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Everything posted by feneur
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I don't have any specific suggestion, but I think it might be nice if we could find something related to the new unit meshes which are likely to be introduced in the next Alpha. It would also be nice to have something that's not related to Rome as we've had plenty of those =)
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Traders are set to not be "ConquestCritical" (i.e. count for the Conquest Victory) see <Classes datatype="tokens">-ConquestCritical</Classes> in the template in binaries\data\mods\public\simulation\templates, as far as I can tell from a quick look they are currently the only ones.
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If you are trying to connect to a computer on the same LAN you can not use the lobby. You should be able to use the direct connection though, see http://trac.wildfiregames.com/wiki/Manual_SettingUpAGame#HostingJoiningaMultiplayergame for more information. You do however need to enter the local IP (i.e. the one given by the router to that specific computer on the network rather than the one which is used when accessing the internet) and that might be a bit harder to find depending on your router.
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Had one of the players resigned/been defeated?
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Apparently the setting for that name minus the s was set to loose, i.e. to censor it even if it's part of a word and not just when it's a full word. As I don't really see a legitimate reason to use the name minus the s I've just changed it to strict (i.e. only if it's just the whole word). That way the isle of Lesbos should still be possible to write
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@Radagast. Either you use the word quarrel to refer to disagreements or we have different views of the past. I do remember us having differences of opinion in the past if that is what you mean, but if you think of it as quarrels I can't fit that to the memories of the past I have. We do ask people who have shown that they have talent (combined with an understanding of the limits to their talents, one needs to be able to see when one needs to ask for help/testing/someone elses opinion or we will have a lot of unnecessary bugs committed), a will to keep on working and a good attitude to join the team. As far as I know there has not been anything other than that involved in any of those decisions. Speaking of hierarchy/authority I personally feel as if one of the main weaknesses of my leadership is a lack of it, and that we could have been better off if we had had a project leader who would have been prepared to make some more tough decisions. Committees and discussions and trying to get everyone to agree on things are useful to a degree, but in some cases they can be a burden and most certainly slow progress. About reviews: If someone feels as if they have been treated disrespectfully I encourage them to let us know, as that is not something we want to stand for. We do not want the game to become too unstable either though, so thorough reviews are needed, even if it can feel a bit hard to have the things you have worked on be criticized. (There actually has been some in-team controversy suggesting that we are too relaxed in our review process, so there is more than one side to things )
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Hello please help me in a problem I do not understand?
feneur replied to CerveruzGod123's topic in Help & Feedback
I assume you are on Windows, if so and you are not using Windows 10 just go to the Start menu, go to the 0 A.D. alpha entry and click on "Open logs folder", then take the crashlog.dmp, crashlog.txt and mainlog.html files and attach them to a reply in this topic. If only some of the files are there, then please let us know, and attach the ones which are. -
Forgot to mention the second-most important part I wanted to include in the post When you post a link that can be embedded you should be asked whether you want to embed it or post it as a link In other words, I personally think we should do/recommend that for Twitch videos, at least as long as they auto-play.
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If we have a direct PayPal link removing the legacy PayPal would be fine, I'm not sure what to think about Flattr though. We mainly had it as a way to receive donations via Bitcoin iirc, but that was removed years ago. But on the other hand, if we still receive some donations via them it would probably be less hassle to keep it than trying to get the money to SPI instead. Especially since IIRC the fees connected with getting money from them at least to some degree were/at some stage were fixed, so it would be worth getting more before doing a transfer. Not sure how much we get from them, I remember getting emails with donation info from them, but that was quite some time ago now.
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Yeah, the spoiler just hides it from being displayed, it's still loaded as if it was displayed on the page as normal. So yeah, just displaying the link is probably better in this case. There is no way to just limit it to Twitch links though, just to turn off embedding completely, and that seems a bit much. Especially since I don't think I remember having seen ads at all on embedded videos for other services.
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Delete Key for Atlas
feneur replied to Thorfinn the Shallow Minded's topic in Scenario Design/Map making
The reason why they were separated was so that you could more easily select entities. Say you are placing a group of units and want to adjust them, but they are placed in the middle of a bunch of grasses, random objects and some decals. If you select everything under the mouse you would have to select the units individually (or be extremely careful in case they are not right on top of the actors but just near them), even if you want to move all of them. If actors and entities are separated you just have to box select the units and then move them or rotate them to be like you want them Maybe selecting everything should be the default, I don't know which is the best (the benefit of people not knowing how to select something is that they can come and ask for it, if they can select everything I would doubt that they would come asking/looking for a way to only select some things ). -
Thinking about it a bit more , the thing that actually is the worst to me is that the video is starting automatically. It's more than a little annoying , but more importantly it means that someone visiting our forums doesn't get a chance to choose whether or not to view the video. To me that makes a big difference. If someone has chosen to click on a video to view it they do at least have some responsibility for seeing the ads.
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Delete Key for Atlas
feneur replied to Thorfinn the Shallow Minded's topic in Scenario Design/Map making
Sure , any ideas for how to do it ? -
In the first case at he is referring to the commercial which runs before the Twitch video on the embedded player. As for whether it's a good thing or a bad thing. On the one hand Twitch needs to make some money, so I certainly don't mind that they have advertisements. Having ads (indirectly, but still) on our forums, especially when it's clear that we are not the ones who are behind them, isn't necessarily a bad thing. What is bad is that we have no control over what is displayed.
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That still a pretty big and vague thing to say though, I mean it could mean anything from a special ability/tech for a civ, to something applied to one or more buildings, to something depending on territory, to something else I guess. I personally don't have much of an opinion for or against either of them, though I'd say I*d prefer something linked to e.g. houses or some specific building over something more general/tied to territory. That way you would have to spend something for each increase in income, and for that matter can be more strategic about e.g. where you build your houses. If it's just territory it feels as if players would be encouraged to spend a lot of time putting their buildings just the right distance from each other so they'd get the maximum territory. And that doesn't sound interesting at all, having a reason to careful with the houses, and value them more, could certainly be interesting though
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Delete Key for Atlas
feneur replied to Thorfinn the Shallow Minded's topic in Scenario Design/Map making
Your answer is actually in the title in a way Just use the Delete key on your keyboard (after having selected the object/objects with the select tools of course Use the Alt-key to select actors, which more or less are things the player can't interact with.). -
Agree with what? As far as I can see this thread is full of a lot of different ideas being thrown out, so there is not just one thing which can be agreed with or not.
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Not that I think it would be relevant in this case, but as a more general idea. That image of the reenactors made me think it could be cool to have the 0 A.D. 0 on a shield. I don't know if it would fit any of the civilizations, but if nothing else as a bit of an easter egg/something to use in PR Pretty low priority of course, but just as something nice to have
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I don't think that's a good idea to do it that way. We really don't want to encourage the other two ways too much, but putting them on the same tab would make it seem as if they are equally important. Also, as the information about SPI applies to both paying via credit card and PayPal it shouldn't "be on the same level", so I don't really think that much is gained by putting them on tabs. What I do think we certainly should change is put the information about where the money goes at the top, it feels a bit hidden/"forgotten" there at the bottom. What do you think @Jeru?
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Well, we could restrict permissions, but sometimes someone might have something that's worth posting here, so it's less effort to just move things which don't belong here. Which is the case with this topic now that I think of it. I guess I'll move it to the general discussions forum.
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Not setting up a framework to make it easier to usefully test the game will not make those patches automatically finished and put in the game. This is an opportunity for those who are not able to (or prepared to spend the time) to test or improve the code for the game to still be able to help out.
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If it ends up being successful it's definitely likely to end up being the official QA team If you want to help out with testing, please read through and then begin by testing:
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Hmm, not sure it's all that useful in practice though. On the forums where I've seen it it's mostly been a few old replies and people asking if there is anyone online. We might want to change the "IRC" bit in the header of the forums to "IRC Chat" or something though to make it easier for people who don't know what IRC is to find the chat we already do have
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It is just for testing discussion. Balancing etc can go in the general discussion and ideas forum.
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An archive forum makes sense once we have older posts to archive There is a suggestions post: I don't think guides belong in this forum, they are useful for everyone not just testers, but perhaps there can be a link to them in the intro topic.
