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feneur

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Everything posted by feneur

  1. I hope the first image is clear enough Otherwise I can redo that one See the lower one to get a clearer picture of the layers + layer styles
  2. There is a black background layer as well, but as far as I can tell it doesn't have any effect.
  3. To me it seems like added complexity without enough benefits. Especially since we have a ton of buildings without that much difference already. If so make one bigger and one smaller, that way the difference could be: small, cheaper temporary fields which can only be gathered from with one unit, bigger, more expensive, fields with infinite supply which can be gathered from by multiple units. That way there would both be a bigger difference than just gather rate, and also incentive for building farms farther away from the Civic Center which would make raiding farms more viable. Just a thought
  4. I would say it is a lot more likely that Mayorcete misunderstood what he said
  5. Wow, wish I was a millionaire so I could pay you (and others) to work full time on these things
  6. Wherever we are =) As we're not a company with an office or something, but rather people who live all over the world so WFG is where we are
  7. Had SVN been updated since you saved the game? (Just to rule out the obvious.)
  8. I'll add it to the ticket =) http://trac.wildfiregames.com/ticket/3734
  9. What do you want your name to be?
  10. Well, the best way to react to trolls is to ignore them (and report them to the moderators ). If you give them attention they just will continue/increase their behaviour.
  11. The best way to solve issues in the lobby is to talk to the moderators there, discussions are logged, so they can easily check that the report is true and take action.
  12. The default action is now for the units to try to capture the building rather than destroy it. At the moment we do not have an animation for this action, so it looks as if they are just standing there doing nothing, but they are actually trying to capture it to make it yours. If for some reason you would prefer to destroy it you can as Stan mentioned use the Ctrl key when giving them the order to change it to an attack instead.
  13. Moving to Github was not really considered because we want to be in control of things ourselves and not have to depend on another service working or even existing years down the line.
  14. At least the way it was done in AoE the technology wasn't available until the end of the game (or rather the last age). So just have it be a final phase tech and that problem shouldn't be a problem Except perhaps in Deathmatch games when you have a lot of resources and the final phase might be researched by default, but at least the conditions are the same for all players
  15. I think it is fairly logical. The developersare busy with the release itself and there isn't as much activity in general since it was a long time since the last release. And to some extent I guess people are silent because they feel as if there isn't much value in talking at that point. It's too late to influence the upcoming release, and if you don't follow the development version you don't know ad much about what is to come so it's hard to discuss that as well.
  16. We have a few bugs which are too serious to leave in, but as soon as we have fixed those we will release the next Alpha
  17. This mod has not been released yet, the mod author plans to release the first version after the next Alpha of the main game has been released.
  18. Hmm, do you have any idea of what email account you might have used? Otherwise there is not really much to do, and since you have created a new account you can use that, so there is no big reason to find out what the name of your old account is.
  19. I said you could discuss this in a new thread. So I have split this discussion into a new thread =)
  20. Or let's end it there. If someone wants to start a new topic to discuss civilizations for part 2, feel free to do so (just be aware that you might not get any result from it for many years to come), but I doubt we need to discuss that image or Michael's ideas any further - he can add his opinion in a new thread if he wants to as well.
  21. (Please take my estimated date with a grain of salt, I'm not sure exactly when Michael made that map. He should remember better though.)
  22. True, but on that page it says "Civilizations of 0 A.D. part one and two", not "Suggestions for civilizations of 0 A.D. part one and two". So it is a bit misleading to say the least.
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