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Lopess

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Everything posted by Lopess

  1. Innocent question: Will they have citizen slings?
  2. @Yekaterinahave you already created these technologies? If not, I can try here.
  3. I dominate blender a bit, we can use Spartan structures as the basis of some special structures (2 or 3) , I can take some time to do it. If you have visual references it would be good.
  4. Feel free to delete it, when I was creating it myself I imagined a mechanic in which a hero could create a single unit called an inventor which would run a series of bonuses and auras looking like minister Han. Be free to change what you want. If you like, I can change the Athenian and Spartan models if you like. My zip is pretty much what is now on this github.
  5. https://github.com/0ADMods/Syracuse-mod I created a repository on github for the civ, added the initial files and some templates, it's already minimally playable, ready for the necessary edits. Send you an invitation as adm @Yekaterina.
  6. I'll send you some models I created a few months ago for Syracuse , use them as a base, just change a few things.
  7. @Yekaterina Have you opened a github for the mod? Do you want me to open one in Mods0ad to start the files and contributions and send you an invitation there?
  8. @Lion.Kanzen already have a repository on github, feel free to compare them. @Yekaterina send the invitation for access.
  9. @YekaterinaI have some old stuff if you want I can send you to enjoy them, (at the time I decided not to take on a mod anymore) syrac.zip
  10. https://github.com/0ADMods/Lusitanians_civ
  11. Congratulations, this really is an improvement, it's a big help to modders!
  12. This mod looks beautiful! I will play more but I already see its potential, and for sure in the future a campaign based on it should be added to the main game, and modders will reuse this code for greater diversity in their mods. Wraitii congratulations
  13. I always advise you to download LST, Ubuntu 20.04 is stable and fast in my view, of course your graphic environment has a lot of influence on that.
  14. compruebe que no haya más carpetas antes del mod.
  15. Quite el filtro de compatibilidad y vea si aparece.
  16. I don't know if it's related but the name "name": "precolonial" (mod.json), should be the same as the mod folder name.
  17. https://trac.wildfiregames.com/wiki/BuildInstructions Even inside the folder it asks me to install apt.
  18. I built it took almost two hours. No errors but in the final command the file is not found.
  19. It didn't work for me, I tried to do it yesterday and I can't run it at all.
  20. ¡¡Fue increíble!! ¡Estoy muy emocionado de jugar con Lusitanos!
  21. Creo que es la falta de "props" como espadas y escudos. Se pueden utilizar los existentes de los ibéricos.
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