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Gurken Khan

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Everything posted by Gurken Khan

  1. @SpartanofTime Follow @Stan`s link and check out the RC3! gl, hf
  2. Wow, that's the shortest crashlog.txt I've ever seen; and the least helpful. (And I don't know what to do with the .dmp as I'm no techie.) Could you also upload your system_info.txt and userreport_hwdetect.txt? btw my standard advice is to make sure the game uses the dedicated GPU in case you also have an integrated GPU.
  3. Hello @SpartanofTime and welcome to the forums. To be able to help you
  4. I checked and Arakamani gives the Temple Guard bonuses.
  5. np. We might as well follow it through. I still might try to get back to my original points, tho.
  6. I had to think of Roulette, where the 0 is random but not equal chance. @alre IIRC it used to be that the culture was "rolled" first (like Hellenic) and then the civ; has that changed? If we have the random stuff out of the way I'd still be interested in opinions regarding the opening post.
  7. Of course I'm on a26 RC3! Interesting, I didn't know there was this random/region thing. Currently I'm kush in India with the enemy team a bit further away being double kush...
  8. @BreakfastBurrito_007 So you never built it before but could imagine building it in the future? I could agree to the benefits you listed, but for the price and the building time and then microing to take advantage of the teleport?
  9. Besides that I think there should be a line break before "Interval", and that it should be indented at least like "Trunk" if not a step further, I really think there should be some padding to the box border and it really, really never should be possible that the text even goes outside the box.
  10. RNG dealt me Kushites, so I looked into something that always puzzled me. First question: do you ever build the Grand Temple of Amun? I never felt compelled to spend 600 stone so my champions would have -5% health. Second: The first capital of the Kushites was Napata, then it was Meroe; so I find it a bit off that we first can build a temple that can produce Meroititc Temple Guards and then the temple that can train Napatan Temple Guards. Thirdly: Arakamani has the perk "Follower of Apedemak" which grants bonuses for training "Apedemak Temple Guards", while the champion trained at the Apedemak Temple is called "Meroitic Temple Guard"; I assume that doesn't have gameplay implications (maybe someone could check if those bonuses are granted), but I think it's wrong that the unit is not called its proper name. @Stan` @Sundiata
  11. While I also think it's ugly I'm fine with different people enjoying the game in different ways.
  12. If the decay would be prevented then they wouldn't go to Gaia. I don't see the point of building walls in neutral or enemy territory when they quickly go out of your control.
  13. I believe walls can be manned, but that doesn't count as garrisoning and doesn't stop decay?
  14. Yeah, well. It's good to have them (for example if an enemy should show up with siege), and if they're building to prepare an offensive their low gathering rate doesn't matter.
  15. When you think it's the right time. But seriously, I think when you got your eco running and prepare for the next strategical phase. Let's say you built a tower near your backwards wood and left three soldiers there to man it; you had houses near so you could've garrisoned your women if there were a raid. You could pull up you other CS inf to the front/middle wood/metal and have your Skiritais build your military buildings near that. Maybe include a stable; having some quick responders is nice against cav raids. The stable upgrades aren't that expensive, and if you have some horsies chasing raiders, hide your women and have a tower or two shoot at the intruders that would take the fun out of the raids.
  16. I had a hard time understanding your comments, so first suggestion would be to increase your mic volume relative to the game audio. Different units have different gather rates: don't put your soldiers on food, don't put your women on minerals. Skiritai have very poor gathering rates, collecting with them is not very efficient, use them for building or fighting. Champions can't gather at all. "Workers" are women + infantry citizen soldiers. If you put your storehouse directly next to a mine gathering will be less efficient (longer walk distances). You somewhat researched your gathering tecs. Use the alarm bell in the CC to save your women! They will automatically hide and when you end the alarm they will automatically resume working; your enemy killed more women then he should've been able to, totally wrecking your food eco. Build your base defensible: choke-points, some units to repel raiders, some spots to garrison women/soldiers. You built ~all your strategic buildings to the back; longer supply lines, less support near the front (temple). You realized you didn't manage formations well; was painful to watch you go into the column formation over and over. Either use none or a better one; also watch your units' stances: aggressive if they're supposed to chase, stand ground + attack move order if they're not. You picked the worst possible spot to engage the enemy army: between a garrisoned CC and the garrisoned fortress; with that and your neglect of armor upgrades you go ripped to pieces as you were. HTH
  17. I remember a vid on Tom 0AD with @Stan` and @Freagarach. Maybe some devs (and a host) could come together for a MP and give us a bit behind the scenes and what's new talk for the new release?
  18. I believe that's the difference between basic rank (structure tree) and advanced rank (the trained unit). I mentioned before that I don't think it's ideal that what you get is different from what you see in the structure tree.
  19. Did you ever look at your RAM situation in the task manager while you're playing? Maybe you could free up some RAM if you close some programs.
  20. Hi @Stonyx, welcome to the forums. Did you download the game directly from the wildfiregames site? I haven't heard this one with the screen turning off. Do you have a dedicated GPU and checked in its menu that it's used for 0ad? Set exceptions in Norton for the game. If those don't help we would need to look at your logs. Here's how to find them: https://trac.wildfiregames.com/wiki/GameDataPaths#VistaWindows10 Here's another recent thread, maybe it's of interest for you:
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