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0 A.D. on YouTube


Mythos_Ruler
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5 hours ago, Stan` said:

Wonder if forge shouldn't have been a carpenter workshop or a stone cutter one.

Yeah, a "Weapons Workshop" would work. As Lion said, same basic shape it is now, same props, except no fire or anvil and no smoke stack. "Metal" tech costs could be converted to stone. 

Or they could use a completely different paradigm, perhaps using the Upgrade feature to change the Workshop over from one version to another, each having unique auras that boost soldier attack or armor.

Edited by wowgetoffyourcellphone
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25 minutes ago, wowgetoffyourcellphone said:

Yeah, a "Weapons Workshop" would work. As Lion said, same basic shape it is now, same props, except no fire or anvil and no smoke stack. "Metal" tech costs could be converted to stone. 

Or they could use a completely different paradigm, perhaps using the Upgrade feature to change the Workshop over from one version to another, each having unique auras that boost soldier attack or armor.

technologies must be regional and cultural.

Props are easy to conceive: Think of their decorations and armor.

They should use a lot of cloth, fur, feathers and wood.

There should be cages for animals, the macaws they are easy to keep in cages without hunting unlike the jaguar.

 

They should have paint to decorate almost everything.

The volcanic stone is important and the wood.

All those weapons were attached with "glue" , some natural resin.

 

 

 

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23 minutes ago, wowgetoffyourcellphone said:

Yeah, but an old one, right? 

I wouldn't know. ><

Still I think it's nice that they counted 0AD as a new game, granting massive exposure.

btw Why does the a25 trailer only have ~6% of the views on yt compared to the a23 trailer?

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