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Stan`

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Everything posted by Stan`

  1. The stairs look weird to me. Maybe add something in front of it (ie plants). Good Job !
  2. Lion do you want me to fix some details on your armor ? I see some glitches here and there =) EDIT : BTW it's how it looks on the new units mesh
  3. Actually the latter is not true. When I managed to get the armature in Blender, Enrique was able to make new animations, (ie : fishing guy + Testudo anim...) We basically can use the new unit meshes and the old anims. Enrique wanted (wants ?) to get rid of everything and start from scratch, therefore he made new rigs for units (ie : see my archer thread where the guy is opening the hand. Typically, you couldn't do that before, because hands were only one bone). Even that need new anims. At least walking, running, attacking (one handed, two handed, spear, archer, slinger), dying + gathering (wood, stone bush fish etc.) I am the only one I know of that is working on it, and my work doesn't meet the required quality. So I believe we will stay with old meshes, at least until april, if not June. After playing the settlers you can only do
  4. Offtopic Hey Lordgood what happened to Enrique ? I haven't seen him criticize my work and yours in a while. /Offtopic About your poll. I was wondering if you could make less detailed houses. I mean that they look like great houses for rich people, but I believe not every settlers has the ability to build such beautiful buildings.
  5. I always had to make my elbow go that way when I was an archer. Also when shooting when no visor, I had to draw only to the eye... Plus I would like to know if greek archers shooted like mongols ^^ I'll make a new variation
  6. I mean, use that system on Hannibal, and allow every SVN player here to contribute to your AI ?
  7. Been a little cocky on that one Lordgood. Went from 255 frames to 199. Improved drawing, arrow drop, arrow pickup, and a little bit feet movement.
  8. Oh yeah of course. I used the chinese mesh cause I like to showcase it mostly I'll post another wip when I get home.
  9. There are three variations of the barrels. You could also just replace the metal parts by mine
  10. The brick texture looks a bit chunky to me like it was made out of very low polys maybe make it more smooth. It looks nice from your screenshots too. The windows still have neat trails, like you drew them with a pencil, maybe blur them a little bit. Also, I'd suggest you use the new barrels textures I made some time ago.
  11. I'll animate the bow if it gets into the game I attached my reference. On your pony one they actually look down, are ponies bad archers ? Well we don't have Mongols for now. But if you look closely at my anim you'll see that the hand is opening. Therefore, adding a ring to the thumb is easy, and we could do it. Mon film.mp4
  12. Soo... You just want me to remove that little time between half drawing ?
  13. Thanks. Maybe one day I'll figure out how to use my kinect to make some.
  14. Thanks for that video too. No doubt it will be useful in the future when a skilled animator comes around =)
  15. Do you plan to do such a thing ? *.* Maybe you could use the anonymous feedback to send ai data =)
  16. Thanks for that video Lion. I was no trying to copy the Han Dynasty style though. I have been a bowman in the past.
  17. Hello, made this animation today. I plan to use it for a mod, but maybe it could be used in the main game. It's for the new units mesh
  18. I was hoping you would see that thread =P AFAIK they are in PMD format in public.zip therefore not really editable. =)
  19. Dev from Milenium here too. To answer the question I could make it However I haven't seen Enrique in a while and therefore don't know anyone who could commit it. For the roofy thing It is really not likely that a complete overall of the civ will be made. Some buildings may need a visual upgrade (I'm thinking of the corral) But I don't think much will change unless someone comes with a wonderful building for each of them. I'd suggest you take screen of each of the buildings use a software like paint, and propose changes, and in case they get accepted well I or someone in the team provided they are active could choose to model it. To sum it up, Armor is likely buildings, nah not much.
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