Jump to content

Lopess

Community Members
  • Posts

    804
  • Joined

  • Last visited

  • Days Won

    11

Everything posted by Lopess

  1. Echa un vistazo a este github con el arte y el concepto de Duelionga que ayudo a organizar los archivos. https://github.com/0ADMods/Lusitanians_civ
  2. The first version released for the Garamantians in moddb here, for download. https://www.moddb.com/mods/garamantians/downloads/garamantians
  3. I'm posting my version of the pre-classic Mayas updated to alpha 25 here. https://www.moddb.com/mods/mayas-0-ad/downloads/mayas-preclassic-0ad-1
  4. @Trinketos and I launched the American Ancient Empires https://www.moddb.com/mods/pre-colonial-mod mod a few days ago in the MODB. It's already playable for Alpha 25, lacking a bit of polish, but nothing to avoid the fun, something that in my honest opinion is the goal of a mod. I created a group for mods there too, whoever wants to contribute just ask me to accept it there. https://www.moddb.com/mods/pre-colonial-mod.
  5. Its structures are well developed and designed, I'm tempted to try to see them on 0ad, the cool thing about making the files available and that we can always count on the help of someone in the community.
  6. Hello @Dasaavawar About the Heroes it was very difficult to find them are real names of Zapotec rulers of Monte Alban in the pre-Classic and Early Classic period(Take a look at the reference links I quoted above.). Their names are attested (names date as was common at that time) but as we do not yet have a complete translation of the Zapotec writing system, we therefore do not have access to their recorded heroic deeds. Miltla was not a big city even in 500 BC. -1.a.c (period of 0ad) Nor in period 1 d.c. to 500 d.c. (period that I believe Delenda Est accesses in a way too). Mitla only became the city we see after the fall of Monte Alban. About the siege ram and the canoe are themes that have been and can still be debated.We have two facts 1# The Mesoamericans already knew about the wheel, but we don't have access to any information about a use in a siege ram. But that doesn't change the fact that a ram for gameplay effects becomes necessary in 0ad. 2# Canoes were known throughout America but we have to remember the Zapotecs even in the Mesoamerican context was not a civilization marked by the domination of the sea, in fact they were much more a mountain people and high altitude valleys than anything else. Sorry, my google translater english.
  7. This is very interesting, there should be a mod with several cool mechanics that appear to be used .I believe that here the only thing missing is an on/off button for this type of conversion.
  8. Were different textures and models not enough? Archers and spearmen are men, but they are not confused with each other.
  9. Space Rifleman. In the future I intend to make a mod (base defense) with some things I'm creating along with @Alexandermb rifle animations and @Stan` stella_artis texture.
  10. Hello. Do you have the files in the logs folder with errors? It's probably simple. If you have a repository on github with the project can also be useful.
  11. A small mistake, I have corrected it.
  12. I really don't understand until today why the two gendered citizen mod was not added, I believe some civs, merchants and priests could also be of both genders.
  13. Hi! sudo snap install 0ad https://snapcraft.io/0ad
  14. Best place for the Syracuse is in DE, without a doubt.
  15. What construction would this be? A new civilization on the way?
  16. It would really be something like this, the name mercenary was what I found the closest in current reality (0ad). The fact is that after a conquest most of the time the conquered tries to bring to himself most of the good conquered warriors the rule was that, the extermination that was the exception. We currently exterminate even the innocent and defenseless enemy wheat fields even after destroying their cc.
  17. I don't really care how common it is currently to capture a cc (nothing in this life is written in stone), but add a more interesting dynamic to it (which ends up not running away from the reality that when you captured a people you tried to make the most of it of vantage and labor), a current fact is that capturing a CC is an investment of troops and time, making it easier to simply destroy everything. My biggest fear is how this might affect the multiplayer community which ends up being the last word in changes of this type in 0ad.
  18. I always missed a more interesting dynamic when capturing an enemy CC, such as unlocking a local troop. For example, when capturing a cc from a Greek civilization, it is possible to train a number of Greek Hoplilite mercenaries. I always missed a more interesting dynamic when capturing an enemy CC, such as unlocking a local troop. For example, when capturing a cc from a Greek civilization, it is possible to train a number of Greek Hoplilite mercenaries.
  19. With a little research you will see that there are many differences, just for a start the Iberians were not Indo-European, what happens now and that the current Iberica civ is a large coopilation of the peoples of the Iberian penisula at the time. The fact is that the research-based Lusitanian mod focuses precisely on the Lusitanian tribes and is therefore more accurate, I don't think we should worry about being radically different from the Iberian 0ad for two reasons. 1. The Lusitanians and Iberians geographically close would have one thing or another in common. 2. The civilization represented in 0ad has some characteristics of the Lusitanians (ex hero Viriato). About " guerrila warfare" some things being done in Delenda est, I haven't seen the background as I don't have much time to play lately. But nothing is too difficult to prevent you from being tempted.
  20. Enough for a start, tomorrow I'll have some free time, I'll do it on top of Spartan structures.
  21. @Trinketos use based on the wood textures of the pine trees already in the game, it ends up saving the work on the textures. Great job bro !
×
×
  • Create New...