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47 minutes ago, Nobbi said:

Now it works. I had to exactly put all the files in a folder named "1.0.3".

Before I used the folder "autociv 1.0.3".

Ok, I take it back. It works when I use the folder name "autociv". When I use "1.0.3" then I can activate the mod and it will also be activated after restart but in lobby it says I didn't activate the mod. :D

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  • 2 weeks later...

Hi Nani, this error code appears at the beginning, and after I want to play, it does not let me, the only option is to play without the mod, but you lose the hot keys, you know what I can do, I will be very grateful. first of all, Thanks

nani no deja autocargar.PNG

error nani.PNG

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You have installed an old version (0.14.0). Delete that version and install the new one. To install follow the instructions on the first page. Apart from that there is nothing else to do and it should work.

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  • 3 weeks later...
On 4/8/2021 at 1:48 AM, Player of 0AD said:

The number of researched technologies. It doesn't start at 0 though, as some things like probably civilization boni count there as techs, too. (Bug!)

ah okay, that makes sense! yeah: it caught my attention especially when spectating a match and each civ started with a different number (7-10 mostly)

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hello  @nani  sorry i bother you again,  what i meant was this . which can be loaded unts. as similar to alt-Q since without the mod. in this update i saw that you and several players can do it.
that appears blue in the barracks or civic centers. i would like to know how to  do it.

screenshot0010.png

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1 hour ago, MR.MICHAEL said:

hello  @nani  sorry i bother you again,  what i meant was this . which can be loaded unts. as similar to alt-Q since without the mod. in this update i saw that you and several players can do it.
that appears blue in the barracks or civic centers. i would like to know how to  do it.

screenshot0010.png

That's called auto-queue ( or auto-train). It's a new feature of alpha 25. You have to select the buildings and in the middle panel bottom u will see two buttons to enable/disable it (in spec mode for some weird reason is hidden instead of disabled).

This was included in autociv before but as is part of the game now it doesn't have hotkeys from autociv.
You can add them in the hotkey editor if you search for "queue" in the hotkey filter then add whatever you like for them

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ERROR: JavaScript error: gui/lobby/lobby~autociv.js line 117
Engine.GetGUIObjectByName(...) is null
  @gui/lobby/lobby~autociv.js:117:25
  onLogin@gui/prelobby/login/login.js:48:9
  onTick@gui/prelobby/common/feedback/feedback.js:27:34
  __eventhandler1259 (Tick)@__internal(15) Tick:1:1

(Using @Langbart boonGUI mod as well.)

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