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Showing content with the highest reputation on 2019-05-01 in all areas

  1. Hi all, I've updated the League Fixture. Now, the economy score was implemented somehow. However, we calculate the resources that you sent. If you feed more you get more points. I can't solve the early aggression issue. My coding skill is very limited. If you would like to help us to make a better League Fixture send me a PM. Tell us what you think about it. Have fun.
    3 points
  2. I've been using these texture in DE for a long time already. lol I gave the "quilted linen" textures to other units, while keeping the scale textures for them. I also have 2 versions of the Anusiya. First, they start out robed in their palace garb, then you can upgrade their armor to "Campaign Panoply" to get them as you see there. Here are my bebe bois: (One more mention of how badass they'd look in a battalion with a standard bearer dude on their right position of honor.)
    2 points
  3. @Hannibal_Barca @user1 @Felipe_Chile, you'll need to upload the replay file, there's a guide [here], although going through the list, it looks like you've done this before with this very guy. Mativen1983 has been popping up in 'cheater' threads since 2018, see: - 2019-04-13 (your comment) ✖ - 2019-04-07 [original link] ✔️ - 2019-02-20 ❓ ↳ 2019-02-20 ✖ ↳ 2019-03-19 [separate post] ✖ - 2019-03-18 ❓ - 2018-12-02 ✖ ↳ 2018-12-04 ✖ - 2018-09-10 ✔️ - 2018-05-01 ✔️ ✖ = no replay given, ✔️ = acknowledged by mod, ❓= no mod acknowledgment (people mostly aren't tagging) (ps. I'm writing a tool to make reporting much easier, it should be posted soon)
    2 points
  4. Part of the problem too is that texture artists have been straying from the established formula and using saturated colors for the diffuse texture and not neutrals. Another problem is that truly units don't need 10 textures for every unit and rank. For proper visual randomization you really only need about a maximum of 4 variations (see many of the house sets), and even those should be relatively similar (don't mix linen armor variants with bronze armor variants, etc.).
    2 points
  5. The League Fixture has been UPDATED: check the latest post. Hi all, We are working on Sunday Pro Games League Fixture. We came with some ideas. This is a controversial subject, so we would like to find a basic solution for the event. Currently, the league fixture is something like this: How did we come to these results? -If you are in the winning team you get 2 points. Otherwise, you got 1 point. -We divide 3 points between the players according to their KD, Military Score, and Kill counts. -Players can get a penalty(a yellow card) if they broke no dance, no wonder rule. 2 Yellow cards = 1 Red Card. The players who have a Red Card will be banned for the next match. For example, let's look at @JC (naval supremacist)'s score. He was in the losing team so he gets 1 point from the team game. He has 1.2 KD ratio. So, we look at total KD ratio: 7.86. If you divide 1.2/7.86 you get 0.15... points. Then military score. He has 4492 and the total military is 34511. If you divide 4492/34511 you get 0.13... Then Kill counts are involved. He has 405 kills and total kills are 2861. If you divide 405/2861 you get 0.14... points. If you sum up all the points, JC gets 0.42 Skill Points. And he has 1 point which is coming from the losing team. So 1 + 0.42 equals 1.42 points. Let me know what you think. Cheers,
    1 point
  6. 1 point
  7. I am the one who decided to not give the yellow card because he stopped right after being told and i was not sure if it was said in the chat before that dancing is forbidden (was trying to fix technical issue at that time) so he might not have known. Sorry, if it is preferred by most players/viewers to strictly follow the rules then I won't take those arbitrary decisions.
    1 point
  8. @Pudimdanced in Week#2 match, I remember it very well :/. He stopped once told but still made me lose 20~30 in a decisive battle for territory control. You can ask @Feldfeld. I only think is fair to mention it, not trying to point fingers.
    1 point
  9. Hi all, I would like to invite you to our Week#3 live-stream event. There will be a 4v4 match at 18.00 (UTC) on Sunday with dual-commentary by Tom and Feldfeld. If you want to convert UTC time zone to your time zone you can visit this website. -You can Play/Watch/Contribute/Ask questions during the event. It's only one match once a week. So, Players who want to play should be in the room a little early. -You can check the current from this post: League Fixture. -Players who want to Spec/Contribute/Ask questions should watch the event on Tom's channel: Here is the link. -We're playing on Alpine/mainland this week. There will be more maps during the event. -Rule Breakers get yellow and red cards. If you brake no dancing, no wonder rule during the match, you get a yellow card. If you don't follow the rules intentionally you might get a red card. 2 yellow cards mean 1 red card. If you have a red card, you are banned for the next event. Please let me know If you have any questions. Have fun,
    1 point
  10. I checked for 0ad alpha23beta: - There is the healer hero and the chariot hero whose aura affects some cost. - For the chariot hero: temples cost and built time are reduced, temples tech cost and research time are reduced. - For the healer hero: tech cost and research time are reduced when the hero is garrisoned in the building producing that tech. (The tooltip is not really clear.) EDIT: I meant actually checked and tested.
    1 point
  11. Note: Old screenshot. The contents are outdated. @wowgetoffyourcellphone what about the these wide-hued tunics? Immortals will no longer have light armor as seen above. The unit will be having iron and bronze scale armor.
    1 point
  12. https://www.wikiwand.com/en/Scythian_archers Should probably gather up some light/medium Scythian armor/fashion sources.
    1 point
  13. How about adding them to the Transifex glossary with a note where Translators comments can't be added in the source code? It can get problematic when terms like "Speed" are used for healing speed, building speed, moving speed... those might need different translations in some languages. If we should get bug reports for those, we could add a gettext.h file and then use the pgettext function.
    1 point
  14. Do you have a replay showcasing this?
    1 point
  15. @wackyserious I do like the textures though. Let's see them in game.
    1 point
  16. The aim of those strings is not to be easily translatable but to be understandable by english speakers. For translation one always have to have a general knowledge of the game and consider the context of the string to choose the best matching possible translation.
    1 point
  17. Can I have this POG for my new Palmyra map?
    1 point
  18. What do you mean? Another shot:
    1 point
  19. I agree with the playability people, those units above are very hard to tell to whom they belong if you are desperate with 2 armies invading your base and killing your women.
    1 point
  20. Visual "realism" is good but it's for the bin if you don't see ata glance to which player a unit belongs. 0ad is still a game and not a history simulation. (Of course we should aim for the best historical accuracy. But only as long as it doesn't hinder the gameplay too much) I know the view on this issue also heavily depends on whether you are more a competitive player or a casual. (Maybe we should just have an option to switch between two variatons: One with 100% accurate textures and one with accurate textures and distinguishable player color. Will be much effort and not sure how easy to implement ;))
    1 point
  21. The week 2 game will be streamed at this link:
    1 point
  22. Unknown_Player is our host. This league fixture is something different. Unknown_Player will suggest players before 5-10 minutes before the game. He chose the players who are in the room already. Medium players can play too if there is a spot. This event will last for 8 weeks. At the end of the event, those points will determine the best players who joined the event.
    1 point
  23. It was very difficult to read fgod stats on snow biome lol. I wish for an option to scale fgod separately from the main 0ad gui. And to change the font, the default font seems to have some aliasing or something. There will be other streamers also, between us we will figure out the correct streaming configuration. I'm not aristol Dancing is too overpowered. I misgendered you at least once, I'm sorry
    1 point
  24. Here is the video for this week. Have fun!
    1 point
  25. 1 point
  26. Mativen1983 quit the game when he was about to lose....coward!!!! commands.txt
    1 point
  27. Another demonstration of the power of Atlas Bayou!
    1 point
  28. Quitter/Desertor Mativen1983 (1399) commands.txt metadata.json
    1 point
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