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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Well if someone can talk to him, please ask him to contact me. The reason it's stalled is because I haven't heard from him in a while. @Nescio made the patches and @ValihrAnt helped too.
  2. Well it's like 4 school buildings with stalls and conference rooms
  3. I could try to remaster them, I guess...
  4. Use @LordGood's new obelisks in rP23530 The obelisks (old and new), are still available as props.
  5. The problem with step 1 is that those icons are in square boxes which makes them too small.
  6. There are a few features I'd like to have. At least one release blocker ( I will try to meet with @Itms to sort it out soonish) There is the pathfinder threading but no one to review it (@wraitii is AWOL since November) Then there are some gameplay patches ( I have list somewhere) Maybe one art surprise. Then some stuff by vladislav and elexis.
  7. Thats the icon to quickly go to the building rally point. To see it select a civic_center
  8. I've been trying to unify the interface icons for units a bit with the help of @Lion.Kanzen here is what I got so far: You can try those mods: shield-icons.zip white_icons.zip yellow_icons.zip Or look at the SVG in full quality shield-icons-svg.zip white-icons-svg.zip yellow-icons-svg.zip
  9. Stan`

    script

    @FeXoR @nani Can you help?
  10. We are currently doing our best with the limited amount of developers we have. I'd also like to have a release sooner than later.
  11. Sure. I'll ask you Just for the record though most people at those events don't like pictures of them being taken. So a lot of blurring would need to be done.
  12. It's @vladislavbelov I couldn't find a a good picture. I guess the closest I can think is a very crowded school campus
  13. Alright. If you want me to have a look I can it's nice to see new modders active!
  14. Hey there @DeadTom, Nice to see it's still being worked on. Maybe the artists need a bit of help. If so you can send them to me and I'll be happy to help. The game engine is always a bit overwhelming do you guys plan to have a git repository or something?
  15. I don't think there is, but a patch was attached to that ticket and was never ported.
  16. You can look at the maps here https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/maps/random You can also drop by on IRC if you want to have a more interactive discussion
  17. No I believe you can only import the height. However I guess one of RMGEN's painters might be able to deduce textures depending on height. Maybe @FeXoR or @nani would know.
  18. I reported that on the relevant ticket. You might want to add a check for cmpPlayer on line 827 like I suggested on discord
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