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WFG Programming Team
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Everything posted by fabio

  1. BTW, you are right that that word may have different meanings depending on how it's used. It may also be used to describe a person who is brave, as in the cited article. BTW2:
  2. The two words have the same meaning, it is used as an offensive word, and Bakixeddu also used it in this way.
  3. These strings are all Italian, BTW.
  4. What I said was for a26, a25 is probably too old and has its own issues...
  5. Yes. But as I said before, you can just apply the 2 patches I pointed to with 3.11.
  6. Debian has patches here: https://salsa.debian.org/games-team/0ad/-/tree/master/debian/patches (The two newer ones)
  7. Alpha 27 with Vulkan backend may also reduce the need for LODs:
  8. This would be useful to do some tests: https://trac.wildfiregames.com/ticket/837
  9. Some other ideas are here (a bit old page, but being a wiki you can update it): https://trac.wildfiregames.com/wiki/GamePerformance
  10. 0.0.26 was just pushed in bullseye backports: https://tracker.debian.org/news/1383190/accepted-0ad-0026-2bpo111-source-into-bullseye-backports/
  11. While the code is open source and redistributable, I am not sure they could (or at least should) (ab)use the same name (0 A.D.) and logo. Like CentOS / Red Hat, same code but different name and logo.
  12. I would recommend to disinstall the snap version and install the Ubuntu packaged version (22.04 has latest alpha 25). Snap version is known to have some issues.
  13. It is possible, there are other games using code (for example Hyrule Conquest game) and assets (for example Stunt Rally) of 0 A.D, see below some references. You have to respect the license anyway, which is usually GPL 2.0+ for game code and CC-BY-SA 3.0 for game arts.
  14. BTW, if you want to be notified of all Debian 0ad bugs, you can go there https://tracker.debian.org/pkg/0ad, register and login. Then clicking on Subscribe you can get all notifications related to 0ad (new bugs, uploads and so on). Then make sure to repeat for https://tracker.debian.org/pkg/0ad-data. On the two links I provided you can also see all current bugs currently opened.
  15. I don't have that issue, the reporter can eventually be contacted writing to his mail address, or adding a comment in the bug at 1008531@bugs.debian.org
  16. I noticed this issue: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=1008531 realtive to 0.0.25b. Is it a known issue? Is it already fixed in SVN?
  17. Did you follow the build instructions here: https://trac.wildfiregames.com/wiki/BuildInstructions#DebianUbuntu
  18. Can you please post the ~/.config/0ad/system_info.txt and ~/.config/0ad/userreport_hwdetect.txt log files?
  19. You may also download the 0ad packages (the deb files for your arch) from testing and install them with dpkg -i *deb in stable. Usually it works when testing is not much newer than stable and it should not break things. If not just remove them and reinstall with apt.
  20. Actually I uploaded it in that PPA as a temporary solution until the official PPA get properly fixed, but I can keeps updating it until needed and as soon as I still have time to do it.
  21. PPA updated: https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers/
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