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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Well we could use user feedback for that. But would that mean you need a internet connection to play (I'm thinking of lan parties)
  2. The official changelog, for those wondering what we are doing since the first commit three years ago.
  3. I fixed them not being infinite. They cost stone because of the walls around it believe. I am planning to replace them
  4. That would mean new roofs for every building and new roof texture X)
  5. - Improved Mesh - New textures
  6. If we had them on the boats like I suggested, that could be useful. But since garrisonning could be a little annoying, you could have a tech that default set one on it.
  7. Fixed the snow wolfie Wolf_Tex.7z
  8. Still planned for end of august.
  9. Thanks. but it's not finished yet. Open atlas and you'll see why
  10. Rada could you also commit the storehouse ?
  11. If we have to keep one would be "misc" (Bring back memories) Never min didn't read the rest.
  12. Yeah but it's unification. And yes a boat, a siege engine etc are structures. now you could make structures/mechanical ?
  13. Not yet but according to this http://trac.wildfiregames.com/ticket/2214 it is planned. If you can find any reference I guess it would be appreciated.
  14. follow the template folder convention since it's the only one we can't change.
  15. Maybe it should be moved to the correct subforum though.
  16. A relative drawn this. This is not the same quality, but I thought It was worth sharing it (corral) blue areas are player color.
  17. I love how those guys made pottery. If we had like 1/10th of those for the Seleucids, you'd have a new faction. Go on and draw as much as you can. You'll get better, and therefore our models too. I can't guarantee that all will be in game, but if you want to make eyecandy buildings too (for practise) you can I made a repo special for that in github. Once I'm done retexturing the whole civ, I may go doing animations. This because this game lacks lifelike animals. Most of them have meshes, but not animations. I'll make your wall and i'll make a mix of my chinatown gate and your walls
  18. Fixed the bug that made it rotate the stone thing under sorry bout' that. RotaryMill.7z
  19. Great but i ´ m affraid the door will not look good. Also are you sure that we should replace wood walls palisaxes by stone walls. ? Anyway I ´m also thinking the rote mod has had a lot of improvement while millenium kind ofgot stuck . Could you either do viking or franks buildings ? I want to have some medieval stuff.
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