Diatryma Posted January 26, 2019 Report Share Posted January 26, 2019 it would be better something similar to the third in this image, and is better use color fill than outlines or strokes. Quote Link to comment Share on other sites More sharing options...
Diatryma Posted January 26, 2019 Report Share Posted January 26, 2019 1 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted January 27, 2019 Report Share Posted January 27, 2019 This one too, very similar: https://en.m.wikipedia.org/wiki/Sextans_(coin) 1 Quote Link to comment Share on other sites More sharing options...
Genava55 Posted January 28, 2019 Report Share Posted January 28, 2019 On 1/25/2019 at 9:25 PM, Sundiata said: @Alexandermb Sorry to disappointing you but:https://www.telegraph.co.uk/news/worldnews/europe/italy/8907425/Romulus-and-Remus-symbol-of-Rome-could-be-medieval-replica.html Moreover, "SPQR" started to be used only through the 1st century BC. Quote Link to comment Share on other sites More sharing options...
Diatryma Posted January 28, 2019 Report Share Posted January 28, 2019 https://ralphhaussler.weebly.com/wolf-mythology-italy-greek-celtic-norse.html Quote Link to comment Share on other sites More sharing options...
WhiteTreePaladin Posted January 29, 2019 Report Share Posted January 29, 2019 3 hours ago, wowgetoffyourcellphone said: Where cultures can be explored in detail based on a period of time. Say, you as a player choose the Romans as your civ, and the match Host has chosen Classical Epoch, then your Romans would be the Polybian Romans. If the Host has chosen the Medieval Epoch, then your Romans would be the Byzantine Romans. etc. Sounds like Age of Empires, with the maximum Age option set. I like Age of Empires well enough, so that's not a bad thing. 1 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted January 31, 2019 Author Report Share Posted January 31, 2019 Update: Ships_Update.7z Latest changes to kush ships Now we have normal maps for ships Spoiler Ive also made the kush victory paitings normal maps and now they look way better like if they are sculpted into the wall. Spoiler 3 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 31, 2019 Report Share Posted January 31, 2019 @Sundiata shouldn't the Kush ships have some sort of ornaments in the front and the back ? Aren't paintings flat ? Quote Link to comment Share on other sites More sharing options...
Sundiata Posted January 31, 2019 Report Share Posted January 31, 2019 2 hours ago, stanislas69 said: @Sundiata shouldn't the Kush ships have some sort of ornaments in the front and the back ? Do you mean like the painted patterns on the front and back of the hull, like I did for the small warship? Like the Eye of Horus? That would indeed be cool... Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 31, 2019 Report Share Posted January 31, 2019 11 minutes ago, Sundiata said: Do you mean like the painted patterns on the front and back of the hull, like I did for the small warship? Like the Eye of Horus? That would indeed be cool... Yeah, or a ram like the roman trireme. Quote Link to comment Share on other sites More sharing options...
Sundiata Posted January 31, 2019 Report Share Posted January 31, 2019 25 minutes ago, stanislas69 said: Yeah, or a ram like the roman trireme. I don't think they used ramming techniques in naval combat on the Nile. It was focused on missile tactics and trying to board enemy vessels. A litteral ram's head (the animal) could actually decorate the tip of the prow. A golden ram with the curved horns. I would urge to only do this for the largest (royal) vessel. Spoiler You can just kind of make out what I mean from the ships in the background of this drawing And a ritual example of the same thing 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 31, 2019 Report Share Posted January 31, 2019 Yeah they definitely had ornaments on each side The cone shaped end of the ship seemed weird. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted February 23, 2019 Report Share Posted February 23, 2019 Bad vertices on some ships. Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted February 23, 2019 Author Report Share Posted February 23, 2019 23 minutes ago, wowgetoffyourcellphone said: Bad vertices on some ships. Screenshots for fix them. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted February 23, 2019 Report Share Posted February 23, 2019 (edited) 10 minutes ago, Alexandermb said: Screenshots for fix them. Also missing some masts (probably inverted normals) Edited February 23, 2019 by wowgetoffyourcellphone Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted February 24, 2019 Author Report Share Posted February 24, 2019 2 hours ago, wowgetoffyourcellphone said: Also missing some masts (probably inverted normals) Sorry for the late reply, internet isn't in his best today Spoiler weird because i'm not using any mod is right in the svn folder but shows. Quote Link to comment Share on other sites More sharing options...
Diatryma Posted April 9, 2019 Report Share Posted April 9, 2019 a site with deep information. even raft https://www.naval-encyclopedia.com/hellenistic-ships/ https://www.naval-encyclopedia.com/goodies-naval-encyclopedia/antique-ships/roman-ships https://www.naval-encyclopedia.com/carthaginian-ships/ Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 11, 2019 Report Share Posted April 11, 2019 why no try realistic human scale? and implement little ships to rivers. 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 11, 2019 Report Share Posted April 11, 2019 river ships fit better for tiny water maps. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted October 5, 2019 Report Share Posted October 5, 2019 @Alexandermb You forgot to add weight to all the masts :/ When enabling GPU skinning this happens... See the T in the sky ? That's the mast :/ Can you reexport them ? To test open %appdata%\0ad\config and in user.cfg add gpuskinning = "true" 2 Quote Link to comment Share on other sites More sharing options...
Alexandermb Posted October 5, 2019 Author Report Share Posted October 5, 2019 Fixed in: rP23058 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted October 5, 2019 Report Share Posted October 5, 2019 @Alexandermb Thanks for fixing them, while at it can you look at those unused files ? I can't figure whether they should be used or deleted Unused file 'public/art/animation/other/hele_trireme_fore_sail_idle.dae' Unused file 'public/art/animation/other/hele_trireme_fore_sail_move.dae' Unused file 'public/art/meshes/props/hele_trireme_front_sail.dae' Unused file 'public/art/meshes/props/iber_boat_trisail.dae' Unused file 'public/art/meshes/structural/celt_fishing_boat_sail.dae' Unused file 'public/art/textures/skins/props/iber_fishing_sail.png' Unused file 'public/art/textures/skins/props/iber_sail_b.png' Unused file 'public/art/textures/skins/props/kart_merchant_sail_blank.png' Unused file 'public/art/textures/skins/props/pers_trireme_sail_d.dds' Unused file 'public/art/textures/skins/props/rome_qui_sail.dds' Unused file 'public/art/textures/skins/props/sail_blank.png' EDIT: Sorry too slow. Quote Link to comment Share on other sites More sharing options...
Carltonus Posted May 20, 2020 Report Share Posted May 20, 2020 (edited) The new ship models look great. Looking forward to their presentation in future releases. Is @Alexandermb or other modeler planning to remake the Tessarakonteres since the placeholder is still a Roman five? @Lion.Kanzen is right, there should be small infantry river transport; unless the trading ships are small enough for such. There's already one for the Han Chinese faction. Since the fisherman's boat only has a garrison size of 1, the occupying actor should be present (visible garrisoning). Same might apply to this kind of transport. Han also visibly garrisons one soldier, including the horse if that unit is a cavalry (Bug?)! There's the black sails from the legend of Theseus and the Minotaur. Are the use of black sails in battle (such as in the film 300: Rise of an Empire) historically accurate? Edited May 20, 2020 by Carltonus Quote Link to comment Share on other sites More sharing options...
Genava55 Posted November 19, 2020 Report Share Posted November 19, 2020 On 28/12/2018 at 9:58 PM, Genava55 said: I found some nice sketch here: https://www.academia.edu/33869534/Contribution_bas-normande_à_une_archéologie_des_relations_transmanches_à_la_fin_de_lâge_du_Fer._Echanges_matériels_et_culturels_-_Figures (for French speaking people, there is a recent documentary about the relation between Aremorica and Britannia regions during the pre-Roman period: https://www.youtube.com/watch?v=SH-lXCmP3XQ) On 04/12/2018 at 3:33 PM, Genava55 said: For Celtic ship, there is this discussion: http://www.kelticos.org/forum/viewtopic.php?f=6&t=2228 There are some similarities with Bronze Age Phoenician Ships. https://exploration.marinersmuseum.org/watercraft/phoenician-ships/ https://en.wikipedia.org/wiki/Uluburun_shipwreck Topic of the small ships raised on: https://code.wildfiregames.com/D2996 Etruscans smaller ships vs Greek biremes Etruscan Stele: Picene ships: Spoiler Quote Link to comment Share on other sites More sharing options...
Genava55 Posted December 30, 2020 Report Share Posted December 30, 2020 https://www.artstation.com/artwork/gJ8GoZ 2 1 Quote Link to comment Share on other sites More sharing options...
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