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Posts
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Everything posted by Stan`
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I have nine objects, it adapts to the terrain height as you've seen on the screenshot as you can see on the other screenshots (on the last one the terrain is flat) I understand what you want but i don't see how to make it look good, cause there will never be enough terrain offset to make it come out right. @Pureon, I see, however it's mostly muddy because I forgot to add the plants on it ^^ That's why I made sure they were rounded but squarish so they tile.
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Some time ago they planned to do so. But only when the main game would be finished. Therefore I'm saving them time. Now thing is to keep modders modding they need a good example and ROTE is also there for that. It's missing some stuff, I hope to get everything done for a19 who knows.
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Well provided with some decals you could. Now not sure the AI can't make buildings that are not in the unit list. I meant "in a circle", why not square cities ?
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@Yves why not a hotkey such as tab ?
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It does have a decal ↑ For variations, if you want to do some... you are welcome.
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I can lower (default height) them if needed
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Nice Little question how did you make that aura decal ? It looks neat Could you submit a patch on trac for this ?
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Yeah could you make it so it is only visible when selected ?
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Wow quite nice
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Actually this is handy, it allows one to define a zone for the fooprint, but allows units to come close to the walls.
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Thanks that gave me an idea
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I think you forgot the SDL2 flag when building
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Try this http://lazyfoo.net/tutorials/SDL/01_hello_SDL/linux/index.php
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Suggestions for the Gauls
Stan` replied to Germanic_celt79's topic in Eyecandy, custom projects and misc.
Do you have any idea what the top pattern is ? -
Well First line is OS (Captain Obvious) SecondLine is what was special about that build (you and him compiled with sld2 (it was the aim of the patch)) So just give your os and it'll be fine
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No it was broken (every os except linux use SDL 2) Could you share your specs on the ticket and say it works for you ? Thanks
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Suggestions for the Gauls
Stan` replied to Germanic_celt79's topic in Eyecandy, custom projects and misc.
You mean this ? Or the interior wall ? You can visit the whole city there. http://com.cg63.fr/com/Corent/ -
Indeed. Lordgood has some new stuff to add but need to fix some details before adding them to his mod. It fits, but I need time (cause your current list is a HUGE time consumer)
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Maybe this will help http://kkpradeeban.blogspot.fr/2009/04/documentation.html
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Patch you revision with it, compile, try to launch atlas and tell me if it works (Comment on the ticket)
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Can as much people as possible test the patch here ? http://trac.wildfiregames.com/ticket/2847 It would allow the game to switch to SDL2 (Which would permit to fix the keys locked bug) Thanks in advance Regards Stan. NOTE : THE PATCH Has been commited it's no longer necessary for you to patch your Svn. THANKS Z for pointing it out
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Public, Aristeia, Millenium AD, Ocelotlazohteotl, Ponies Ascendant (Mostly managing more than creating), Rise of the East, Eyecandy mod, One private (For copyright reasons), and that's it Could you check the suggestion for the gauls thread ?
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