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Stan`

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Everything posted by Stan`

  1. They delete all the existing files in the loaded mods, other than the one you are using. You can use them to disable files or folders. For instance lots of mods use them to replace backgrounds.
  2. Very nice work, don't forget to get the credits for all the photos you took... And to make sure they are compatible with the license. I love the otters and the badgers. Are any of those animated ?
  3. Unzipping also makes mods slower, depending on the mod size
  4. @Alejandro minimum supported resolution is 1024x768. Anything below that will sadly bug out. https://feedback.wildfiregames.com/display/ Actually lots of 1080p users feels like the ui is not made for th. Maybe you didn't shift click?
  5. @maroder No strong feeling. Given that some building can only be built in neutra territory it seems to me like it might be useful to some people not used to the game.
  6. Wonder why everyone unzips folder while you can use file associations with pyromod and drag and drop either on the app or the actual window.
  7. Not that I know of, except fixing the code. Git and svn share the same code so no. You can try to add a fonts.DELETED file in the archive to see if that works around the bug.
  8. I mean it was still bland before own was added for completeness ^^
  9. Language mods don't work with SVN for some reason. See https://trac.wildfiregames.com/ticket/6311
  10. Can't let you blame him for that 0ad/long_walls.json at f314b5b9d2be852a4d25f4b9ef40ab4acf4f2002 · 0ad/0ad (github.com) You are actually responsible for that tooltip :p 0ad/special_long_walls.json at 41850b576087f973ea647140dc0a055ed922872c · 0ad/0ad (github.com) Adds "Long Walls" tech for Athenians. · 0ad/0ad@474a19a (github.com)
  11. Stan`

    it looks bad

    See also this page SwitchingToYourPCsDedicatedGPU – Wildfire Games For completeness. In A26 one will be able to use borderless.fullscreen = false
  12. It's likely that your carrier doesn't support STUN. :/ Unfortunately there isn't much we can do it's on the host side...
  13. We ran out of space on the server sorry for the inconvenience.
  14. Or just use the psd you made and let people use Photopea works like a charm
  15. https://trac.wildfiregames.com/wiki/PMP_File_Format So it seems it's mapped between 1 and 65536
  16. Does not exist. We only have wav https://trac.wildfiregames.com/browser/audio/trunk/music I think vlc can convert wav to mp3. You can also listen to the soundtrack on Spotify or buy the mp3 on bandcamp
  17. If anyone could find the revision that introduced it that'd be great. Was it in RC1 ?
  18. Screenshot looks fine? Maybe your heightmap is too bright or too dark?
  19. There is https://trac.wildfiregames.com/wiki/BuildInstructions https://play0ad.com/download/source/
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