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Stan`

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Everything posted by Stan`

  1. Here is the fifth 'Release Candidate' of Alpha 25 - Yaunā We've entered Commit Freeze, which means we only now fix Release Blocker issues that we might yet find. Downloads - Current bundles are for SVN revision 25848 Linux data and build MacOS Windows Things to note: Mind your mods -> they might introduce issues or Out Of Sync. Save your A24 config file somewhere, ideally. Notable changes since the last bundle: Broken run variant fixed. Some formation could trigger errors fixed. Patrolling and attack walk unit when in formation fixed. Formation gathering treasures fixed. Map generation of ngorongoro fixed What to do if I have an error or notice something weird? Post your commands.txt (replay) and the interestinglog.html file from your folder. You can also reply to this thread. What to do if the game crashes? Update your crashlog.dmp and crashlog.txt see https://trac.wildfiregames.com/wiki/GameDataPaths What to do if I have an Out Of Sync? You should go in your logs folder, find the replay (commands.txt at least), the mainlog/interestinglog and find the OOS dump folder. Zip all these files and upload them here. We need the reports from two players to compare them: One OOS and one non-OOS players at least should upload their oos_dump files. Things you may want to test (non-exhaustive) Launch a random game Launch a skirmish. Connect to the lobby Play on the lobby with someone Launch Atlas and try things out there Open Unit tests demo (To see if there any breakage in displaying entity's) (It's in scenarios) Enable feedback and see if it works (Main menu) See this video Connect to and use mod.io Test replaying new games Test Screenshots (F2) Test Big Screenshots (Maj+F2) Test hotkeys Test Saving and loading a game. Test Quickload/Quicksave And of course playing games.
  2. Wait for the 5th one coming soon with fixes for formations and the nogorongoro map.
  3. Well I could but the ppa is not official.
  4. No turn servers so indeed it won't work on symmetrical nats.
  5. What do you call a "gray" IP address ? Are you playing in LAN?
  6. I've tried to barter in A24 & A25 and I don't see any messages, only when observer; Tribute messages still show. Maybe an autociv feature?
  7. What is the first map? Also petra errors are intended it doesn't know what to do.
  8. @azayrahmad Also the game is not using your Nvidia gpu you need to set 0 A.d. to high performance in the nvidia control panel
  9. @azayrahmad It's really strange, I never get anything like this whether it's on the release or in SVN... And we did not change anything... Are you doing anything special in Atlas ? Do you have any mod loaded?
  10. Yeah he won't be able to know it unless you tell him. Also note that this number is a convention we use and if someone builds his own copy of the game he will just see custom build.
  11. @s0600204 I did. But we can't debundle it cause our version is patched. https://code.wildfiregames.com/D3119
  12. Sure https://code.wildfiregames.com/D3998 Ticket is referenced in it.
  13. Ai never resigns as it's not made for it. Someone is working on jt. Maybe for A26
  14. Sure https://releases.wildfiregames.com/ Note that anything prior to A23B doesn't have a lobby.
  15. https://wildfiregames.com/forum/topic/26142-using-conan-to-get-windows-dependencies/?tab=comments#comment-376743 This is as far as I went with Conan, (of course it's now missing libfmt at least) VCPKG didn't work well last time I tried, I think I couldn't specify the toolset to be the XP one, which was bad. (Now we don't care anymore) I think @Imarok hated it though We could also switch to CMAKE / MESON if it makes things easier; And of course there is still the git transition to settle.
  16. Then it's worse yeah, but the camera thing could have happened with no impact. Feldfeld found a bug it seems https://trac.wildfiregames.com/ticket/6261 Does it happen with that map only? So now I have three problems: The running variant thing introduced in A25, Attack move being broken, And this... And I have no idea what's causing either...
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