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Everything posted by fabio
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The two words have the same meaning, it is used as an offensive word, and Bakixeddu also used it in this way.
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These strings are all Italian, BTW.
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Build Error: Spidermonkey build failed
fabio replied to Yekaterina's topic in Game Development & Technical Discussion
What I said was for a26, a25 is too old and has its own issues... For a25b + python 3.10 a patch is here: https://salsa.debian.org/games-team/0ad/-/tree/debian/0.0.25b-2/debian/patches -
Build Error: Spidermonkey build failed
fabio replied to Yekaterina's topic in Game Development & Technical Discussion
Yes. But as I said before, you can just apply the 2 patches I pointed to with 3.11. -
Build Error: Spidermonkey build failed
fabio replied to Yekaterina's topic in Game Development & Technical Discussion
3.10.x should work without patches. -
Build Error: Spidermonkey build failed
fabio replied to Yekaterina's topic in Game Development & Technical Discussion
Debian has patches here: https://salsa.debian.org/games-team/0ad/-/tree/master/debian/patches (The two newer ones) -
Alpha 27 with Vulkan backend may also reduce the need for LODs:
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Vulkan - new graphics API
fabio replied to vladislavbelov's topic in Game Development & Technical Discussion
This would be useful to do some tests: https://trac.wildfiregames.com/ticket/837 -
Vulkan - new graphics API
fabio replied to vladislavbelov's topic in Game Development & Technical Discussion
Do you have installed mesa-vulkan-drivers package? -
Message System / Simulation2
fabio replied to phosit's topic in Game Development & Technical Discussion
Some other ideas are here (a bit old page, but being a wiki you can update it): https://trac.wildfiregames.com/wiki/GamePerformance -
0.0.26 was just pushed in bullseye backports: https://tracker.debian.org/news/1383190/accepted-0ad-0026-2bpo111-source-into-bullseye-backports/
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Will 0AD be released on steam?
fabio replied to leopard's topic in Introductions & Off-Topic Discussion
While the code is open source and redistributable, I am not sure they could (or at least should) (ab)use the same name (0 A.D.) and logo. Like CentOS / Red Hat, same code but different name and logo. -
I would recommend to disinstall the snap version and install the Ubuntu packaged version (22.04 has latest alpha 25). Snap version is known to have some issues.
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It is possible, there are other games using code (for example Hyrule Conquest game) and assets (for example Stunt Rally) of 0 A.D, see below some references. You have to respect the license anyway, which is usually GPL 2.0+ for game code and CC-BY-SA 3.0 for game arts.
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BTW, if you want to be notified of all Debian 0ad bugs, you can go there https://tracker.debian.org/pkg/0ad, register and login. Then clicking on Subscribe you can get all notifications related to 0ad (new bugs, uploads and so on). Then make sure to repeat for https://tracker.debian.org/pkg/0ad-data. On the two links I provided you can also see all current bugs currently opened.
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Bersaglieri.
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Can you please post the ~/.config/0ad/system_info.txt and ~/.config/0ad/userreport_hwdetect.txt log files?
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You may also download the 0ad packages (the deb files for your arch) from testing and install them with dpkg -i *deb in stable. Usually it works when testing is not much newer than stable and it should not break things. If not just remove them and reinstall with apt.
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Game fails to launch - Assertion failed: "!m_Worker"
fabio replied to MrBrightSide's topic in Help & Feedback
Actually I uploaded it in that PPA as a temporary solution until the official PPA get properly fixed, but I can keeps updating it until needed and as soon as I still have time to do it. -
PPA updated: https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers/
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alpha 25 packages are now available in the PPA: https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers/ Enjoy!
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When Debian will update its package I could easily sync it, otherwise I could do the work myself, however I need more time, I am also in vacation next week. EDIT 2021-08-16: alpha 25 is now packaged in my PPA https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers/