-
Posts
2.402 -
Joined
-
Days Won
51
Everything posted by Gurken Khan
-
Yes. Slingers for example do crush damage, which also makes them useful against buildings since they have less crush armor.
-
If they're massive I guess it's fine. Obviously I don't know much about those walls, and naively I expected the towers to be 'hollow', housing some stairs or ladders and then the platforms or floors above ground level would probably have to be wooden.
-
@Stan`Looking forward to that. Another detail: the top floors of those towers are made from stones? So the whole tower up to that height would have to be massive?
-
@Stan`Looks beautiful. Sad thing is, with so much detail it's clearly visible that there are no ways of accessing the walls and towers...
-
Stumbled across this, and though it's medieval thought some of you might like it: https://www.laphamsquarterly.org/roundtable/first-you-make-maps (Lots of old and beautiful maps.)
-
Others RTS - Discuss / Analysis
Gurken Khan replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
-
Others RTS - Discuss / Analysis
Gurken Khan replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
@GunChleoc So the fourth is genuine? -
If you scout you can tell by (the movement of) the borders anyway. But I agree, it should be optional.
-
me: *still triggered* @mawinatore Just to add it expressive verbis: in other kinds of buildings than houses you can also garrison different (military) units; for convenience set a rally point before releasing the unit(s) so they come out in the right direction. (I know units getting stuck can be annoying as heck, but maybe it'll be better in the next version.) Alternatively you could show some human compassion and rather sacrifice a building than a soldier, you monster!
-
Works only for women.
-
Maybe @user1 or @Hannibal_Barca?
-
Hi @seantenk & welcome to the forums. You could try locating & posting your crash logs (before you start the game again). Most popular tip around here: disable glsl and post proc in the graphics options. hth
-
In vanilla you can only see your own summary (and those of allies, if you have any and researched cartography) until you end the game, I believe.
-
@Sundiata Looks like I was lied to my whole life about the colors of the German flag. :/
-
-
How to be productive?
Gurken Khan replied to __najimakimoda's topic in Introductions & Off-Topic Discussion
With the smell of a rotting apple. Well, not me personally, I believe that was Ibsen. But if the things that help other people don't work for you, you still might find your personal approach/method. -
Hi @This@#$%Sheepand welcome to the forums. I sometimes land on the mod page when accidentally clicking multiple times when starting the game. I believe the 'public' mod has to be activated to play. If that's not your problem maybe give more information, like your OS...
-
I assume I'd have to kill the kids when wiping out a civ? Not sure if you want to go that way...
-
@Stan`mkay, I already downloaded Visual Studio 2013. I'll see if I can make some sense of the other sentences you wrote.
-
I'm always jealous when turning it off and on again glsl and pp off solves the stability issues for people. What was the most popular tip after that again?
-
Yeah, I remember that screen from AoE2. ^^ I concur. I also think my 'feminization' would be higher if 1/6th of my population were chicks in chariots elite female warriors, but I guess it will stay 'percentage of pedestrian workers trained who only cost food' for the foreseeable future. Is it intended behavior that allies attack my lifestock? I wish maps wouldn't troll me with unreachable berries. @elexis@(-_-)I've had another map with an 'invisible relic', but now I can't find it again. Once you got a solution for the relics spawning oob, will you be able to check the code of all maps? Is there a way to know who made which map?
-
Are there balancing changes planned for A24?
Gurken Khan replied to coworotel's topic in Gameplay Discussion
I'm not sure how to take this. I believe there are some differences between a fishing game and a RTS, and would've thought that devs have some vision on what game they want to create?