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Gurken Khan

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Everything posted by Gurken Khan

  1. Usually all players need to have the same mod(s) active to avoid oss (I believe some GUI mods aren't affected). I haven't been there before, but alphabetical order really works nicely for 0AD, so here you go: https://mod.io/g/0ad/m/autociv
  2. It's possible to not show any blood (no blood mod) or to have bodies disappear faster; I think autociv mod does that. Maybe have a look at mod.io . hth
  3. I always think "there were ways to make soldiers march faster"; I believe the Romans were famous for that.
  4. Yeah, and I do. But for example my last game was with Athenians and they have a naval guy, a builder guy and a formation guy. Pfffft
  5. I think that's at least a decent Plan B: either formations get sorted out for the next release or those formation heroes get their buff changed. Sometimes there is no hero I'm interested in; naval or formation bonuses and I wont use neither...
  6. @seeh Did you say in a recent vid that you use F3 to get into FPV?
  7. Set an exception for pyrogenesis.exe and/or your whole 0ad folder in Windows Defender or any antivir you might be using?
  8. Definitely. It was an artifact from before stables were introduced.
  9. Maybe it's a "unit emerged" sound and not "unit has been trained"? That's the way I took it anyway, been like that before. I also liked to garrison cav in barracks, but it's more consistent now. And really, horsies shouldn't be in barracks.
  10. All buildings should have them. If you find a building without please report.
  11. Has been there for ages: garrisoned buildings have a flag up. And I don't think an enemy should be able to see the number of garrisoned units.
  12. Did you check in your Nvidia menu if 0AD uses your dedicated GPU and not your integrated GPU (if you have one)?
  13. ??? Didn't for example the ancient Greek compete naked in sports? And have naked guys on vases etc.? Where's the shame in that?
  14. There's also a noticeable delay between clicking and UI reaction. I only play single player on turtle speed, when I give an order like building a structure or producing units I always have to wait a moment to get the visual confirmation.
  15. 1:35 - Chapter 1 - A 6,2mm long piece of string 4:25 - Chapter 2 - A lump of fossilized poo 9:05 - Chapter 3 - A hunting tool kit 11:00 - Chapter 4 - The village of pyramid builders 13:30 - Chapter 5 - The Rosetta stone Chapter 1 is a part of re-evaluating the capabilities of the Neanderthals, while Chapter 3 deals with historic gender roles and how more modern concepts have formed the interpretation of archeological findings.
  16. @Benzion Did you maybe inadvertently hit the Player or Game Type button? If you hit "Map" those options should show.
  17. Thought about a thread like this as well to collect stuff. Don't know if it's more busy now, but while I liked the new symbols I felt distracted by them, or they hid stuff; thought about playing with their size or opacity, but once I turned them off I stuck with that. I had that feeling with several civs, but since where I place my buildings is a deliberate decision and I remember it, it feels ok; Han didn't feel noticeably worse in that regard.
  18. @Stan` The link above doesn't work. The trailer features an "Ismuth". Apart from that: Yay!
  19. What is possible is to rotate the camera downwards and then follow a unit; or some other camera option, just an idea. I believe to get a ~horizontal view you have to edit the config file, because the default setting won't go so far. Maybe someone here knows what to do.
  20. I wouldn't want to restrict building on Hellas (even further), but how this MC morphs into the mountain looks funny.
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