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Gurken Khan

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Everything posted by Gurken Khan

  1. Sorry, what is "the panel"? (I gather info from the structure tree, I guess it's something different?)
  2. @chrstgtr For far off sheep for example it makes a (bit of a) difference. I won't (or even can't) build a farmstead for three sheep hanging around in the middle of nowhere, and if I can have a pack of horsies just grab those 300 food that's much more appealing than having to micro it because of their meager 3 slots. Plus those slot numbers just don't make any sense to me; why would sheep have less slots than chickens or rabbits? I don't think the anatomy of trained and not-trained animals would differ enough to justify a difference in slot numbers. Personally I prefer the "whatever" approach and give all animals 8 slots an be done with it.
  3. Darn. (Maybe I should've used a smiley to make the joke more obvious.) Well, if I got my math right this time, the five tecs I research at the temple add up to 3200 food and 1600 metal; if I save 18% by using nine Ministers that would be 576 food and 288 metal? Three fort tecs (3600f, 1200w, 1200m) and I save 648 food, 216 wood and 216 metal. So food would be more than compensated and I spent some metal but saved other resources (including 10% from house and tower tecs). AND I take them along in end-game, where they basically serve as champions, while they are cheaper and with their capture rate of 8 also nearly make up for their 2 pop count (but Han has 330 pop anyway). So personally, I think they're totally worth it, but if other people don't wanna mess around with them I'm not gonna tell them how they have to play the game.
  4. Right. Next to the CC, 20 on stone, 20 on metal, 30 on fields would be (70 x 2%) = 140%!
  5. By the time I can produce Ministers I garrison them in the Ministry (adds up to a trickle of 1 for every resource / every 2 seconds) and usually let them make a tour through buildings with expensive tecs and a high enough garrison limit every now and then. [And in end-game they come along on my "World Peace & Unity Tour" because they're solid units with a very good capture rate.]
  6. The number of gatherer slots on animals don't seem to follow any logic I could discern. Chickens have 40 meat and 5 slots, for rabbits it's 50 and 8, while the much beefier sheep have 100 meat but only 3 slots; for deer its 100 and 8. Whatever meat rhinos and eles have, I'm quite certain they also have 8 slots. Could we maybe either scale it consistently or just say "whatever" and give'em all 8 slots? If there were some gameplay thoughts behind it, because different animals are supposed to be hunted at different stages, I don't approve of it.
  7. lol, had to scroll up to see those side by side. I always use the box on the bottom.
  8. The account doesn't have that warning sign, is nearly two years old and can post here and in gameplay discussion.
  9. To get into it you can decrease the game speed and lower the difficulty of AI enemies. I use women not only for food, but also for wood; their gathering speed is not worse by much and they don't cost wood to produce. You can try to collect so many resources that eco down time doesn't hurt you. You can leave some soldiers to collect while others fight; note that with each rank their collection rate significantly worsens. To improve eco research storehouse tecs, to improve fighting research forge tecs. There is no way around manually telling your soldiers to fight. There are videos on youtube for build orders, and somewhere is a guide from @Yekaterina. hth
  10. Hm. The last report is from four hours ago. Strange. @Stan` @user1
  11. @raffut1969 Why don't you just report in that thread (like everybody else)?
  12. @raffut1969 You tag someone by prefixing with @ (just didn't wanna waste his time). The first post of the thread I linked tells you how to report.
  13. You probably should head over there: And tag user1.
  14. As these aren't the standard settings, I don't think we can claim that standard; it would require massive insight into the game to figure out that setting. In addition to COPPA, I feel war/genocide are serious topics so a "PG 13" rating doesn't seem exaggerated to me.
  15. One I immediately had to think of: https://en.wikipedia.org/wiki/Tutankhamun's_meteoric_iron_dagger
  16. "Zooiarchos": dissecting it, I would translate it as "ruler of animals". "Ilarchès": I found it as "Executive"; https://en.wikipedia.org/wiki/List_of_titles Disclaimer: I don't speak any Greek and wouldn't have the slightest idea how to form proper words from stems.
  17. I believe there are test suites and it is known what score a certain GPU should achieve, while neither the GPU melts nor the PC takes off due to the fans going crazy. Didn't find that quickly and hoped someone knew to point @Wendy22 to it.
  18. Does anyone here know how to test for hardware defects? There are reports about a lot of rtx3060ti's malfunctioning...
  19. Well, if they behave like a civ (for example by using banners)... Those are Celtic units. So the banner shows a civ but not the civ. Don't see how usefulness or consistency come into play here. Nice. btw what do you think about them being units from other civs rather then their own kind? In Germany for example the Vandals are proverbial...
  20. mkay, just created my first ticket ever: https://trac.wildfiregames.com/ticket/6611#ticket Don't know if I got all the facts straight (the places it affects, "UI - in-game"), but made it a release blocker anyway since it renders the game literally unplayable in the current state.
  21. Is there even a ticket for it? Anyway, I'll bring it up every version until it's consistent.
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