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Posts
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Everything posted by Gurken Khan
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Is it possible to not show corpses and blood?
Gurken Khan replied to StarEmpire's topic in Help & Feedback
Usually all players need to have the same mod(s) active to avoid oss (I believe some GUI mods aren't affected). I haven't been there before, but alphabetical order really works nicely for 0AD, so here you go: https://mod.io/g/0ad/m/autociv -
Is it possible to not show corpses and blood?
Gurken Khan replied to StarEmpire's topic in Help & Feedback
It's possible to not show any blood (no blood mod) or to have bodies disappear faster; I think autociv mod does that. Maybe have a look at mod.io . hth -
I dont know what to do, can someone help me and explain ?
Gurken Khan replied to valdiusryb's topic in Bug reports
But you did find the FAQ? -
I always think "there were ways to make soldiers march faster"; I believe the Romans were famous for that.
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Yeah, and I do. But for example my last game was with Athenians and they have a naval guy, a builder guy and a formation guy. Pfffft
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I think that's at least a decent Plan B: either formations get sorted out for the next release or those formation heroes get their buff changed. Sometimes there is no hero I'm interested in; naval or formation bonuses and I wont use neither...
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First person view (FPV) camera option
Gurken Khan replied to TigerDen's topic in Gameplay Discussion
@seeh Did you say in a recent vid that you use F3 to get into FPV? -
Set an exception for pyrogenesis.exe and/or your whole 0ad folder in Windows Defender or any antivir you might be using?
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Definitely. It was an artifact from before stables were introduced.
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Maybe it's a "unit emerged" sound and not "unit has been trained"? That's the way I took it anyway, been like that before. I also liked to garrison cav in barracks, but it's more consistent now. And really, horsies shouldn't be in barracks.
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Did you check in your Nvidia menu if 0AD uses your dedicated GPU and not your integrated GPU (if you have one)?
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??? Didn't for example the ancient Greek compete naked in sports? And have naked guys on vases etc.? Where's the shame in that?
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Archaeological potpourri
Gurken Khan replied to Gurken Khan's topic in Introductions & Off-Topic Discussion
1:35 - Chapter 1 - A 6,2mm long piece of string 4:25 - Chapter 2 - A lump of fossilized poo 9:05 - Chapter 3 - A hunting tool kit 11:00 - Chapter 4 - The village of pyramid builders 13:30 - Chapter 5 - The Rosetta stone Chapter 1 is a part of re-evaluating the capabilities of the Neanderthals, while Chapter 3 deals with historic gender roles and how more modern concepts have formed the interpretation of archeological findings. -
@Benzion Did you maybe inadvertently hit the Player or Game Type button? If you hit "Map" those options should show.
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Thought about a thread like this as well to collect stuff. Don't know if it's more busy now, but while I liked the new symbols I felt distracted by them, or they hid stuff; thought about playing with their size or opacity, but once I turned them off I stuck with that. I had that feeling with several civs, but since where I place my buildings is a deliberate decision and I remember it, it feels ok; Han didn't feel noticeably worse in that regard.
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@Stan` The link above doesn't work. The trailer features an "Ismuth". Apart from that: Yay!
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An Elecentipede!
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No description, no pics?
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First person view (FPV) camera option
Gurken Khan replied to TigerDen's topic in Gameplay Discussion
What is possible is to rotate the camera downwards and then follow a unit; or some other camera option, just an idea. I believe to get a ~horizontal view you have to edit the config file, because the default setting won't go so far. Maybe someone here knows what to do.