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Everything posted by feneur
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Thank you for showing interest in translating 0 A.D. I don't know how many of the Romanian translators are here in the 0 A.D. forums, so you might want to alert people there that this thread exists. I don't know any Romanian, so I won't comment on that, but I do have some comments on the first point. The names of units and technologies etc are capitalized because they are e.g. the names not to highlight them. Exactly how/when to capitalize can be a matter of debate, i.e. War Elephant or War elephant, but I certainly think we should capitalize. And as far as I know/remember we do capitalize all the words in names and titles apart from short words like "of" etc.
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No. And personally I am more against them now than before, so I am certainly not going to put in any effort to make it happen.
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Include a short description with each suggestion and we will make the justification Maybe there are connections which you yourself can't find, or maybe a name is good enough to make it worth having anyway. And the connection can be to something other than the specific release. So don't let it hold back your suggestions.
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What mod were you trying to use? Which version of the game are you using?
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feneur replied to andy5995's topic in Completed Art Tasks
Ok, we will try and get this information to the people behind the forum software to see if there's something that can be done for the future. -
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feneur replied to andy5995's topic in Completed Art Tasks
@andy5995 Are you absolutely sure that you haven't first attached the chat_alert_04 file to a PM? The forum software seems to think it is attached to a private message with the ID 8122 (to see the ID of a message select it or hover over a link to it and check the URL, for example this is the URL of the message you sent me asking me to review this file: https://wildfiregames.com/forum/index.php?/messenger/8123/ ). You might have attached it to a private message first, and then attached it again here? If so the forum software might have thought it would be better to link to the file rather than to reupload it again. Which would be a bug indeed, but it would be good to know what's going on exactly so we can report it properly -
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feneur replied to andy5995's topic in Completed Art Tasks
Ok, then I am at a loss for how to find the cause. I will have to ask Jan to take a look at it. Good to hear that you were able to get it sorted without me though. :-) -
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feneur replied to andy5995's topic in Completed Art Tasks
The tune sounds good to me, I don't think I'm good enough at sound to know if it fits with the rest of the sounds in the game, so maybe it might have to be changed in the future. -
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feneur replied to andy5995's topic in Completed Art Tasks
I assume that's the one that was previously known as chat_alert_04? I haven't been able to download that, not sure why, did you first attach it to a PM or something and then post the link here? If it's attached to the post in this topic I'm confused Can everyone else download it? -
It might be that the computer is not able to run the game. Could you please click the option to go to the logs folder in the 0 A.D. sub-menu in the Start menu, then select the files system_info.txt and interestinglog.html and attach them to a reply in this topic?
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Yeah, but the point was more about the process than the end result
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What's the difference?
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That is meant to happen. If you want to be sure she drops off the stone first shift-click on a dropsite, then on the trees to gather wood. That way she'll drop off the stone first and after that move on to gather wood
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I'll leave it to the artists to do the actual critique, but let me just say as a general comment that it's really cool to see collaboration on this level Learning and helping is a big part of what this project is all about
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Bunch of Delenda Est icons that could be committed
feneur replied to niektb's topic in Eyecandy, custom projects and misc.
One big drop. -
Bunch of Delenda Est icons that could be committed
feneur replied to niektb's topic in Eyecandy, custom projects and misc.
Might be worth changing it to just one drop? That way it would be clearer at smaller sizes what's going on. -
The trouble is that someone has to do it and it's hard to motivate someone spending the time it takes to go through 126 pages in this topic + the rest of the forums + Trac (our bug tracker which also has some tasks and planned/suggested features). That would be quite a lot of time spent on not improving the game. It's certainly something that would be useful, so if you or anyone else wants to spend some time on it that would certainly be appreciated
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Has something changed with your local network or Internet connection?
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I changed the title as it isn't really something that's related to Windows specifically, but rather as you say later to the ports. I don't think you need to port forward anything but the UDP 20595 though, but I might be wrong on that.
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You can use Ctrl and right-click on the producing building to set the rally point on the building itself, that way the units will garrison as soon as they are created
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Is there an actor for it?
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That's not it Stan :-) This issue is that the links on Trac to the forums aren't updated to the https:// ones :-)
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As far as I know only Philip can change that for now.
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Is it deliberate that you use X in both places? I.e. is your point that there will be no fighting so players will be forced to use other strategies?
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I can't remember anyone but FeXoR saying that they are against the idea, I can remember a lot of programmers (who are the ones who are implementing things) saying they think it might be too difficult to do well. We haven't given up on it, but it's certainly something we are worried about not being able to do. At least not well.
