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Posts
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Everything posted by Stan`
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I got an Iphone 4 working fine except the lock button is broken, How could I test that ?
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I can't really answer that, I guess it is a pathfinding issue. However If you have multiple problems you'd better create separate threads for each of them making it easier for people to see the different issues you are encountering, cause if you stack 10 issues in one post you can bet you will get an answer for 1-2.
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How fast does the game run on an Iphone ?
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You can export to obj and get it into blender to dae. However you can't export anims in Blender, so he won't be able to do anims.
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You are not forced to use Blender to get in the team. I have made a lot of models for them in max before switching to blender. Instead of sending/creating a big package why don't you showcase your work on something like deviant ART it will save you some hassle since not all of your work will be in the game. Depends on the type of Texturing I guess...
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Egyptians! A new faction ... some thing about distruction
Stan` replied to franco95's topic in General Discussion
That's mostly coding, but also adding sorts of points in a 3D editing program where fire should appear. -
Yeah I mirrored for a reason I can't remember. Remade the legs an made the mirror in the tail less obvious.
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Egyptians! A new faction ... some thing about distruction
Stan` replied to franco95's topic in General Discussion
First of all it needs to be coded. Then each building should be splitted in pieces that will break (Which means we will have to draw the inside for each building. Damage could be done by using decals (like in a fps when shooting in a wall) But that would also mean editing each building with emplacements to draw cracks and fire. The last one would need coding to be realistic ie not having fire when destroyed by a catapult. So anyway It´s a huge amount of work. -
Help me to get better. That's why I am here. Contributing to 0ad is making to pleasures at once. Feedback ?
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Funny you say that cause I didn't add much polys from the original already in the game =) I'll edit the ears I was affraid separating them would look weird in the anim. Before I saw your post I tried with the AO Probably need to make it fatter then... Though in my reference it was pretty skinny
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It is, well maybe not for 0ad cause it's really complex but it's really interesting. May I have your advice on the current state of my fox ? #31 is still accurate
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Yeah but often the symmetry is quite visible
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I used the old model and tweaked it removed the tail and the head by using seems The thing I dońt like when making mirrored texture is the middle seamlooks a bit weird. I ´ll cut it in half and redo the uv if you want
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Mind to update the thread ? =)
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[RESOLVED] Cannot get Game to Run after Alpha 17 install
Stan` replied to chiefdangeorge's topic in Bug reports
Can you try to redownload/reinstall it ? -
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Do you plan to add the neck lace ? Looking nice, I think it's a bit more high than the old one =)
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Glad you like it. And I must say it would not have been possible without leper and Ragadast, who worked together to be able to have such mods
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If you look at the changelog it says "Huge balance changes, Hidden Changes in Fog of War, Improved Fancy Water and Shadow/Reflection? Culling, Triggers, Mod selection, Units on Walls, AI improvements, Performance, SDL2." Which means not much for the singleplayer. However, now you will be able to play/make scenarios. Maybe that will make the release less dull. Also, with the support of the team, I'll try to make some more content for the game. You have new iberians buildings, that's true, not necessarly the ones that needed it the most. We also have some interesting news, ie the rotary mill is the first building to be animated in the main game. I am working for ROTE and millenium AD and therefore am trying to add more ambiance to the game (In millenium and ROTE some buildings are animated. Also, you must know that since we are volunteers, not everybody can like I did spend 18hrs/day on their holydays. They say they removed the formations for performance issues. I am on your side saying that I'd rather have it broken that not have it at all.. I'm sorry to hear you will revert back. And nevertheless happy to know you like my art in ROTE
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I can't see from here but did you add some on the trousers ? Also I'm curious on how you did it for the neck