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borg-

Balancing Advisors
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borg- last won the day on June 6

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About borg-

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  • First Name
    Estevan
  • Last Name
    Borges Martins

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    Male
  • Location
    Brazil

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    borg-

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Primus Pilus

Primus Pilus (7/14)

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  1. In a rush situation or playing on the border, 10 soldiers before upgrading wood and farm. In a situation where you're certain you won't receive a rush, upgrade wood before the barracks, then a barracks and farm upgrade. Of course it's very situational, but in general this is how I do it.
  2. Obviously, this makes you a better player because it masks your flaws. Being better or worse than another player requires several evaluation points, and one of them is the ability to manage everything that happens on screen, especially in an RTS game. If you use a script that does these things for you, it's obviously an advantage and shouldn't even be discussed. Your analogy exemplifies exactly what I said. A manual car may not be faster than an automatic, but there's a chance of shifting into the wrong gear and breaking gears in a manual car, which isn't possible in an automatic. That's exactly what you do when you use scripts to mask your mistakes.
  3. Are they discouraged because they can't play alongside the best, or because they can't play at the same level as the best? In any case, a basic introduction to the game's concepts would be enough. From there, it depends entirely on how dedicated they are to the game. You only learn by playing and losing, so I don't think donating a few points makes a difference here. I think the biggest motivation is actually enjoying the game. From another perspective, I don't really have any challenges, other than Valirhant and Vinme, so that could be discouraging, but I really enjoy the game, I enjoy the community, and that's enough to keep me excited.
  4. I think palisades should be much cheaper and faster to build, but much weaker. I'm developing this in my mod.
  5. What are you talking about, this is the slowest rts I've ever played in my life, and I've played a lot. 0 a.d you can easily beat anyone with an average apm of 60.
  6. A27 is infinitely superior to alphas like 23. The game could be called alpha 23 celtics. If I'm not mistaken, out of every 8 players, 6 were Celts and 2 were Ptols. Slinger + Ram spam. Whoever got to era 3 first won. We've been working hard since then, the game isn't perfect now, it still needs a lot of work, but it doesn't compare in terms of gameplay/balance.
  7. I'm making a balance mod and I will add them.
  8. Congratulations development team for their commitment and dedication.
  9. borg-

    a27 pro games

    Two pro games borg- vs valihrant.rar
  10. Champions should not be trained in stables or barracks. Champions should have the status equal to a fourth level, above elite, but cost less than the current cost.
  11. The champion is strong and should remain that way, especially the cavalry. The real problem is how fast you can train this cavalry once you get p3. I mean, you don't see complaints from Han players abusing cavalry. If I'm in Athens, I'll hardly be able to create champion soldiers as fast as Gauls, because I need to build gyms. The real problem is in trainable champions in the barracks and stables, we need to put them in appropriate places, for that, we need new contraction models I think.
  12. Cavs meat collection should be the same as that of other units (1.0). We could have a technology that increases it to 2.0 and also another that enables cavs to kill and carry animals, similar to aoe4.
  13. Well, I have played and still play some other competitive rts, and I can say, 0 a.d is extremely slow for me, and I often get bored during matches, especially against opponents 1800 and below. The amount of actions I need to do in 0a.d compared to aom is ridiculous.
  14. How about borg (2025 a.c)? - Usually destroys its enemies with ease.
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