wackyserious Posted January 7, 2022 Report Share Posted January 7, 2022 13 hours ago, Stan` said: I see no comments about enabling graphics though Also some people said it looked as bad as AOM I think he didn't maximized the graphics options and played on outdated and maps with no lighting enhancements, I think 2 Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 7, 2022 Report Share Posted January 7, 2022 It's fine but we should tell him. 4 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 7, 2022 Report Share Posted January 7, 2022 30 minutes ago, Stan` said: It's fine but we should tell him. 40 minutes ago, wackyserious said: played on outdated and maps Indeed. Miletus Peninsula is essentially a much-updated and all-around better version of Acropolis Bay. Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 7, 2022 Report Share Posted January 7, 2022 1 hour ago, Stan` said: It's fine but we should tell him. He does read the comments in his videos, maybe a comment under our official youtube account? I think that would also be a powerful marketing and advertising tool to further expand our presence towards more audience 3 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 8, 2022 Report Share Posted January 8, 2022 1 Quote Link to comment Share on other sites More sharing options...
mysticjim Posted January 9, 2022 Report Share Posted January 9, 2022 Another great Sunday 4v4 Those darn towers!!!! Replay Download below SG.73_4v4 Towers of Doom.zip 1 1 Quote Link to comment Share on other sites More sharing options...
mysticjim Posted January 16, 2022 Report Share Posted January 16, 2022 Happy Sunday SG.74.4v4.Conflict comebacks and capitulation.zip 2 Quote Link to comment Share on other sites More sharing options...
jhona Posted January 18, 2022 Report Share Posted January 18, 2022 I watched complete video, Its wonderful. 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 18, 2022 Report Share Posted January 18, 2022 On 16/01/2022 at 7:46 AM, mysticjim said: Happy Sunday SG.74.4v4.Conflict comebacks and capitulation.zip 377 kB · 1 download Long live Lucky the Dog! 2 Quote Link to comment Share on other sites More sharing options...
Langbart Posted January 21, 2022 Report Share Posted January 21, 2022 0A.D. - Napata War - 0ad game scenario (20/Jan/22) someone created a new map with a cinematic intro 2 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 22, 2022 Report Share Posted January 22, 2022 100 pages! Very nice! Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 22, 2022 Report Share Posted January 22, 2022 1 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 22, 2022 Report Share Posted January 22, 2022 2 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 22, 2022 Report Share Posted January 22, 2022 Ugly maps. 1 1 Quote Link to comment Share on other sites More sharing options...
mysticjim Posted January 23, 2022 Report Share Posted January 23, 2022 Action packed game this week! SG.75.4v4 Incredible Team game.zip 3 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 27, 2022 Report Share Posted January 27, 2022 1 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 27, 2022 Report Share Posted January 27, 2022 1 hour ago, wackyserious said: I am also intrigued why the AI does this, is this an intended part of gameplay? Can't delete/demolish function be disabled when enemy units are in a certain distance? Quote Link to comment Share on other sites More sharing options...
Dizaka Posted January 27, 2022 Report Share Posted January 27, 2022 29 minutes ago, wackyserious said: I am also intrigued why the AI does this, is this an intended part of gameplay? Can't delete/demolish function be disabled when enemy units are in a certain distance? AI does it to prevent capture so that buildings are not donated to the enemy. I think it's a good feature. Though, wherever possible, I think AI should prioritize garrisoning to prevent capture. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 27, 2022 Report Share Posted January 27, 2022 31 minutes ago, wackyserious said: I am also intrigued why the AI does this, is this an intended part of gameplay? Can't delete/demolish function be disabled when enemy units are in a certain distance? the AI destroys its own buildings. This happens when you start losing them when territory is captured. I don't like that mechanic like that. It doesn't look immersive. 5 Quote Link to comment Share on other sites More sharing options...
wackyserious Posted January 27, 2022 Report Share Posted January 27, 2022 51 minutes ago, Dizaka said: AI does it to prevent capture so that buildings are not donated to the enemy. I think it's a good feature. Though, wherever possible, I think AI should prioritize garrisoning to prevent capture. I see so it was a gameplay feature, it is a little odd to witness though, maybe it can be improved or explored more in the future. 2 Quote Link to comment Share on other sites More sharing options...
Radiotraining Posted January 28, 2022 Report Share Posted January 28, 2022 (edited) On 27/01/2022 at 5:47 AM, wackyserious said: I see so it was a gameplay feature, it is a little odd to witness though, maybe it can be improved or explored more in the future. I agree. To me it looks like an accidental loophole, more than a feature designed this way. In either case, I agree is weird. I'm starting to think that it would be preferable also for the AI to actually damage buildings with rams and units instead of resorting to capture + demolish. Or maybe it could be necessary to add some limitation to the demolish feature. Edited January 28, 2022 by Radiotraining 1 Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 28, 2022 Report Share Posted January 28, 2022 The entire capture and delete mechanic is exhausting to me. 1 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 28, 2022 Report Share Posted January 28, 2022 I would prefer a dismantle or fire mechanic. That is historically logical. 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 3, 2022 Report Share Posted February 3, 2022 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 3, 2022 Report Share Posted February 3, 2022 1 Quote Link to comment Share on other sites More sharing options...
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