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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Something like replay pallas where you can see charts summaries and stuff like that
  2. The problem is that with the long release cycles such updates like @Perzival12 for Hyrule can take months.
  3. Hmm then I do not know. @hyperion
  4. Which version of Spidermonkey does your distribution have?
  5. https://trac.wildfiregames.com/browser/art_source/trunk/art/meshes and animations/skeletal/animals/dogs
  6. https://gitea.wildfiregames.com/0ad/0ad/issues/8757
  7. Don't underestimate the power of testing Releasing is always when you find the worst bugs Also I can help you with tooling like checkrefs to find broken / missing art files.
  8. There was a raytracing demo for 0 A.D
  9. To your discharge, it's a bit hard to know when version come out, there is always a RB lurking in the corner causing huge delays.
  10. Everything is supposed to be on there https://gitea.wildfiregames.com/0ad/0ad/wiki/PortA27ToR28 but it's not always respected; (The new one for R29 is empty) We cannot always keep the old functions;
  11. Hey @Mentula Nice to see you're still active! Can't you add a file like autociv like so ~mainmenu.js to extend it ? Else maybe you can wrap the module into something else and use that elsewhere. sounds inconvenient though @phosit
  12. Try to get a stack trace but I suppose this should be reported on their bug tracker. Thanks for letting us know though.
  13. I guess that's my fault before talking with @Dunedan I thought the lobby could not handle more than a few hundred players because there used to be issues with heavy logging in the past. It seems it will be okay. The biggest hurdles will be managing people, we'll need more moderators, the chat will be flooded and we'll need to handle the UDP 20595 port not being open a few times per day /hour. Here is a talk of another game that went through these hurdles https://ftp.fau.de/fosdem/2020/K.3.201/gamedev_spring_steam.mp4
  14. @wowgetoffyourcellphone and I actually started the mod on Gitea but we haven't committed anything yet.
  15. I suppose the - 500 B.C. and 0 A.D cutoff, but I suppose +- 20 years isn't that bad
  16. We've been using the name for 26 years which is legal ground by itself. 0ad and WFG are under the patronage of SPI the non profit behind debian and arch linux. Should we have legal issues they are the ones we would sollicit
  17. It should be possible (and patches are welcome) I used it as way to see that people were doing weird stuff
  18. The problem was that they were inpersonnating us and refused any communication. Then when they saw it wasn't going great they tried to sell it to do a grift.. Other than that there was no issue. We didn't know what version they uploaded, if they added malicious software in it or anything.
  19. Do you happen to have two or more partial files ?
  20. Can you try changing the language in the options to see if that helps ?
  21. There is also the Profiler2 UI https://gitea.wildfiregames.com/0ad/0ad/wiki/Profiler2 Although I'm not sure what'd you expect to see, as identifying bottlenecks isn't exactly simple usually
  22. Hey @Emma Sorry I missed your message, you can get in touch with me as well. I'm available on most platforms in order of preference IRC, XMPP, MATRIX, DISCORD, SIGNAL TELEGRAM WHATSAPP and FB Messenger. I just took a pic in your portfolios and that's some really nice stuff. You could help improving the quality of the current flora if environnement art is something you're interested in. Otherwise we need a new germanic wonder I'm sure @Genava55 could hook you up with some nice references. Regarding 3dmodelling and texturing I'll be guiding you through it. I would recommend learning how to get the SVN version and checking out the art documentation. See https://gitea.wildfiregames.com/0ad/0ad/wiki#for-artists Let me know if you need any help.
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