Silier Posted June 28, 2019 Share Posted June 28, 2019 Happened just now (first time seeing it) and only with some angle of camera and position of field. Is this known or can someone reproduce this? when I rotate camera a bit it looks again fine. I have all graphic options disabled. Other build fields do not have that issue. Link to comment Share on other sites More sharing options...
gameboy Posted June 28, 2019 Share Posted June 28, 2019 @wraitii Link to comment Share on other sites More sharing options...
wraitii Posted June 28, 2019 Share Posted June 28, 2019 This is with preferglsl set to false? Link to comment Share on other sites More sharing options...
gameboy Posted June 28, 2019 Share Posted June 28, 2019 @Angen Link to comment Share on other sites More sharing options...
vladislavbelov Posted June 28, 2019 Share Posted June 28, 2019 1 hour ago, wraitii said: This is with preferglsl set to false? I had it yesterday, I believe it was with GLSL. @Angen Did you have any warning/error during the game? Link to comment Share on other sites More sharing options...
borg- Posted June 28, 2019 Share Posted June 28, 2019 This happens sometimes depending on the angle of the camera. Link to comment Share on other sites More sharing options...
Silier Posted June 28, 2019 Author Share Posted June 28, 2019 Happens with and without glsl. Just had whole field like that. Should it not draw it all the time whatever camera angle is ? Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 28, 2019 Share Posted June 28, 2019 (edited) Forget about the field. What the Hell is happening to the PALISADE? (I have never seen the fields look like that) Edited June 28, 2019 by wowgetoffyourcellphone Link to comment Share on other sites More sharing options...
Silier Posted June 28, 2019 Author Share Posted June 28, 2019 I am teaching AI to build palisade so I am colouring her steps 1 1 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted June 28, 2019 Share Posted June 28, 2019 4 minutes ago, Angen said: I am teaching AI to build palisade so I am colouring her steps Awesome! It would be great is the AI could build walls. Link to comment Share on other sites More sharing options...
Stan` Posted June 29, 2019 Share Posted June 29, 2019 I have an idea. Both the field (plot_field_temp.xml) and the wheat (farming_wheat_harvest_a / farming_wheat_harvest_b) have extra materials. Maybe @LordGood know more of what he wanted to achive. plot_field_temp.xml spec normal diffuse material (basic_trans.xml) required textures: diffuse farming_wheat_harvest_a spec (props/yellow.png) diffuse(gaia/farming_barley_harvest_a.png) material (basic_trans_wind.xml) required textures diffuse So my uneducated guess @vladislavbelov, @wraitii would be that the game is somehow having fun swapping those unused textures because one shader still calls them. It usually uses the one it finds around like the palisade here. Link to comment Share on other sites More sharing options...
LordGood Posted June 29, 2019 Share Posted June 29, 2019 farm beautification was done a while ago, I'm not sure what was intended here 1 Link to comment Share on other sites More sharing options...
Stan` Posted June 29, 2019 Share Posted June 29, 2019 I guess given the name of the file, a yellow specular ? Link to comment Share on other sites More sharing options...
Guest Posted June 29, 2019 Share Posted June 29, 2019 (refs https://trac.wildfiregames.com/ticket/5307 probably) Link to comment Share on other sites More sharing options...
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