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Grain not drawn in a23b


Silier
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Happened just now (first time seeing it) and only with some angle of camera and position of field. Is this known or can someone reproduce this? when I rotate camera a bit it looks again fine. I have all graphic options disabled. Other build fields do not have that issue.

screenshot0008.thumb.png.7204788860cd74c8a749a45ea070ff71.png

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I have an idea. Both the field (plot_field_temp.xml) and the wheat (farming_wheat_harvest_a / farming_wheat_harvest_b)  have extra materials. Maybe @LordGood know more of what he wanted to achive.

plot_field_temp.xml

  • spec
  • normal
  • diffuse

material (basic_trans.xml) required textures:

  • diffuse 

farming_wheat_harvest_a

  • spec (props/yellow.png)
  • diffuse(gaia/farming_barley_harvest_a.png)

material (basic_trans_wind.xml) required textures

  • diffuse

So my uneducated guess @vladislavbelov, @wraitii would be that the game is somehow having fun swapping those unused textures because one shader still calls them. It usually uses the one it finds around like the palisade here.

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