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MJR

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Tiro

Tiro (1/14)

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  1. I'm not very techy so I'll wait for the release. Thanks
  2. I'm using A16 Patanjali. How do I get A17?
  3. Ok - I see now that they can be garrisoned inside but eventually will they be able to stand on the walls and fire down on enemy? Also - I built a stone wall and the enemy was able to shoot through it and kill my army on the other side.
  4. Question - Can you put archers on walls? I'm thinking that is a feature yet to be implemented but not sure. It doesn't appear you can at the moment unless I'm missing something.
  5. Forgot to add one more - would like to see a scout or the ability to send a unit on a scouting mission. A unit that is dispensable if it gets into trouble but you don't have to micromanage around the map.
  6. I will start by saying I think this game plays to an under served portion of the market. My two most favorite games are RON and EE. I feel this game has similar elements with an updated twist. Since both of those products were successful and there hasn't been any similar/updates in a long time, this game could be huge. Banished is the closest thing recently but it lacks war and easily becomes boring after a while (its nice but...). Personally I have been searching for this game (or a game like it) for many years and I'm glad to see it in development. I will be watching patiently to see it completed. I've only played a few hours but find it very entertaining. Still getting used to controls and how to advance but I like what I see. For what its worth (maybe nothing), here is some thoughts: 1) Not sure I get military units being used as gathers/builders. Not sure why citizens cant build walls or other military buildings. It feels unnatural at best and at worst cumbersome as my military spends time constructing when i want them prepared to defend/standing guard. Found myself having a group of military on build duty and the rest on military duty. 2) Camera control - Overall its good. Would like to be able to rotate camera by holding down the mouse wheel though. Tilt camera would be nice add as well (didn't notice if it already exists, my apologizes if it does). 3) Keeping track of everyone - since this is alpha I assume improvements in this area will come eventually. A separate idle button for military and citizen would be nice. Assigning citizens to certain tasks via control panel would be great. Since I'm really interested in seeing the final product I will continue to play and provide feedback about features. I feel my viewpoint is from a broader audience of those of us who play occasionally if there is something interesting to play. My biggest fear is that future game developers focus on mobile games like Clash of Clans (ugh) and this area of gaming fades away. Please, please keep going!
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