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Everything posted by Stan`
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Could you share the error ? According to https://gitea.wildfiregames.com/0ad/0ad/issues/8402 sound might also have been fixed by 26.2
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There has been an attempt before: https://code.wildfiregames.com/D840 Temple had many patches that may be worth looking into https://code.wildfiregames.com/search/query/9Zko6W9R_G7m/#R cc @Vantha @Atrik @phosit
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Probably yeah it's one of the models with unfinished business
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Some of them IIRC only the clothes
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Probably not. However that also means the campaign will be empty this time around ...
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Thank you for taking care of it.
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Iber_Market2.blend Here you go @Duileoga
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Any errors ?
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You might try to enable Vulkan in the game options, see if that fixes it.
- 10 replies
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- three empires
- skirmish
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Would be interesting to know why it crashes. Could you attach the interestinglog.html after loading the map ?
- 10 replies
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- three empires
- skirmish
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Forcing a bad translations there (On Transifex) isn't gonna help though, you need to update the in game string, then when translations will be pulled and uploaded to transifex, people will translate it better.
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Merged the posts.
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No the meaming is that the game started without you, and they are no longer in the lobby game setup
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If you saved the config in the option menu it might be using vulkan now which would explain it. If not maybe the desktop file is messing up with 0 A.D. but that'd be strange, could be a KDE plasma bug might be nice to report it upstream. Does the command which 0ad point to something else ? The underlying executable is called "pyrogenesis"
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You could run the game with -conf=rendererbackend:vulkan
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@hyperion @vladislavbelov Hey can you share more info about your hardware ? Depends on how you installed the game. https://gitea.wildfiregames.com/0ad/0ad/wiki/GameDataPaths
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+1 Once again really nice work @nifa I would add some details on the back, column cracks, maybe some more ivy to make it less clean. For the little entrance with the wooden beams you might have to adjust it so it looks believably high.
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Nice work! You seem to have some normal issues. If you're using Blender you might use the reset vectors tool while in edit mode with everything selected. This might fix some buildings/boats looking dark.
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Sounds like it warrants a regression ticket
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A Legendary Tournament Is Coming… or at Least a Funny One
Stan` replied to AlexHerbert's topic in General Discussion
Please upload replays to replay pallas so everyone can see them -
After a discord discussion there are some other options possible, such as tweaking build restrictions. In this case though, it would not be possible to change the passability class number restrictions without touching C++ code.
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After some discussions on Discord it would seem his armature was corrupted.
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- prop point
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question Proper Way to import models into 0 AD?
Stan` replied to AGamer's topic in Tutorials & Guides
See https://gitea.wildfiregames.com/0ad/0ad/wiki/ExportingErrors Either you have loose vertices or multiple materials, and neither are supported. -
Transparency should work in baking. You're right about variation, though
