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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. You need to remove --with-system-nvtt because your system's is too old.
  2. Stan`

    Snowballs

    Yes please I've made some adjusments to some of the files (eg removing the duplicate fern actor) or some textures that were exact matches with the public mod to shrink the list ^^ But there are still 300 files left to change ^^
  3. Stan`

    Snowballs

    Cool would you mind removing what's been committed ? Thanks for the fixes. I'll probably be afk most of the weekend though
  4. Hey, It's not in the game and it requires C++ changes. Adding navmeshes is a complex topic however and I'm not sure it can be done currently.
  5. Stan`

    Snowballs

    Thanks. Bit of slip up with overhaul with @wowgetoffyourcellphone will fix it in the coming days
  6. Well this should be better thanks to @wraitii's unit pushing.
  7. https://www.artstation.com/artwork/Aqq3Dy
  8. It does not mean they do not know how to play it, does it?
  9. It's strange, the forum says there is no limitation. Can you try again?
  10. Did you actually try A25 or are you just making assumptions?
  11. https://www.artstation.com/artwork/ZY5vw
  12. Nah there are too many things in there already --"
  13. It's c++ code See https://github.com/0ad/0ad/blob/e68daa4f75488bdbdd9b0f58979430ce5e9898fc/source/simulation2/components/CCmpRangeManager.cpp
  14. There have been modifications, how heavy I cannot say.
  15. Auras perform range queries which can be expensive.
  16. Well I'm busy with work right now, but they need to be reviewed
  17. I think it's when @Ykkrosh rewrote the simulation from scratch
  18. Play testing intensively the development version is definitely something desirable, yes. Where have you heard that? The only thing that was announced that we will stop adding A25 features on the first of June, if there is no delay. It doesn't mean A26 won't get new features.
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