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Everything posted by Stan`
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@Yekaterina maybe a patch for you ?
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How do you use Akregator for forum and trac?
Stan` replied to Yekaterina's topic in Introductions & Off-Topic Discussion
Does this link help ? https://pidgin.im/help/protocols/irc/ We use Quakenet You can create an account like this https://www.quakenet.org/help/q/how-to-register-an-account-with-q quakenet url is irc.quakenet.org port is 6667 The channel is #0ad for chat #0ad-dev for dev chat. Maybe, does it support rss feeds ? -
A25 Feedbacks from testing
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
If the problem is selecting them, we can make their selection box bigger. See https://trac.wildfiregames.com/changeset/25259 -
A25 Feedbacks from testing
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Vladislav is working on GUI optimizations. -
You can voice your opinion here https://code.wildfiregames.com/D4048
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Find optimal gfx/ game settings?
Stan` replied to Ceres's topic in Game Development & Technical Discussion
The problem is we don't support steps for sliders. -
Ah you might need to log in. We haven't figured out why.
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You can see some discussion here and there The sun rotation is currently not exposed to the simulation code, but it could be. However it seems that changing the sun position seems to have some performance issues. But it can be done like the water on the extinct volcano map. For the minimap we're working on the ability to ping players see https://code.wildfiregames.com/D1751 There are a few tickets but no one is working on it https://trac.wildfiregames.com/ticket/6151 Here is the original plan https://trac.wildfiregames.com/ticket/57
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Find optimal gfx/ game settings?
Stan` replied to Ceres's topic in Game Development & Technical Discussion
@Gurken Khan @nani if you can piece something together with recommendations, I'd be happy to put it on the wiki or in a pinned thread! -
Roman buildings --village phase reference---
Stan` replied to Lion.Kanzen's topic in Tutorials, references and art help
I have a reference and all, there is a thread for it. I just don't have 6hours to do the building ^^ -
Find optimal gfx/ game settings?
Stan` replied to Ceres's topic in Game Development & Technical Discussion
Rendering is a bottlneck, it's not the biggest, but it is one definitely. We're adding more options to lower quality in the game for A25. -
Find optimal gfx/ game settings?
Stan` replied to Ceres's topic in Game Development & Technical Discussion
According to the stats 99.8% of our users support GLSL. So I'd say the art is more likely to do that than the removal. Plus it's not for now. Water too. A lot of people use intel gpus (50%) (It can also be because it uses the wrong GPU on laptops), and you can't exactly drop support for that. https://feedback.wildfiregames.com/results/gpu/ -
Roman buildings --village phase reference---
Stan` replied to Lion.Kanzen's topic in Tutorials, references and art help
I really want to model a new republican CC for the game. Haven't had time yet. -
Find optimal gfx/ game settings?
Stan` replied to Ceres's topic in Game Development & Technical Discussion
You can disable post-processing. @vladislavbelov plans to remove the GLSL disable button. (And the code behind it) as it's sometimes slower than GLSL. @Gurken Khan not sure whether https://trac.wildfiregames.com/wiki/FAQ or -
A25 Feedbacks from testing
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Well replays (short please) for such bugs would be nice. -
Find optimal gfx/ game settings?
Stan` replied to Ceres's topic in Game Development & Technical Discussion
Hi, There is currently no benchmark feature in 0 A.D. for this. What draws the most really depends on your hardware. Shadows and Silhouettes are expensive. -
I know the frustration I'll see if more time to finish and pack it comes my way
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I had to make quite a lot of adjustments. Can you check again? There were a lot holes, and duplicated geometry. and a bunch of useless faces. wonder_wip_g2.blend
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There will be some improvements in A25 but nothing too drastic
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Cannot host or join matchest in the same LAN
Stan` replied to Nerio Rincon's topic in General Discussion
Sadly you can't join a lobby game with someone on your network. I think it will be fixed in the next version @wraitii for details -
It sometime does, as blender can have wonky results. For the general case it's alright. Substance painter is good! I have a license. But it doesn't fit our texture atlases workflow. Example This texture could come from substance, the problem is it doesn't support reusing the same parts of the textures (eg. for the arm) as the light bake will be incorrect So it will only work for animals or objects that don't share a texture. For buildings it's better to use Substance Designer. I made the dwarf struct with it. https://github.com/0ADMods/dwarfs/blob/master/art/textures/skins/structural/dwarf_struct.png