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  1. Buenas , Este es un boceto en progreso ; Mercado lusitano; Disculpen las molestias *
    3 points
  2. It's definitely a great start. Keep at it.
    2 points
  3. ERROR: JavaScript error: simulation/components/Fogging.js line 113 cmpMirageVisualActor.RecomputeActorName is not a function Fogging.prototype.LoadMirage@simulation/components/Fogging.js:113:2 Fogging.prototype.OnVisibilityChanged@simulation/components/Fogging.js:228:3
    1 point
  4. tada! That worked. Thanks Stan
    1 point
  5. Keep up the good work. I can give you some feedback if you want
    1 point
  6. a try to give the thracians a few more buildings ...
    1 point
  7. Yes, python2 is used only for the build process.
    1 point
  8. Following @Itms lack of time recently, I have taken up the mantle of the spidermonkey migration. For SM52, most of what he had done is directly usable and I plan to commit the upgrade in the upcoming days. I will be uploading patches to Phabricator, but for those using git, you can access the whole thing here: https://github.com/wraitii/0ad/tree/sm52-clean My plan is to try and move rather quickly up the ladder, since we need SM78 for Python3 support (which we need to not be dropped by linux distros), and that will take 3 more rounds of upgrading.
    1 point
  9. A first try converting the famous map "Sahyadri_Buttes" to a random script ... It's difficult to position the CC's on an plane point without flatten the area per painter or heightplacer ... Btw: the problem with the "red" water is still alive ...
    1 point
  10. Posdata referencias para la maravilla; ( estos son altares religiosos "Vetones" mayormente , pero tenían una religión muy similar a la lusitana ( excepto que los vetones no realizaban sacrificios humanos "hasta donde ahora conozco" solían sacrificar animales como cabras , cerdos , ciervos , toros ... ) Estatuas religiosas lusitanas;(verracos) ( se encuentran entre Portugal y España y aunque los Vetones los usaban como delimitaciones de pastoreo o territorio , los galaicos como ornamentos y los lusitanos los utilizaban como estatuas reverenciales " por lo que tengo entendido hasta ahora") Disculpen las molestias *
    1 point
  11. Buenas , Creo que aquí será más lógico subir la información para crear a la facción lusitana . -Posibles edificios; 1.Centro cívico;----------------------------------------( Treba) 2.casas;--------------------------------------------------(Treb ) -Modelos; 1 2 3 4 3.Almacén;---------------------------------------------( trebo ) 4.Alquería(granja);----------------------------------------------( Treb harase ) 5.Corral;-------------------------------------------------( ... ) 6.Cuartel;---------------------------------------------------( Treb coriam ) 7.Herrería;--------------------------------------------------( ...) 8.Templo;--------------------------------------------------(Treb ailatio ) o (Trebopala) 9.Muralla;--------------------------------------------------( ...) 10.Huerto;--------------------------------------------------(Olca ) ( X ) 11.Mercado;------------------------------------------------( ... ) 12.Puerto;--------------------------------------------------( ...) 13.Fortaleza;-----------------------------------------------(Briga ) Puerta;----------------------------------------------------(Gab) ( X ) Edificios especiales (3) 1."Maravilla"(Monumento reverencial);---------------(Crougia Deiwos ) 2."Castro mercenario";------------------------------------(Bria coriam ) 3."Sauna";---------------------------------------------------(Bormano) Referencias ; Fuentes; fuente más fiable parea el idioma lusitano; Reconstrucción lusitana prerromana; https://www.academia.edu/12579862/La_mirada_del_otro_Lusitania_prerromana Reconstrucción virtual 3d de aldea lusitana; http://sensos-e.ese.ipp.pt/?p=5463 Culto religioso file:///C:/Users/M%C2%AA%20Rosa/Downloads/Dialnet-ElSacrificioHumanoAdivinatorioCelticoYLaReligionDe-148779.pdf creencias https://repositorio.unican.es/xmlui/bitstream/handle/10902/8185/PuenteVerdeMarina.pdf?sequence=1 Posible símbolo; https://pt.wikipedia.org/wiki/Lusitanos (dice que tiene símbolo laberíntico) Posibles unidades; Unidades ;(28) (Español);-----------------------------------------------(en su idioma original) Infantería ;(4) (Reclutados en ;"cuarteles "y "centro urbano") 1. Lancero raso ;---------------------------------------------( Gestikapoinan ) 2. Escaramuzador raso ;-------------------------------------( Iovaman ) (Reclutados en ;"cuarteles"y"Casas") 1. Lancero raso ;--------------------------------------------( Gestikapoinan ) 2. Escaramuzador raso ;------------------------------------( Iovaman ) 3. Espadachín ;-----------------------------------------------( Caetranan ) 4. Hondero ;--------------------------------------------------( Trokalobutiam ) Infantería de élite ;(2) (Reclutados en ;" fortaleza"y "cuarteles " ) 1. Lancero de élite ;----------------------------------------(Scortamareva) 2. Escaramuzador de élite;---------------------------------(Clona tekonac ) Infantería Campeona;(1) (Reclutados en ;" fortaleza " ) 1. Campeón;--------------------------------------------------( Ambakaro ) Infantería (mercenaria); (3) (Reclutados en ;" castro mercenario " ) 1. Mercenario Cynete(cónio) ;----------------------------------(... arimos ) 2. Mercenario Túrdulo ;------------------------------------------( ...arimos ) 3. Mercenario Vetón ;--------------------------------------------( ... arimos) Caballería;(2) (Reclutados en ;"cuarteles "y "casas" ) 1. Lancero ;----------------------------------------------------( Epones Pretre ) 2. Escaramuzador ;--------------------------------------------( Epones Aeiste ) (Reclutados en ;" Cuarteles", "casas" y "centro urbano") 1. Escaramuzador ;--------------------------------------------( Epones Aeiste ) Caballería de élite;(2) (Reclutados en ;" fortaleza " ) 1. lancero ;--------------------------------------------------------( Ambakaro Epones ) 2. Escaramuzador ;-----------------------------------------------( Katuvaram ) Caballería mercenaria ;(4) (Reclutados en ;" castro mercenario " ) 1. Caballería Galaica ;-----------------------------------------------(Epones ... arimos ) 2. Caballería Astures ;----------------------------------------------(Epones ascanno arimos ) 3. Jinete Vetón ;-----------------------------------------------------(Epones ... arimos) 4. Jinete celta;-------------------------------------------------------(Epones ... arimos) Civiles;(3) (Reclutados en ;" centro urbano"y"casas") 1. Mujer;------------------------------------------------------------(Petanim) (Reclutados en ;"Mercado ") 2. Comerciante;----------------------------------------------------(... ) (Reclutados en ;"Templo ") 3. Sacerdote;-------------------------------------------------------( Ampilua ) Armas de asedio mercenaria ;(1) (Reclutados en ;" fortaleza "y "Herrería") 1.Ariete íbero;------------------------------------------------------(Ahariburu) Navíos mercenarios ;(3) (Reclutados en ;" Puerto") 1.Balsa pesquera galaica;-------------------------------------------(...) 2.Navío mercante fenicio;------------------------------------------(... ) 3.Navío militar cartaginés ;-----------------------------------------( ...) Héroes ;(3) (Reclutados en ;"Fortaleza ") 1.Viriato ;--------------------------------------(Viriato ) 1.Púnico ;--------------------------------------(Apimano) 3.Cauceno;-------------------------------------(Kaikainos ) (Caucenos y otros generales lusitanos invadieron África con ayuda cartaginesa) Posibles Bonificaciones; -Bonificación de Civilización; 1."Citania"o "aldea fortificada"(Las casas , el cuarteles ataca al enemigo aunque no hayan tropas resguardadas ) (lo puse por que no encontré restos arqueológicos ni de ningún tipo sobre torres defensivas y por que según los romanos este pueblo era muy guerrero y defendía muy bien sus tierras) 2."Mujer Guerrera"(Cuando una mujer se resguarda en un edificio , este aumenta su daño contra los enemigos , más que si se resguarda un hombre) 3."sacrificios humanos"(Las auras de curación de los templos curan a las propias unidades pero también atacan a las unidades enemigas dentro de ese aura) -Bonificación de equipos; 1."iuventus lusitana "o "organización paramilitar juvenil" (las unidades tardan menos en ascender de rango) 2.Mercenarios ( cuando se alían con los lusitanos , sus aliados pueden construir una barraca lusitana y reclutar unidades de infantería y caballería ligera lusitana y cuando una facción lusitana se alía con otra facción lusitana , el precio de los mercenarios en el Castro mercenario sean más baratas para ambas ) -Tecnologías especiales; 1."Sauna"(las unidades lusitanas se sanan automáticamente sin tener que desarrollar la habilidad en el templo pero esto no afecta a los mercenarios lusitanos ) 2."bandolerísmo"(Las unidades de caballería ligera e infantería ligera pueden ser reclutadas tanto en cuarteles como en las casa) (Si alguien tiene información relevante , que se ponga en contacto conmigo mandando me un mensaje ,gracias) Disculpen las molestias*
    1 point
  12. Thanks. I'd refer you back to the other thread I previously linked, but I believe the battering ram is a controversial translation of the "wooden helper" that Piye used at the siege to overcome the enemy walls, and is more commonly held to be a siege tower, which is in-game. To clarify, I do actually think they had battering rams, but there's no direct evidence that I'm aware of. I'm actually in favor of a Kushite battering ram. I think every civ should have them. I'm not familiar with the source for this. Do you mind sharing it with us?
    1 point
  13. @Sundiata] Collins, Robert O.; Burns, James M. (8 February 2007). A History of Sub-Saharan Africa. Cambridge University Press. ISBN 9780521867467 – via Google Books. Evidence that Kush used blast furnaces and bloomery from the 7th century BC. Humphris, Jane; Charlton, Michael F.; Keen, Jake; Sauder, Lee; Alshishani, Fareed (2018). "Iron Smelting in Sudan: Experimental Archaeology at The Royal City of Meroe". Journal of Field Archaeology. 43 (5): 399. doi:10.1080/00934690.2018.1479085. ISSN 0093-4690. More evidence : Edwards, David N. (29 July 2004). The Nubian Past: An Archaeology of the Sudan. Taylor & Francis. ISBN 9780203482766 – via Google Books. Kush was an iron age civilization no doubt. Also @Sundiata, what about the Kushite battering rams. They were similar to the Assyrian but not so large. However, they did use battering rams and it was effective as seen in the damage of Helliopolis' walls. Please add the battering rams. Kush's military equipment are too low compared to the other game options.
    1 point
  14. Indeed. Compare to some of my best efforts to simply use Atlas-screenshotted-Photoshops: Or from core game:
    1 point
  15. I'd like them to have palisades like the ones below.
    1 point
  16. My attempt to model a "range" for Zapotecas.
    1 point
  17. 1 point
  18. Latest stuff for DE. Trying some "alpine"/"arctic"/"winter" textures and maps. This one I may title: Cisalpine Winter (2 players) PLEASE COMMIT THE MAP RESIZING PATCH FOR ATLAS. THANK YOU. lol That way I can start making 2, 4, and 6 player versions of skirmish maps.
    1 point
  19. Hello to all artists, would be nice if someone could create some structures which are missing ...
    1 point
  20. I've found the tupi - enjoy Sorry for the quality, but YouTube has the video-resolution decreased to 1080p (created was in 2160p) - sorry.
    1 point
  21. 1 point
  22. Thank you so much even more coming from you! Duileoga is helping me with research now too.
    1 point
  23. Norse trading town. Can't wait til AC: Valhalla. Will be copying all their settlements into 0AD
    1 point
  24. An ancient river-valley civilization...
    1 point
  25. I wish we had functional bridges...
    1 point
  26. @Stan`thanks so much! that did the trick! City
    1 point
  27. Been having fun with cliffs and hills- the houses stack nicely and look like vertical hillside villages.
    1 point
  28. Is it just me or do the Mauryans have some of the coolest looking buildings.
    1 point
  29. Some structures made in Blender, based on temples 1 and 2 of Tikal.
    1 point
  30. Use @LordGood's new obelisks in rP23530 The obelisks (old and new), are still available as props.
    1 point
  31. I urge you mapmakers to play around with terrain, object, fog, water, and sun colors as well as postproc There is a lot you can do in Atlas
    1 point
  32. Sometimes all you need is a little magic and a few orange fireflies...
    1 point
  33. Nope, I haven't directly contacted them. Something tells me a few may have seen the thread though. I've had contact with some youtube historians though They love my stuff I even saw one guy claiming to have a PHD using images from this thread. I'm still hard at work collecting sources, reevaluating details, factoring in new information. I'm still planning to write a more extensive piece, but I'd like it to conform to academic standards, which means there's still a lot of work for me to do. When I've finished my own compendium on Kushite history, I want to contact every specialist I can think of to see if any of them are willing to proof-read and provide feedback and corrections. Then I'll release it to the world. I'd basically want to write an illustrated narrative history book on Kush one day. In the meantime I'll just keep updating my state of knowledge here. Funny tangent:
    1 point
  34. @Sundiata Have you tried to contact these people to showcase this thread? Perhaps it would be good for us to be actually visible to the academic world?
    1 point
  35. hey, the palmyra palms are starting to grow on me help
    1 point
  36. Autumn winter and dead variants and blue and purple berries.
    1 point
  37. 1 point
  38. You did a great job on the new Badlands cliffs! Need ones in that vein that for Savanna, Temperate, Tropic, and Desert. Would be awesome. Maybe eventually someone can use these and code a cliff feature for Atlas. ( MUCH LARGER VERSION: 4K )
    1 point
  39. A mexica settlement in the lacandon Jungle
    1 point
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