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Everything posted by wowgetoffyourcellphone
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Community mod 26.6 elephants
wowgetoffyourcellphone replied to real_tabasco_sauce's topic in Gameplay Discussion
The poll is going to default to how they've always been used. -
Delenda Est: An overhaul mod for 0 A.D.
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Sure you go ahead. -
Delenda Est: An overhaul mod for 0 A.D.
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
Probably! What exactly are you thinking of using? -
Yeah, could make for a great cheat unit.
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Introducing the Official community mod for Alpha 26
wowgetoffyourcellphone replied to wraitii's topic in Gameplay Discussion
Yep, player override would be best. I think consensus will build (is building) around that. -
Introducing the Official community mod for Alpha 26
wowgetoffyourcellphone replied to wraitii's topic in Gameplay Discussion
It wasn't a fix per se, but a desired feature. People wonder why the heck the arrows don't shoot at the unit they tell them to shoot at. I think a more than acceptable middle ground would be 100% random by default, but focus-fire when re-targeted by the player. -
Very cool
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Polls about community mod version 26.6
wowgetoffyourcellphone replied to Player of 0AD's topic in Gameplay Discussion
They should be the ultimate battlefield unit, not a siege weapon. -
Civ: Imperial Romans (Principates)
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Delenda Est
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New Map: The Legend of Mali (Scenario)
wowgetoffyourcellphone replied to Yavin's topic in Scenario Design/Map making
Alt key when selecting actors -
Unit roles and balance
wowgetoffyourcellphone replied to Hannibal_Barca's topic in Gameplay Discussion
When do players have the APM to make these considerations inside the mosh pit that is 0 a.d.'s combat? -
==[TASK THREAD]== Wonders of the World
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Official tasks
Added Colossus of Nero Task Thread Wikipedia -
Wonder: Colossus of Rhodes
wowgetoffyourcellphone replied to wowgetoffyourcellphone's topic in Art Development
Maybe someone can pick this back up. Looked good so far. -
Go ahead and make a topic for the Roman Colossus. I think there is already a topic for the Colossus of Rhodes.
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Marian Reforms (Romans) General Discussion.
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Gameplay Discussion
New Roman Reforms update pushed. Phab: https://code.wildfiregames.com/D5206 Commit: https://code.wildfiregames.com/rP28021 Those with the SVN (development) version of the game, please test. -
Yes! The overall colors and the color of the hair looks great. Please continue with this direction. I have no strong feeling about baking the AO into the diffuse. The Athena statue (in DE) does that and it looks fine. I think a proper separate AO map and UV map for the AO is ideal, but not 100% necessary.
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Good geography. Seems light on trees tho.
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===[TASK]=== Improve hero portraits
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Official tasks
This one isn't half-bad. Would need some Photoshop work to remove some of the weird gold stuff. -
Marian Reforms (Romans) General Discussion.
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Gameplay Discussion
In that case, I think Antesignanus is the way to go. I'd just need to reduce their body armor even further. Here's how they look when I had Lanciarii in mind: The "Marian Reforms" ones were the blue, but for Antesignani I think all I'd need to do is give them a tunic instead of submarlis. -
Marian Reforms (Romans) General Discussion.
wowgetoffyourcellphone replied to Lion.Kanzen's topic in Gameplay Discussion
Lanciarius is first attested in 1st century BC iirc -
About sniping and balancing the game
wowgetoffyourcellphone replied to king reza the great's topic in Gameplay Discussion
Indeed, I once had the notion of a <MaxAttackers> element in the templates. Maybe... <MaxAttackers> <Melee>8</Melee> <Ranged>10</Ranged> </MaxAttackers> So that if more than 10 ranged units target this unit the excess will seek out a different target. Similar to how resources have max gatherers.