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Gurken Khan

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Everything posted by Gurken Khan

  1. That's the theory. Me neither, still project lead/devs urge me to create tickets. Just describe the issue and guess with those options; in doubt it'll get corrected. (I also make my tickets super urgent and rank the severity super high. )
  2. I assume "Stone Throwers" are siege catapults and not slingers? I don't remember noticing that term before, but I think it would be better if we could replace it with name used in its production building.
  3. @Waldwiesel Glad it worked! And welcome to the forums. gl, hf
  4. Until someone more knowledgeable comes along: did you erase the cache?
  5. https://trac.wildfiregames.com/wiki/FAQ
  6. I captured a barrack as Han and couldn't produce archers; or maybe it was crossbow men, I don't remember. If I have a barrack what is the difference with supplying my dudes with bows or crossbows? Why are the options limited? This is a general thing: I think captured buildings should give you the same options as buildings you built yourself. Is there actually any reason why that isn't the case?
  7. Personally, I think they are modest; if I'm not mistaken, sometimes it was even deviated from sources to give the women tops when historically their torsos would be naked. Except for the Mauryan female champions - which are basically bikini babes - I don't feel that this is generally viewed as a problem, so I don't expect much effort to be put into; but as a mod, of course everything is possible.
  8. Welcome to the forums! You're playing Alpha 18? (Current version is A26.)
  9. I feel cheated and hate it when the AI deletes a CC I'm about to capture. I briefly swear and move on, or I swear, quickly build a new CC and then move on.
  10. https://trac.wildfiregames.com/ticket/6837#ticket
  11. I just tested it and seems you're right. From the description I would expect him to, tho. @Freagarach
  12. I don't understand the thread topic. My experience with DMs to devs was different. Would be interesting to know what a new player/new account wrote to the devs to maybe understand why they didn't respond (positively). Sorry you had a bad experience, all the best. @Stan` How can a user with one post and 0 reputation be rank 2?
  13. When reporting a bug it's usually helpful to attach the logs; here's how to find them: https://trac.wildfiregames.com/wiki/GameDataPaths I think hwdetect and mainlog are the most important, but if you can, just zip your logs folder and upload it.
  14. https://en.wikipedia.org/wiki/Carnyx Recording of a reconstruction of the Deskford carnyx. File Carnyx.ogg
  15. Strange that you have plenty of metal and always suffer for wood. Metal is the overwhelming majority res I trade and barter for, with all the tecs and champions.
  16. Nice idea, but we don't have hippopotamuses in the game. :/ Last two mentions of them I found in the forums are 10 and 20 years old respectively.
  17. @LetswaveaBook The third gathering upgrade used to be 50%; I assume it was discussed and considered OP. (I didn't look for a discussion on that.) I'm definitely no fan of the proposed metal costs; in my experience metal is the most scarce/valuable res in most circumstances.
  18. I think it's a matter of taste. I would be fine to call an isthmus Corinthian when it has a Mediterranean biome and is only inspired by that location and not a real world map turned into a game map (like Ngorongoro). Anyway, that is all very interesting and all, however I'd like to come back to my point that I don't think "Neareastern" is a good term to use in the game, because - to repeat myself - it is a) eurocentric and b) not a term used at that time.
  19. I don't get how this is bad; I suppose the opposite would be a very specific pronunciation and I don't think that would be better. Probably not. Yeah everyone speaks Mandarin!
  20. Necro! I still think something with Cappadocia would be better than "neareastern".
  21. @ShadowOfHassen I think you should continue with the encyclopedia; a27 will come eventually. I believe. For your final question: look at the tickets and solve some.
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