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Posts
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Everything posted by Stan`
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All characters are garbled on Arch linux -- svn trunk
Stan` replied to Li Chen's topic in Bug reports
What map is that? Can you upload the replay? -
All characters are garbled on Arch linux -- svn trunk
Stan` replied to Li Chen's topic in Bug reports
Ah yeah probably had the asian locale on and it got disabled. -
All characters are garbled on Arch linux -- svn trunk
Stan` replied to Li Chen's topic in Bug reports
@Li Chen You need to disable Delenda Est, the default mod is not made to play with such a recent version -
Looking for speaker contributor/speaker
Stan` replied to Daniel-GULUC3M's topic in Introductions & Off-Topic Discussion
Hi Daniel! I had no idea GUL's were an international thing! Thank you so much for reaching out. I would be okay for taking part in that event of yours under the form of a presentation of your choosing. A workshop might be a bit tricky to do, but it is possible as well depending on how complex it needs to be. Unfortunately I don't know any Spanish (I'm french), but I can get the presentation translated by people on the forums and sent to you I would definitely do it in English, though. Regards, Stan -
Fruit trees are too difficult to tell apart from other trees.
Stan` replied to AIEND's topic in Gameplay Discussion
Yes, weakness -
Enable GLSL in the game options, or wait for A26
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DDOS protection one more topic on it, why not?
Stan` replied to Emperior's topic in General Discussion
@Dunedan @user1 -
Feedbacks from A26 SVN tests
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Maybe @bb_ knows -
Blender AddOns, Materials & Tutorials.
Stan` replied to Alexandermb's topic in Tutorials, references and art help
Sadly no, because it requires much more detailed models than we have. -
I think it could be nice as an option. @Langbart I don't think it's really hard to code? Just a guinterface call to show something at the end of the match right? @Lion.Kanzen We probably need some concepts and ideas. Sadly we can't have any kind of animation as the engine doesn't support it as far as I'm aware @vladislavbelov
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Gaia is a troll, Iberians are bigger trolls
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
[Differential] D4516 [gameplay] Nerf fire cav (wildfiregames.com) -
What do you mean doesn't support?
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Feedbacks from A26 SVN tests
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
https://code.wildfiregames.com/D4512 It would pain me to have to commit ↑ (or any removal of it) but I haven't seen many people who actually enjoy the feature. @Freagarach maybe? And not many Realism oriented players voice their opinion anyway (tired of the SP/MP dichotomy) -
Should work now
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You can try disabling fancy water and shadows.
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Seems like your CPU might be the issue here. This game is really CPU bound :/ Your CPU is from 2008 It might get a bit better in A26 but you won't get a satisfactory experience, I'm sorry.
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Feedbacks from A26 SVN tests
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Well if it shows how formation are broken it might help @Freagarach and @Silier might fix it. -
When you say it's jerky do you have 10 FPS or 40 FPS? I know I start at 200 something and it goes lower and I have a laptop with a 1070. A few things you can do to help us pinpoint the issue. Press F11 when the game lags and take a screenshot (F2) (they are stored in my documents) Press Shift + F11 when the game lags and upload the profile.txt file https://trac.wildfiregames.com/wiki/GameDataPaths You might also upload userreport_hwdetect.txt and system_info.txt from that folder. Any help is appreciated.
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Mmmh could be a stable upgrade ?
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Also if you are playing on a laptop it might be using the wrong GPU. Should be better with A26. In the meantime you can force it in the NVIDIA/AMD control panel.
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Feedbacks from A26 SVN tests
Stan` replied to Yekaterina's topic in Game Development & Technical Discussion
Replay? -
Maybe you should talk about things you know instead of assuming that developers all have the same job.