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Showing content with the highest reputation on 2019-12-20 in all areas
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THE FIRST SERVILE WAR My idea was to add Eunus as a hero unit in Atlas on which he could train servus (infantry_swordsman_b with no promotion and only costs food) We could then have a map scenario for the Servile War where the player could play with Eunus as his main hero and the victory conditions set to regicide. @Itms @feneur @LordGood I hope the others could read this too and share their sentiments.7 points
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metadata.jsoncommands.txtcommands_no_mods.txt Nice match from previous day. What started with what could be a regular old fashioned 3v3 match became a cleansing of whole Napata city with the bizarre combination of only elephants and rams + some iber cav. While the cleaning agency team was busy team 2 decided to make a visit at the holy mountain. Soon enough, it became an amusing act of survival for the only survivor of team 2 as he fenced us off. At the end, team 1 managed to outspam the poor soul and conquered his mountain hut. @Palaiologos @randomid @4rak @tucktuck @fredfarmer @0adpott @nani3 points
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I think the idea is to make historical campaigns one day, another big piece waiting. So clearly your work will be appreciated. And I like the idea of the unit.3 points
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Well, we all know earth is a flat circle, and if you throw it down that hole, “a brazen anvil falling from earth nine nights and days would reach Tartarus upon the tenth.” (Hesiod Theogony 724-725)2 points
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About campaings units. (ideas) Jugurthine Wars...(Marian Campaing) Hannibal campaing units with Italian equipment. Mithridatic War units Sertorius rebellion (Pompey Campaing) Many extra units here.2 points
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Only desert-dwelling peoples (“Arabs”) fought from dromedary camel-back; they occassionally served as auxiliaries or mercenaries for (or against) larger empires (Assyrians, Persians, Seleucids), but there is not really a need to create separate actors for different civilizations. Basically: Arab camel archer Arab camel javelineer Arab camel spearman (just in case) Arab camel swordsman The sword in question was very long (four cubits) and very thin; basicallly it was 2 meter-long needle, probably only useful for piercing; see Livy below. Arab camels serving in Xerxes I's army (480 BC) are attested by Herodotus: Arab camels serving in Antiochus III's army at the battle of Magnesia (190 BC) are attested by Livy: and by Appian, apparently deriving from the same source: Although it's possible Arab camels served in a Ptolemaic army (the Nabateans were allied with them), I don't know of any actual evidence for that.2 points
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Yep, usual javelin throw animation isn't accurate for heavy shields such as thureos or aspis wich make this clipping happens. I need to make some test on a new throwing animation for heavy or long shields for fix it. The pillum throwing helps but i need to do something like that but whitout the front step motion.1 point
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Age of Empires was never meant to be played indefinitely; matches tend to last 20-70 minutes depending on players. Running out of wood rarely the decisive issue when things like gold and stone deplete much faster. You're clearly looking for something else in single player that can't be found in Age of Empires.1 point
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it will be the best fighting game ever for Linux but still need to work a lot on it. It will be free and open source if people shows up to make it a collaborative project. Also, guns https://streamable.com/x86k4 cars https://streamable.com/9ij9d some combos anims i made https://streamable.com/iacwf https://streamable.com/gkezw https://streamable.com/h5u431 point
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Here's a depiction of a camel from the pyramid chapel of King Arikhankharer, (Begrawiya, pyramid 10), c. 15 AD: Note that it's already highly developed, stylistically, indicating a longer standing familiarity with the subject. Here's a Meroitic bronze figurine of camel belonging to King Natakamani, Arikhankarer's father and predecessor, from Pyramid 5, Begrawiya, "around or earlier than 1 BC to c. 20 AD" Again, note the developed nature of the style, anatomy and seating position. The above saddle is comparable to the post Meroitic saddle from Qustul: Most of the camel graffito at Musawwarat are believed to be medieval, but some are believed to be Meroitic. In particular, those figurines where the rider is placed in front of the hump. From the post Meroitic period, apparently they started sitting on top of the hump, although the above shared camel figurine depicts a camel with saddle on top of its hump, so the dating criteria might need some nuancing. Camels were even of importance to the Nobatae (or Noba, related to the modern Nuba of Kordofan), who start forming some kind of military aristocracy in Kush from the late Meroitic period, and were sometimes buried with large numbers of camel sacrifices in the AD period. Basically for the Blemmyes mercenary camels in the Kushite roster, Beja camel riders should be your main source of inspiration. They're the descendants of the Blemmyes and the Medjay and still maintained a very archaic culture up till the early 20th century, sometimes still wearing the distinctive wrapped linnen or cotton cloths around their waist, and still sporting the same half afro-half locked hairstyle they're depicted with in Meroitc scenes. They even maintained pre-islamic and pre-christian religious traditions to a degree into recent times. For weapons, swords, lances and javelins were preferred. I'd love to add bow and arrows to that but I haven't come across anything like that before in Sudan.1 point
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I hate to say I’ve been playing AoE2 DE for awhile and still in single player but the game has no immersions for an infinity game. once all the trees are chopped down the enemy AI stalls. The reason is they are trading only gold. The AI don’t even fish afterwards to get food to keep making attacking units. I have to feed my enemy more with resources to stay in the game. 0ad is much much better in single player by a mile, 1 enemy AI can trade and continues to accumulate resources that are needed for continuity. 0ad women won’t wander towards my settlement to gather wood. Somehow 0ad has better good looking units, more building varieties. AoE 2 DE or any version is only good for multiplayer. You can’t rotate the map! You can’t play on Mac! Tower defense is much worse that they can be placed side by side. And tbh I hate that boar thing coupled with very less fauna. I don’t understand myself why I still keep playing it but probably just to test my newly upgraded A17 laptop. I hope A24 will release soon and can introduce some better gameplay on single player.1 point
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Each age features one or two primary cultures. A "primary culture" may be defined as the strongest and most influential culture of its age. Like Mesoamerica, the Andean region features a mother culture: the Chavin culture, which diffused widely and served as the foundation of subsequent Andean cultures. This culture is named after its main settlement, Chavin de Huantar, which consists of a temple complex surrounded by a town. The temple complex features an abundance of imaginative stone sculptures, which combine elements of humans, cats, birds, and reptiles. While the Chavin culture spanned both coastal desert and mountains, the two primary cultures of the Early Intermediate period were limited to the coastal desert. The Moche flourished along the northern coast of Peru, the Nazca along the southern coast.11 Andean pottery reached its culmination in these two cultures. ----------out timeframe context---------------- During the Middle Horizon, Andean civilization was united by two great powers: the Wari Empire in the north and the Tiwanaku Empire in the south.11 (This period marks the rise of the first cities in South America; thus, Andean civilization was born during the Middle Horizon.) The cultures of these empires were similar, such that one can speak of an overall "Tiwanaku-Wari culture". Cultural and political fragmentation returned, however, in the Late Intermediate period. The mightiest culture of this age was the Chimu civilization, which flourished along the northern Peruvian coast.11 The scale of Chimu achievement in both engineering (e.g. buildings, roads, irrigation systems) and administration was unprecedented in the Andean region.24 The Chimu capital was the vast city of Chan Chan. The term "Late Horizon" denotes the age of the Inca Empire as the dominant power of the Andes. Although quite short (about half a century), a small Inca state had existed for centuries prior to the Late Horizon. The Inca's dramatic success was based largely on the absorption of Chimu expertise in engineering and administration. The Inca capital was Cuzco, Peru.11 The Inca made the transition from stone tools to bronze tools (e.g. axes, knives, hoes), thereby becoming the only pre-colonial American civilization to achieve the Bronze age (see The Stone, Bronze, and Iron Ages). Although they lacked a writing system, the Inca developed an intricate method of recording numbers with colour-coded knotted cords. They also maintained a network of running messengers along the empire's thousands of miles of roads, allowing news to be swiftly delivered between any two points.A264,11 Ca. 1530, the Inca Empire fell to forces under Francisco Pizarro. As noted in the previous section, the Aztec Empire fell to the Spanish ca. 1520. In order to avoid mixing up these two dates, it may be helpful to remember that the Andes region, being farther away from Europe than Mesoamerica (from the perspective of westward-sailing Europeans), was predictably conquered at a somewhat later date than Mesoamerica.1 point