Stan` Posted January 24, 2019 Author Share Posted January 24, 2019 Couldn't it cost just more wood @Nescio, @borg- ? It's made mostly out of wood. Could add a stone wall instead of the wicker but I guess we would lose the feeling of the building itself. Link to comment Share on other sites More sharing options...
borg- Posted January 24, 2019 Share Posted January 24, 2019 1 minute ago, stanislas69 said: Couldn't it cost just more wood @Nescio, @borg- ? It's made mostly out of wood. Could add a stone wall instead of the wicker but I guess we would lose the feeling of the building itself. Certainly can be done, remove the cost of stone and replace with wood. Link to comment Share on other sites More sharing options...
Stan` Posted January 24, 2019 Author Share Posted January 24, 2019 What about <wood>875</wood> <stone>0</stone> <metal>125</metal> Link to comment Share on other sites More sharing options...
Nescio Posted January 24, 2019 Share Posted January 24, 2019 You can give the gaul theatre any cost you like, it doesn't have to be the same as the parent template; e.g. 600 wood + 150 metal and 0 stone is fine by me, I don't really care. My earlier remark was simply a reminder not to forget changing the costs in the gaul template. Link to comment Share on other sites More sharing options...
Stan` Posted January 24, 2019 Author Share Posted January 24, 2019 Ah okay well let's Get it finished Get it accepted as a replacement for the Gaul tavern Get it committed with the proper template changes. Link to comment Share on other sites More sharing options...
Genava55 Posted January 25, 2019 Share Posted January 25, 2019 My sketches (don't laugh). A suggestion to display the standards in front of the rows as symbols of each "pagus" (smaller tribe or even clans) where the members are sitting. Two carnyx could be leaning against the balustrade (wooden frame) on the front scene. 1 Link to comment Share on other sites More sharing options...
Stan` Posted January 25, 2019 Author Share Posted January 25, 2019 4 Link to comment Share on other sites More sharing options...
LordGood Posted January 26, 2019 Share Posted January 26, 2019 Specialized decal would really bring an air of functionality to this building. What do you think of a shingle roof? We’re still lacking in those Link to comment Share on other sites More sharing options...
Stan` Posted January 26, 2019 Author Share Posted January 26, 2019 1 hour ago, LordGood said: Specialized decal would really bring an air of functionality to this building. What do you think of a shingle roof? We’re still lacking in those Sure what do you have in mind for the decal ? Anything we already have or something new ? (I just use it so we don't see the foundations below. About the shingle roof I don't know I guess we could put it over the wooden entrance. But I think it will look bad replacing the hay roof. Link to comment Share on other sites More sharing options...
Stan` Posted March 1, 2019 Author Share Posted March 1, 2019 @LordGood Shingle roof. Do you have a decal I could use there is nothing in the game. 1 Link to comment Share on other sites More sharing options...
LordGood Posted March 1, 2019 Share Posted March 1, 2019 4 hours ago, stanislas69 said: @LordGood Shingle roof. Do you have a decal I could use there is nothing in the game. I'll see what I can put together Link to comment Share on other sites More sharing options...
LordGood Posted March 1, 2019 Share Posted March 1, 2019 you may need to rotate, but try this 3 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 1, 2019 Share Posted March 1, 2019 1 hour ago, LordGood said: you may need to rotate, but try this You can rotate and even flip (!) the texture in the decal code itself. 1 Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 1, 2019 Share Posted March 1, 2019 (edited) On 1/25/2019 at 4:24 PM, stanislas69 said: This should have civic techs and train the Carnyx Player special unit. Edited March 2, 2019 by wowgetoffyourcellphone 3 Link to comment Share on other sites More sharing options...
Stan` Posted March 2, 2019 Author Share Posted March 2, 2019 @LordGood Works like a charm 3 Link to comment Share on other sites More sharing options...
borg- Posted March 2, 2019 Share Posted March 2, 2019 I would like to add theater to the Gauls and Carnyx Player unit, who can make this new unit? 2 Link to comment Share on other sites More sharing options...
Genava55 Posted March 4, 2019 Share Posted March 4, 2019 I talked with an archeologist that worked on Corent and he told me that the theatron is looking nice like this. They have found shield bosses in the location of the hemicycle and the idea of shields in front of the rows are plausible. They also found a Coolus helmet imported from Italy there, dated from the very beginning of the 1st century BC. The idea of a political and military assembly are indeed the prefered hypothesis. 1 Link to comment Share on other sites More sharing options...
Stan` Posted March 4, 2019 Author Share Posted March 4, 2019 3 hours ago, Genava55 said: I talked with an archeologist that worked on Corent and he told me that the theatron is looking nice like this. They have found shield bosses in the location of the hemicycle and the idea of shields in front of the rows are plausible. They also found a Coolus helmet imported from Italy there, dated from the very beginning of the 1st century BC. The idea of a political and military assembly are indeed the prefered hypothesis. Thanks Did they have any comments on the model itself on ways it could be improved ? I'm inclined to commit it. My only issue is that once again it might only be used in mods... Link to comment Share on other sites More sharing options...
Sundiata Posted March 4, 2019 Share Posted March 4, 2019 2 hours ago, stanislas69 said: My only issue is that once again it might only be used in mods... Why wouldn't it be committed to vanilla? Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted March 4, 2019 Share Posted March 4, 2019 2 hours ago, stanislas69 said: My only issue is that once again it might only be used in mods... Even if it's not added to the Gallic struct tree, why wouldn't it be used in any vanilla skirmishes, scenarios, or random maps? I could foresee a Siege of Alesia random map. @elexis Link to comment Share on other sites More sharing options...
Stan` Posted March 9, 2019 Author Share Posted March 9, 2019 If nobody has objections of @Genava55 @LordGood @Alexandermb I'll commit it as an Atlas template. 2 Link to comment Share on other sites More sharing options...
LordGood Posted March 9, 2019 Share Posted March 9, 2019 Did you bake AO? Seems oddly bright otherwise, go on ahead! I can work on that decal from the repo later Link to comment Share on other sites More sharing options...
Stan` Posted March 9, 2019 Author Share Posted March 9, 2019 @LordGood Indeed I forgot to fix the AO ^^ better now . 1 1 Link to comment Share on other sites More sharing options...
Genava55 Posted March 9, 2019 Share Posted March 9, 2019 1 hour ago, stanislas69 said: I'll commit it as an Atlas template. Why not, but I have the same question than Sundiata, why not in the vanilla? On 3/4/2019 at 9:04 PM, stanislas69 said: Did they have any comments on the model itself on ways it could be improved ? He said amphora and imported goods since it is a symbol of prestige and something found on the location. Nothing more. It was a short talk about it, we were busy with the x-ray tomography of a rusty find in Switzerland (I have some experience in x-ray tomography from a previous project). Link to comment Share on other sites More sharing options...
Stan` Posted March 9, 2019 Author Share Posted March 9, 2019 2 hours ago, Genava55 said: Why not, but I have the same question than Sundiata, why not in the vanilla? To be honest it's because I don't play the game enough to have a say in balancing. Link to comment Share on other sites More sharing options...
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