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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Actually they did build smaller houses to better keep the heat. But they weren't that much smaller. I couldn't know that. Had to cancel my trip to the US
  2. It's now implemented in full and will be available for A23
  3. @Servo No crashlog.dmp ?
  4. It should, but I'd rather not say it and have warnings later It also shows in the shroud of darkness.
  5. @wowgetoffyourcellphone Here are the new files. You have to remove everything related to the target marker first. HotfixMarker.zip
  6. @elexis Contrast issue for what ? If it's for line, everything should be circled by a white AND a black line before being a player color, this way it should be visible on every terrain. About changing colors I haven't had time yet, I'll make something after the hotfix for DE;
  7. binaries/data/mods/public/simulation/components/
  8. Well I guess it doesn't really causes oos which is good.
  9. I'm gonna have to apologize, but nobody will be able to play multiplayer because of the arrow markers. You could update it with the code from a23 though.
  10. Sadly the problem is not your computer it's the game. You could try to play on smaller maps on lower population cap.
  11. You could have your own thread for game art. They also make great wallpapers. I had one of the ponies for a long time.
  12. @wowgetoffyourcellphone Did you notice a bug ? I couldn't find any difference with or without this flag.
  13. @Alexandermb What software did you use to generate those maps ? Do you have a minimal test case as zip ?
  14. @Alexandermb Can you tell me what texture crashed ?
  15. Mmmh make sure the png colors are not indexed.
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