MCreeper Posted July 6, 2018 Report Share Posted July 6, 2018 If it's just putting installed mod into archive and if i didn't screwed up link somehow - then there you go. http://www.mediafire.com/file/dufj45hxy2arpsk/Hyrule.rar/file 2 Quote Link to comment Share on other sites More sharing options...
coworotel Posted July 6, 2018 Report Share Posted July 6, 2018 (edited) 1 hour ago, MCreeper said: If it's just putting installed mod into archive and if i didn't screwed up link somehow - then there you go. http://www.mediafire.com/file/dufj45hxy2arpsk/Hyrule.rar/file Huge thanks! That should work. I let you know. Edit: works perfectly! Edited July 6, 2018 by coworotel Quote Link to comment Share on other sites More sharing options...
Baskom Welford Posted July 9, 2018 Report Share Posted July 9, 2018 (edited) Question for you @The Undying Nephalim, do you know when you will have the LOD version of the game available to download? Its playable fine enough as it is for single player, but with multiple humans it would be nice to have the least amount of lag possible ( in particular the Kokiri unit guardian faries and the particle animations from Ghoma defenses tend to cause my machine to stutter). Edited July 9, 2018 by Baskom Welford Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted July 9, 2018 Report Share Posted July 9, 2018 50 minutes ago, Baskom Welford said: do you know when you will have the LOD version of the game available to download? That would depend on when it is added to the game engine by the main games developers BTW the main cause of lag is not the the rendering phase but pathfinding. Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
Stan` Posted July 9, 2018 Report Share Posted July 9, 2018 7 minutes ago, Loki1950 said: That would depend on when it is added to the game engine by the main games developers BTW the main cause of lag is not the the rendering phase but pathfinding. Enjoy the Choice He is making a low polygon model mode Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted July 9, 2018 Report Share Posted July 9, 2018 Ah that makes sense then and LOD(level of detail) is an entirely different method with very specific technical requirements on the rendering side of the code. Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
The Undying Nephalim Posted July 11, 2018 Author Report Share Posted July 11, 2018 On 7/9/2018 at 8:36 AM, Baskom Welford said: Question for you @The Undying Nephalim, do you know when you will have the LOD version of the game available to download? Its playable fine enough as it is for single player, but with multiple humans it would be nice to have the least amount of lag possible ( in particular the Kokiri unit guardian faries and the particle animations from Ghoma defenses tend to cause my machine to stutter) Try this out: https://mega.nz/#!ZQxhhCBZ!-VdbB3n5O20wNloK_kzyxqyJlxs85o98TUP5Sxx0WB4 Be sure to put it in int's own mod folder, and activate it underneath Hyrule Conquest. This should replace all the units models with lower poly versions. Quote Link to comment Share on other sites More sharing options...
Baskom Welford Posted July 11, 2018 Report Share Posted July 11, 2018 5 hours ago, The Undying Nephalim said: Try this out: https://mega.nz/#!ZQxhhCBZ!-VdbB3n5O20wNloK_kzyxqyJlxs85o98TUP5Sxx0WB4 Be sure to put it in int's own mod folder, and activate it underneath Hyrule Conquest. This should replace all the units models with lower poly versions. Thanks, will give it a try when I get home from work. Quote Link to comment Share on other sites More sharing options...
Baskom Welford Posted July 24, 2018 Report Share Posted July 24, 2018 Got a group of four together and tried the LOD version of the mod out on LAN over the weekend. Pleased to report that it ran smoothly with no more lag than what is commonly found in a typical OAD round near the endgame. Quote Link to comment Share on other sites More sharing options...
The Undying Nephalim Posted July 24, 2018 Author Report Share Posted July 24, 2018 47 minutes ago, Baskom Welford said: Got a group of four together and tried the LOD version of the mod out on LAN over the weekend. Pleased to report that it ran smoothly with no more lag than what is commonly found in a typical OAD round near the endgame. The poly counts really does make a difference. Hopefully one day LOD's are a thing so I don't have to sacrifice my higher poly models for performance or vice versa. 4 Quote Link to comment Share on other sites More sharing options...
fabio Posted July 30, 2018 Report Share Posted July 30, 2018 Any update on publishing the game on https://0ad.mod.io/ ? 1 Quote Link to comment Share on other sites More sharing options...
The Undying Nephalim Posted July 30, 2018 Author Report Share Posted July 30, 2018 5 hours ago, fabio said: Any update on publishing the game on https://0ad.mod.io/ ? I can't seem to figure out how to upload the zip file to it. Quote Link to comment Share on other sites More sharing options...
asterix Posted July 30, 2018 Report Share Posted July 30, 2018 @stanislas69 Quote Link to comment Share on other sites More sharing options...
asterix Posted July 30, 2018 Report Share Posted July 30, 2018 26 minutes ago, The Undying Nephalim said: I can't seem to figure out how to upload the zip file to it. have you tried? Quote Link to comment Share on other sites More sharing options...
The Undying Nephalim Posted July 30, 2018 Author Report Share Posted July 30, 2018 I think I got it to work, seems like the problem is I accidentally created a new game on mod.io instead of putting it as a mod under 0AD: https://0ad.mod.io/hyrule-conquest 2 Quote Link to comment Share on other sites More sharing options...
Silier Posted August 6, 2018 Report Share Posted August 6, 2018 Hi @The Undying Nephalim, I like your mode great work. But I have got error messages about petra ai. Once they appear, they are spammed rest of the time. It is a bit annoying. WARNING: JavaScript warning: simulation/ai/petra/researchManager.js line 54 reference to undefined property tech[1]._template.modifications[0] ERROR: JavaScript error: simulation/ai/petra/researchManager.js line 54 TypeError: tech[1]._template.modifications[0] is undefined m.ResearchManager.prototype.researchPopulationBonus@simulation/ai/petra/researchManager.js:54:1 m.HQ.prototype.buildMoreHouses@simulation/ai/petra/headquarters.js:1776:17 m.HQ.prototype.update@simulation/ai/petra/headquarters.js:2828:17 m.PetraBot.prototype.OnUpdate@simulation/ai/petra/_petrabot.js:119:3 m.BaseAI.prototype.HandleMessage@simulation/ai/common-api/baseAI.js:64:2 And I have seen that during Mirora's Wolfos attack animation, one pease of him stayed on its place. Quote Link to comment Share on other sites More sharing options...
The Undying Nephalim Posted August 6, 2018 Author Report Share Posted August 6, 2018 10 hours ago, Angen said: But I have got error messages about petra ai Which faction was the AI playing as, or does this happen no matter what faction the AI is? Quote Link to comment Share on other sites More sharing options...
The Undying Nephalim Posted August 7, 2018 Author Report Share Posted August 7, 2018 Yay more cinematics. 5 Quote Link to comment Share on other sites More sharing options...
Silier Posted August 7, 2018 Report Share Posted August 7, 2018 @The Undying Nephalim I think it is only when Ai plays as Gorons. And pigs have no walking animation Quote Link to comment Share on other sites More sharing options...
Exodarion Posted August 7, 2018 Report Share Posted August 7, 2018 Hey Angen, Thanks for your feedback on Hyrule Conquest. I have confirmed that there is indeed a problem with the Goron AI in regards to the error that you mentioned, but since it only seems to occur for the Gorons, I believe it has something to do with a specific tech that would also give the player this error. Nephalim and I will fix this problem in the upcoming weeks. I am not sure exactly when or if Neph plans to make a walking animation for the pig or if he has other plans for that particular asset. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 8, 2018 Report Share Posted August 8, 2018 4 Quote Link to comment Share on other sites More sharing options...
rain_ironwolf Posted August 19, 2018 Report Share Posted August 19, 2018 (edited) Hi guys! I've been producing a lot of videos recently regarding Hyrule Conquest and I have bee trying to promote the game in hopes that a competitive community will grow I hope anyone who plays the game would take a look at some of my guides and for those that don't play HC, download the mod and give it a try! I'm always willing to play with new players and help them out. Hope you all enjoy! Edited August 19, 2018 by rain_ironwolf 1 Quote Link to comment Share on other sites More sharing options...
rain_ironwolf Posted August 21, 2018 Report Share Posted August 21, 2018 My newest build order! Hope it helps! 1 Quote Link to comment Share on other sites More sharing options...
rain_ironwolf Posted August 23, 2018 Report Share Posted August 23, 2018 Last build order video for Hyrule Conquest version 0.3 so I hope you guys enjoy! Quote Link to comment Share on other sites More sharing options...
rain_ironwolf Posted August 25, 2018 Report Share Posted August 25, 2018 (edited) Edited August 25, 2018 by rain_ironwolf Quote Link to comment Share on other sites More sharing options...
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