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Everything posted by borg-
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The fact is that we seek to differentiate some civilizations from others. It was a civilization that didn't use walls, as far as I know of history, that doesn't mean it never did somewhere. Not having stone walls seems like a legitimate trait to me.
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Is there a mod for auto sniping?
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@Stan`there will be a portion (small I think) that won't like it, but that doesn't seem like a problem to me. If cleaning brings benefits, why not? We would have a current table, clean of inactives and part of the smurfs, it could also encourage high level players like feldfeld and valih to come back to the game.
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At approximately 22:20, the doctorNUUBbronze1200 deleted the tower at the exact moment that the upgrade is finished, so the deleted tower keeps 1 health. towerbug.rar
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Website desperately needs an update
borg- replied to Rens Pols's topic in Game Development & Technical Discussion
The fact that there are no kushites or hans on the factions page is enough. -
I'm not reading this.. In a little while watching two players will be the same as watching two IA.
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We are close to launch @Stan` ?
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This does not happen in minimally competitive games. Some players like cesar like to use turtle, but it is rarely effective, catapults and rams can do the job. 40 minutes of no attacks happen only in extremely casual games. In minimally competitive games, you can end the game in the first few minutes with a cavalry rush for example.
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Contribute with some that I remember now: Build your barracks within range of the civic center whenever possible Keep constant scout, if they march against you, build turrets quickly Divide your women one on each bush (the fruits have regeneration) Use ALT + right click mouse to focus on the desired enemy units, preventing large numbers of soldiers from shooting a single soldier Put hero in passive mode so he doesn't run into enemy and die quickly Press "CTRL + mouse" to garrison your units faster Press "U" to make units leave buildings Press "H" for your units attack the nearest enemy unit Whenever you can, build your buildings next to each other so that they become walls Collect wood correctly, whenever you have enough space, build a new deposit as close as possible to the trees Training 1 on 1 or in batches has very similar results, choose what best suits your style Use the SHIFT key to add order queues to your units. For example, build a house and "automatically" go back to collecting resources, preventing it from being idle
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Caxias do Sul - Rio Grande do Sul - Brasil -03:00 GMT.
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For me saturday would be much better, i could participate in all the games, or almost all at least.
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Adds a lot of unnecessary complexity
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I agree with the opinion @Leão.Kanzen
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So I think it would be interesting to have a table showing wins and awards. That way we'll know who got extra points, why, and in which game.
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Scores are wrong i think. NoobDude 1 win Isam_96 1 win defc0n 1 win
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Update pls
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Perhaps what is missing is to give due protagonism to the champions. Maybe move infantry champs to p1 and cavalry to p2. Although it probably needs adjustments to the units.