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1 minute ago, BeTe said:

What you mean by this? I haven't played original RA much, but OpenRA is quite simple to play, you can basically win by just spamming tanks and infantry and positioning properly. Or if you like more micro, you can go tech.

Flame units > Infantry

Rocket infantry > Mech (Tanks, APCs, etc.)

Tanks > Buildings and Bullet Infantry (you can run them over, lmao)

Pill Boxes > Infantry

Tanks > Pill Boxes

Howitzers > Buildings

Anything that moves > Howitzers

Bullet Infantry = Spam spambamman

Dogs > Heroes and Spies

Bullet Infantry > Dogs

Rocket Anything > Aerial Units

Lack of energy > Tesla towers, lmao

etc etc etc. and it was all very intuitive. My point is you didn't need a big UI in RA showing you 20 stats of each unit for you to figure out how to use the entities in the game and who they were good at killing. 

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Ancient Cities Comparison

Quote
  • :smilie_tux:Build your city through the ages with evolving gameplay
  • :smilie_tux:Simulated years, seasons, day cycles and weather
  • :smilie_tux:Simulated ecosystem where every plant and animal you see is growing, reproducing and dying
    Exploit and take care of it
  • :smilie_tux:Build your defenses to protect your city. Ancient times were harsh!
  • :smilie_tux:Organic city layouts let you plan and build your city in a realistic way
  • :smilie_tux:Wonders, including megaliths!
  • :smilie_tux:Very innovative technology system
  • :smilie_tux:Politics, religion, social classes and family structures
  • :smilie_tux:Every citizen's attributes, experience and knowledge are simulated.
    :idea:Each citizen has their own aspirations and decides how to live, where they work and if they come or leave the city.
  • :smilie_tux:Economy, resource management and production chains including clothing, tools, food, wares, etc...
  • :smilie_tux:Buildings and resources decay. No more bread lasting for years!

Migrations is something we currently lack, can achieve via UnitAI or HybridAI.

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  • :idea:Simulated world context and migrations.
    :smilie_tux:Interact with other factions through trade and fighting.

 

settlers_cause_footprints_in_snow.jpg

view_settlement_from_cultivated_field.jpg

settlement_from_above.jpg

settlement_absorb_rain_at_fog.jpg

hunters_walk_forest_flora.jpg

settlement_emit_light_at_night.jpg

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