver specific bugs (like our Intel crashes), and so on. That's harder to support. Complete engines have own problems too, they have less flexibility/performance or small number of supported platforms (some engines already dropped <= GL2). They may change their license or stop support it. Actually it's not the easy question. That's why I suggested to not rush inside rewriting all graphics stuff (while we somehow support most platforms) and refactor all related stuff first. I think the main task now is to collect and isolate most of GL code in some specific place (not just call them through simple proxy functions). That'd be useful for any way that we'd choose.1 point
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here is another 1v1 quitter @keko2 he quitted against @conqueron commands.txt metadata.json1 point
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https://ulasnews.com/2019/05/23/unique-iron-age-shield-found-by-leicester-archaeologists/?fbclid=IwAR2YY3wSuYPhsS1v4ptpnzdJPfO5ppv3udSkGr6o2eZ66MRVmUKrt5YbAfg Bark shield and woven shield boss ;-) Edit: In French: https://www.geo.fr/histoire/en-angleterre-des-archeologues-decouvrent-le-premier-bouclier-de-lage-du-fer-fabrique-avec-de-lecorce-1958151 point
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Art source. It is used in game as a texture variant for the infantry version of Philip of Macedon.1 point
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metadata.jsoncommands.txt here is the replay file of the game that @ferith left without resigning. he were still in the lobby but did not rejoined and resigned. Plz take some actions against him. @Hannibal_Barca1 point
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1 point
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me: *still triggered* @mawinatore Just to add it expressive verbis: in other kinds of buildings than houses you can also garrison different (military) units; for convenience set a rally point before releasing the unit(s) so they come out in the right direction. (I know units getting stuck can be annoying as heck, but maybe it'll be better in the next version.) Alternatively you could show some human compassion and rather sacrifice a building than a soldier, you monster!1 point
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Meroƫ, Temple M 250, the so-called Sun Temple Art by Sundiata (Malcolm Quartey) The 1st century BC Meroitic period temple on the outskirts of the capital. It is still uncertain which god(s) it was dedicated to. Making use of the Kushite textures (by LordGood and Wowgetoffyourcellphone, if I'm not mistaken). I've suggested this structure as the Kushite wonder before, and thought I'd just give it a go myself. The model isn't finished yet (texturing). It's less than 10.000 tris (and I don't expect to add any more geometry), so I sincerely hope it can replace the current wonder (which looks great and can still be used in Atlas). (Those acacia trees were just a free asset I found somewhere. Using an HDRI to light the scene for the first time.) References:1 point
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Can be nice implemented as upgrade for farms, but only with some kind plantations like olive oil, vine and generates extra incoming from trading.1 point