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Gurken Khan

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Everything posted by Gurken Khan

  1. It looks like the ~columns are protruding, but on the right side it pretty much seems all parallel, while on the left it doesn't; I couldn't really 'read' it. Yeah, I imagine it's not trivial; but a bad pathfinder can really screw up things in a lot of ways... These women can't walk on the water and thus not reach the island... While these women can't climb sufficiently to build on the mountain. Though, if I caught it correctly somewhere, the map maker could mark these terrains inaccessible? While I appreciate the thought of not standing around on my construction site, in this case it turned into an ~endless loop, because the woman wanted to get on the other side and kept walking on and off... I'd much rather she just walk across and get it over with than blocking the construction forever! Incidentally, that same game some allied horsie decided to just stand in that very gate and keep it open for anyone who wanted to pass... (I wish they wouldn't. But I don't know if you can teach them the significance of closed gates. ) To add another topic to my ramblings: Why is 200 the maximum of units I can 'box select'? (Is that what you call it?) With default settings the pop cap can go up to 380, so I don't think an army of 210 or 250 units is too far fetched. This limit of 200 seems arbitrary to me.
  2. Moin! I've been playing a bit (x hundred games) and I thought I'd just give a bit of feedback and make some suggestions. I'm aware the game is in alpha state and one shouldn't expect a perfect experience. There's a lot I like about the game ('Thanks!' to everyone that contributed), but that probably won't take up too much of this thread. For starters, I'd like to suggest to not display numbers after the decimal point (for missing resources to buy a tech). The resources I have don't show fractions, so just do whatever rounding you use and show the integer; otherwise I think it can get quite ridiculous... ^^ My biggest complaint is about units getting stuck in in the sticks! It's just annoying the heck out of me. They can find their way in there, but there's no friggin' way the can get outta there? WTH?!? If they're just stuck between some captured houses I'll just destroy those, still stupid but no prob. But trees? Really? They can move into some woods but not get out of there? For an illustration here's my whole cav being stuck (phase 1) while I get attacked from multiple enemies: 'Luckily' the game crashed (yet again), so I didn't have to rage quit... :/ Certain maps seem more prone to this, like 'dense forest' and 'Belgian uplands'. I really wish this could be changed. And another quick one: I think the Seleucids' towers' door looks unhinged. (The gap on the left side is wider at the bottom than at the top.) Thanks for your attention. :)
  3. Do walls prevent that update too? You can spot the corner of the CC I captured at the top, and my territory boundary at the bottom. I believe when I first looked that tower was >200 mine, but then it decayed to Gaia (mostly); the red neighbor had a bit of influence on it (and my green ally waved at it a bit). As soon as I destroyed the gate it started to convert to me (the wall was a complete circle before). Or is that intended behavior? 2018-09-27_0003.ZIP
  4. Thanks for the replies y'all. I'm still not convinced it'd be a good idea to use elephants to tear down fortifications or that it is historically accurate, even though they can do massive damage when enraged; but I don't have an issue with it being in the game. I agree with @Sundiata however that rams are such a basic technology it should be available for all civs. Glad you like it.
  5. There's been plenty of incidents at zoos, and I don't think their handlers were intentionally trying to antagonize them or were playing with fire... Is there actually any sources that elephants were used against buildings? I can't imagine they'd enjoy banging their heads against walls ~all day and that they'd play along too nicely...
  6. Hail! I'm The Great Gurken Khan, revered and feared all over the known - and unknown - lands of the Zeroadees! *cough* Aaand IRL I'm just a casual single player from Hamburg, Germany (GMT +2). I came across 0AD feeling nostalgic about AoE2 but not wanting to play along with MS' BS... 'Thank you!' to everyone who contributed to this game, and I at least plan to give oh so constructive feedback. And I'm like totally not a turtle in this game!
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