-
Posts
2.401 -
Joined
-
Days Won
51
Everything posted by Gurken Khan
-
===[COMMITTED]=== Horse Update 2.0 (Retexture)
Gurken Khan replied to Alexandermb's topic in Completed Art Tasks
I'm sorry, but to me it looks like gravity is pulling differently on the mane and the tail; already when the horse is standing, but even more when the horse is rising: -
Trailing numbers in tooltip
Gurken Khan replied to Nescio's topic in Game Development & Technical Discussion
@Nescio Yeah, I see about the trickle; but like @WhiteTreePaladin said, maybe it could be rounded to three decimal places? -
Trailing numbers in tooltip
Gurken Khan replied to Nescio's topic in Game Development & Technical Discussion
A while ago @WhiteTreePaladin suggested to set the precision, but I don't know if he or anyone else has a more concrete idea about that. -
How to begin playing on a map when all you have is a ship?
Gurken Khan replied to jaytee's topic in Help & Feedback
How? Screenshot? Did you build houses? Guide to pop-growth: gather food (Fields? Techs?), gather wood (Dropsites? Techs?), build houses. -
How to begin playing on a map when all you have is a ship?
Gurken Khan replied to jaytee's topic in Help & Feedback
So I was wrong once again? ^^ At least I think placing docks is better visible and controllable than for example some out-of-bounds trees where you waste your workers' time... -
How to begin playing on a map when all you have is a ship?
Gurken Khan replied to jaytee's topic in Help & Feedback
I believe docks shouldn't be place-able where workers can't reach'em, but that might not always work perfectly... Anyway, glad it worked for you. -
How to begin playing on a map when all you have is a ship?
Gurken Khan replied to jaytee's topic in Help & Feedback
No. Neither can you secure a bit of territory nor do you need it for a dock; and the only kind of 'interim storage facility' would be a dock... Sounds like it should work. If you attached a replay or at least a screenshot showing the dock, ppl here would probably able to better help you. -
Mauryan hero does not give the benefit informed in fortres
Gurken Khan replied to sentado's topic in Bug reports
@sarcomaTrue, but that wasn't the question. @sentadoI haven't played with Ashoka for a while, so I don't know. Maybe @stanislas69would know (who to ask)? -
[Resolved] Access violation reading 0x8801FF40
Gurken Khan replied to alchemy's topic in Bug reports
Maybe that could be the answer? btw: Why does it say '1post' for @alchemywhen he has two posts in this thread already? -
Notre Dame cathedral loss
Gurken Khan replied to WhiteTreePaladin's topic in Introductions & Off-Topic Discussion
-
I'm not against floral names per se, but the current version is already named 'Wood'.
-
If we put it in every release announcement they will!
-
Some questions on ranking / ratings
Gurken Khan replied to __najimakimoda's topic in General Discussion
-
I believe fauna is supposed to appear in appropriate biomes? Could we maybe have some fresh water fish? I'm quite certain 'forest tuna' is not historically correct. ;P
-
Notre Dame cathedral loss
Gurken Khan replied to WhiteTreePaladin's topic in Introductions & Off-Topic Discussion
Ah, that guy. Yeah, I'm aware that a lot of 'restorations' (in the 19th century) are considered historically incorrect. -
Notre Dame cathedral loss
Gurken Khan replied to WhiteTreePaladin's topic in Introductions & Off-Topic Discussion
@stanislas69I don't know what you mean about the castles, and how that affects the cultural worth. Only thing I found was: " In 1160, the Bishop of Paris, Maurice de Sully, decided to build a new and much larger church. He summarily demolished the Romanesque cathedral and chose to recycle its materials." -
Notre Dame cathedral loss
Gurken Khan replied to WhiteTreePaladin's topic in Introductions & Off-Topic Discussion
"Photos show center of Notre Dame cathedral miraculously intact": I read they let the fire burn controlled, logic being what doesn't crash down can't smash things below... Some (foreign) air-head suggested using water bombers; luckily the firefighters knew better. So, the roof's gone. I don't think there was much actual cultural loss? -
===[COMMITTED]=== Carthaginian Unit Textures
Gurken Khan replied to wackyserious's topic in Completed Art Tasks
I might be a tad late to the party, but I don't get the brick pattern on the tower, specifically the corners/cornerstones. This is leather? If I were to craft anything like this, I'd try to make sturdy panels for each side, attaching them to the corner poles of the tower; that would be clear edges, and certainly no leather pieces would go around the corner. A bit more like the first one on the left or the lower one: And I'd probably have additional vertical leather pieces protect the corners... -
I said I expect a description of my society. Any other expectations out there? Shall we make a poll? Like, totally? But what total do you mean here?
-
Oh. I thought of a certain Helga asking me to call her in late night TV ads... Seriously, anybody gonna do anything about this? Codebusters! No? Maybe a ticket on trac?
-
So, besides me mixing up several numbers... ^^ I expected a 'description of my society' rather than a description of my training history. I guess that one stat doesn't really matter, but which do you think it should be? Yeah. I guess I just should know/understand that?
-
How's the 'feminisation' stat calculated? Does it only take trained working pedestrians into account? I've got 47 units, 5 of which are my starting males, and 3 male cavs; so I'd expect my feminisation to be around ~83%?
-
Just wanted to mention it: I think the 'Tropical Palm' tends to have a leave on the top that seems to awkwardly lie across:
-
Tough choices. Went for 'The lobby 1. We should'.