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Everything posted by wowgetoffyourcellphone
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Age of Mythology: Retold
wowgetoffyourcellphone replied to borg-'s topic in Introductions & Off-Topic Discussion
This here seems to summarize things well: https://ageofempires.fandom.com/wiki/Age_of_Mythology:_Retold -
Age of Mythology: Retold
wowgetoffyourcellphone replied to borg-'s topic in Introductions & Off-Topic Discussion
I don't remember this scenario in the original campaign. It could be a tutorial, just a beta map, or part of a new campaign. Seems fine to me. Updated effects, UI, quality of life improvements. New major gods (at least one new one announced). I feel like this could be a good basis for further expansions and sequels. -
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Alpha 27 release is temporarily halted
wowgetoffyourcellphone replied to wraitii's topic in Announcements / News
De nada. -
Introducing the Official community mod for Alpha 26
wowgetoffyourcellphone replied to wraitii's topic in Gameplay Discussion
Indeed, I feel ships are the prime example of units that can gave substantial acceleration and turn radius effects. -
Introducing the Official community mod for Alpha 26
wowgetoffyourcellphone replied to wraitii's topic in Gameplay Discussion
Briton was known for its tin trade and this fact is partly why Rome was interested in the island to begin with. Perhaps a team bonus could be a small trickle of metal resource. -
Age of Mythology: Retold
wowgetoffyourcellphone replied to borg-'s topic in Introductions & Off-Topic Discussion
That trailer video gave me goosebumps fr! And I like the art at the end. Arkantos front and center! And reading the release notes, looks like CHINA IS IN for the Premium Edition? It says it includes the 2 expansions. -
0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
Well, you don't want a wall of text do you? -
0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
I have mockups above that show exactly what I would do. -
0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
Unfortunately, I no longer get the error. Only occurred once. -
Introducing the Official community mod for Alpha 26
wowgetoffyourcellphone replied to wraitii's topic in Gameplay Discussion
Yeah, similar to the Xiongnu hand ram, where the actor moves back and forth, but the entity is technically stationary (so we don't need any extra pathing code). It's all done in the animation. -
0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
I can work with you to create relevant images. As far as space goes, they can be as large as the space allows. 64x64, whatever, Then bigger images in the article itself. -
0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
I get it, but Suppress bypasses it -
Introducing the Official community mod for Alpha 26
wowgetoffyourcellphone replied to wraitii's topic in Gameplay Discussion
A small hope of mine is that someone will play the new naval stuff and be inspired to make ramming animations for the Ramming Ships. Currently, the Ramming Ships act like fire ships and just stand adjacent to their target dealing damage every X seconds. -
0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
If only to call the object's UI portrait. -
0 A.D's Built-in Encyclopedia
wowgetoffyourcellphone replied to Lion.Kanzen's topic in General Discussion
It looks great! I only made the mockup to inspire and didn't expect the finished product to completely resemble it, but you've already come really close! Again, this is only to inspire and the final layouts and features are up to you guys. -
Introducing the Official community mod for Alpha 26
wowgetoffyourcellphone replied to wraitii's topic in Gameplay Discussion
You basically just have to copy all of the portraits from the folders. https://trac.wildfiregames.com/changeset?sfp_email=&sfph_mail=&reponame=&old=27996%40ps%2Ftrunk%2Fbinaries%2Fdata%2Fmods%2Fpublic%2Fart%2Ftextures%2Fui%2Fsession%2Fportraits&new=27996%40ps%2Ftrunk%2Fbinaries%2Fdata%2Fmods%2Fpublic%2Fart%2Ftextures%2Fui%2Fsession%2Fportraits -
Introducing the Official community mod for Alpha 26
wowgetoffyourcellphone replied to wraitii's topic in Gameplay Discussion
Don't forget you'll need some art as well. Actors, etc. -
Introducing the Official community mod for Alpha 26
wowgetoffyourcellphone replied to wraitii's topic in Gameplay Discussion
Off the top of my head, I think the naval stuff is pretty standalone, so should be fine. -
Introducing the Official community mod for Alpha 26
wowgetoffyourcellphone replied to wraitii's topic in Gameplay Discussion
Something like a construction speed effect needs to be large enough to be noticeable to the player and consequently worth investing in (assuming it's not a super cheap tech). I'll look at the Carthage "Colonization" tech. Perhaps it should be applied to all buildings, not just a select few types. -
Hero selection is actual game time (but should not IMHO)
wowgetoffyourcellphone replied to Grautvornix's topic in Delenda Est
Please do. -
I like this a lot. Perhaps a fire or poisonous siege unit? (Thinking of the siege of Dura Europas here)
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Stonemine - Metalmine as actors
wowgetoffyourcellphone replied to efoblin's topic in Scenario Design/Map making
One of the aggravating A24 changes. I really want to change this back or at least rename the files to something map makers will recognize easier.