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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. No I think he kept those for himself.
  2. Maybe you guys should work together with @Nescio @Servo @borg- @DarcReaver @wowgetoffyourcellphone To make the perfect balance mod for every alpha ? Variety is nice though, but harder to try.
  3. Still didn't find a way to fix the spec texture ?
  4. I guess it's a direct X game so not compatible with anything but windows. Then it's probably using one or two features of the creative update so only creator version.
  5. Maybe it's that the main bone has no influence over the mesh.
  6. Try this one Horse.xml EDIT : @Alexandermb Might need to indent the xml file. (Game doesn't care, but fellow artists do)
  7. @Alexandermb You could try to use my dae to skeleton python script. You have to clone the repo from my github account, copy the dae inside the folder "input" run the python script and take the XML file from the output folder. Or you can send me the date and I'll do it for you.
  8. Well you could use your browsers editor to edit it in real time if that helps. Else you could ask for access. @Itms @implodedok @feneur
  9. @wowgetoffyourcellphone maybe @LordGood could make a logo for delenda est toujours put it on promotional stuff. I was using yours with the blood but you seem to have changed.
  10. Yeah that one is just perfect.
  11. I think there was some plan to reduce time between releases. At least I remember talking about that on IRC with @elexis
  12. Actually they did build smaller houses to better keep the heat. But they weren't that much smaller. I couldn't know that. Had to cancel my trip to the US
  13. It's now implemented in full and will be available for A23
  14. @Servo No crashlog.dmp ?
  15. It should, but I'd rather not say it and have warnings later It also shows in the shroud of darkness.
  16. @wowgetoffyourcellphone Here are the new files. You have to remove everything related to the target marker first. HotfixMarker.zip
  17. @elexis Contrast issue for what ? If it's for line, everything should be circled by a white AND a black line before being a player color, this way it should be visible on every terrain. About changing colors I haven't had time yet, I'll make something after the hotfix for DE;
  18. binaries/data/mods/public/simulation/components/
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